X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectMoveAction.h;h=a48633d6dc7434b8ea754cf51c60eae5463d7d7b;hb=e1edc92c4fb834c8061118e89c0d7e239742b030;hp=bce6bfeab13ee01ffb3183a33be6884462093070;hpb=2a0eca649009f78028db286a67a532429cab5b88;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.h b/src/battle/states/SelectMoveAction.h index bce6bfe..a48633d 100644 --- a/src/battle/states/SelectMoveAction.h +++ b/src/battle/states/SelectMoveAction.h @@ -8,39 +8,36 @@ #ifndef BATTLE_SELECTMOVEACTION_H_ #define BATTLE_SELECTMOVEACTION_H_ +#include "../fwd.h" #include "../../app/State.h" #include "../../geometry/Vector.h" namespace battle { -class BattleState; -class MoveMenu; - class SelectMoveAction : public app::State { public: explicit SelectMoveAction(BattleState *battle) - : ctrl(0), battle(battle) { } - ~SelectMoveAction() { } + : battle(battle) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +private: + virtual void OnEnterState(SDL_Surface *screen); + virtual void OnExitState(SDL_Surface *screen); + virtual void OnResumeState(SDL_Surface *screen); + virtual void OnPauseState(SDL_Surface *screen); + + virtual void OnResize(int width, int height); + private: void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset); private: - app::Application *ctrl; BattleState *battle; };