X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.h;h=8a2846898219fa49b518917d7b7da4f1bbf4dab7;hb=238da3a706448d4c592460684e2a5a2c0eb81a04;hp=bce6bfeab13ee01ffb3183a33be6884462093070;hpb=2a0eca649009f78028db286a67a532429cab5b88;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.h b/src/battle/states/SelectMoveAction.h index bce6bfe..8a28468 100644 --- a/src/battle/states/SelectMoveAction.h +++ b/src/battle/states/SelectMoveAction.h @@ -8,21 +8,18 @@ #ifndef BATTLE_SELECTMOVEACTION_H_ #define BATTLE_SELECTMOVEACTION_H_ +#include "../fwd.h" #include "../../app/State.h" #include "../../geometry/Vector.h" namespace battle { -class BattleState; -class MoveMenu; - class SelectMoveAction : public app::State { public: explicit SelectMoveAction(BattleState *battle) : ctrl(0), battle(battle) { } - ~SelectMoveAction() { } public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); @@ -32,7 +29,7 @@ public: virtual void Resize(int width, int height); - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *);