X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectSpell.cpp;h=0708196b7b0cfde37de92974785e70499e7719f6;hb=b53c2ec2621ccc654e819cb203dc26e0a482bd41;hp=3b4573f485f526f0ad80fcae5cf27d8b5552273e;hpb=2147d00bbcb43f5cb4499091f646057cb6944cb3;p=l2e.git diff --git a/src/battle/states/SelectSpell.cpp b/src/battle/states/SelectSpell.cpp index 3b4573f..0708196 100644 --- a/src/battle/states/SelectSpell.cpp +++ b/src/battle/states/SelectSpell.cpp @@ -38,7 +38,7 @@ void SelectSpell::ExitState(Application &c, SDL_Surface *screen) { void SelectSpell::ResumeState(Application &ctrl, SDL_Surface *screen) { if (battle->ActiveHero().GetAttackChoice().Selection().HasSelected()) { battle->ActiveHero().GetAttackChoice().SetType(AttackChoice::MAGIC); - battle->ActiveHero().GetAttackChoice().SetSpell(battle->GetSpellMenu().Selected()); + battle->ActiveHero().GetAttackChoice().SetSpell(battle->ActiveHero().SpellMenu().Selected()); ctrl.PopState(); } } @@ -55,9 +55,9 @@ void SelectSpell::Resize(int width, int height) { void SelectSpell::HandleEvents(const Input &input) { if (input.JustPressed(Input::ACTION_A)) { - if (battle->GetSpellMenu().SelectedIsEnabled()) { + if (battle->ActiveHero().SpellMenu().SelectedIsEnabled()) { AttackChoice &ac(battle->ActiveHero().GetAttackChoice()); - const Spell *spell(battle->GetSpellMenu().Selected()); + const Spell *spell(battle->ActiveHero().SpellMenu().Selected()); ac.Selection().Reset(); if (spell->GetTargetingMode().TargetsAlly()) { ac.Selection().SelectHeroes(); @@ -84,16 +84,16 @@ void SelectSpell::HandleEvents(const Input &input) { ctrl->PopState(); // return control to parent } if (input.JustPressed(Input::PAD_UP)) { - battle->GetSpellMenu().PreviousRow(); + battle->ActiveHero().SpellMenu().PreviousRow(); } if (input.JustPressed(Input::PAD_RIGHT)) { - battle->GetSpellMenu().NextItem(); + battle->ActiveHero().SpellMenu().NextItem(); } if (input.JustPressed(Input::PAD_DOWN)) { - battle->GetSpellMenu().NextRow(); + battle->ActiveHero().SpellMenu().NextRow(); } if (input.JustPressed(Input::PAD_LEFT)) { - battle->GetSpellMenu().PreviousItem(); + battle->ActiveHero().SpellMenu().PreviousItem(); } } @@ -130,7 +130,7 @@ void SelectSpell::RenderMenu(SDL_Surface *screen, const Vector &offset) { Point position( 2 * res.selectFrame->BorderWidth() + res.normalFont->CharWidth(), 2 * res.selectFrame->BorderHeight() + 2 * res.normalFont->CharHeight()); - battle->GetSpellMenu().Draw(screen, position + offset); + battle->ActiveHero().SpellMenu().Draw(screen, position + offset); } }