X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectSpell.cpp;h=8c0c4da5687110eb1cf3ae574a2e0bf2ccc5ee64;hb=c49d46cbfbd7720627af2414e94963850fe8eed6;hp=65cd8ccdc70173c2ab0e9106588ca249a6fb705f;hpb=0542849dfccfec1ce1477265fa0fee2401a8fb23;p=l2e.git diff --git a/src/battle/states/SelectSpell.cpp b/src/battle/states/SelectSpell.cpp index 65cd8cc..8c0c4da 100644 --- a/src/battle/states/SelectSpell.cpp +++ b/src/battle/states/SelectSpell.cpp @@ -19,33 +19,33 @@ using app::Application; using app::Input; using common::Spell; -using geometry::Vector; +using math::Vector; using graphics::Frame; namespace battle { -void SelectSpell::EnterState(Application &c, SDL_Surface *screen) { - ctrl = &c; +void SelectSpell::OnEnterState(SDL_Surface *screen) { + } -void SelectSpell::ExitState(Application &c, SDL_Surface *screen) { - ctrl = 0; +void SelectSpell::OnExitState(SDL_Surface *screen) { + } -void SelectSpell::ResumeState(Application &ctrl, SDL_Surface *screen) { +void SelectSpell::OnResumeState(SDL_Surface *screen) { if (battle->ActiveHero().GetAttackChoice().Selection().HasSelected()) { battle->ActiveHero().GetAttackChoice().SetType(AttackChoice::MAGIC); battle->ActiveHero().GetAttackChoice().SetSpell(battle->ActiveHero().SpellMenu().Selected()); - ctrl.PopState(); + Ctrl().PopState(); } } -void SelectSpell::PauseState(Application &ctrl, SDL_Surface *screen) { +void SelectSpell::OnPauseState(SDL_Surface *screen) { } -void SelectSpell::Resize(int width, int height) { +void SelectSpell::OnResize(int width, int height) { } @@ -63,22 +63,21 @@ void SelectSpell::HandleEvents(const Input &input) { } if (spell->GetTargetingMode().TargetsAll()) { ac.SetType(AttackChoice::MAGIC); - // TODO: remove item from inventory ac.SetSpell(spell); battle->NextHero(); - ctrl->PopState(); + Ctrl().PopState(); } else { if (spell->GetTargetingMode().TargetsSingle()) { ac.Selection().SetSingle(); } else { ac.Selection().SetMultiple(); } - ctrl->PushState(new SelectTarget(battle, parent, &ac.Selection(), battle->Res().magicTargetCursor)); + Ctrl().PushState(new SelectTarget(battle, parent, &ac.Selection(), battle->Res().magicTargetCursor)); } } } if (input.JustPressed(Input::ACTION_B)) { - ctrl->PopState(); // return control to parent + Ctrl().PopState(); // return control to parent } if (input.JustPressed(Input::PAD_UP)) { battle->ActiveHero().SpellMenu().PreviousRow(); @@ -94,7 +93,7 @@ void SelectSpell::HandleEvents(const Input &input) { } } -void SelectSpell::UpdateWorld(float deltaT) { +void SelectSpell::UpdateWorld(Uint32 deltaT) { } @@ -108,7 +107,7 @@ void SelectSpell::Render(SDL_Surface *screen) { void SelectSpell::RenderFrame(SDL_Surface *screen, const Vector &offset) { const Frame *frame(battle->Res().selectFrame); - Vector position(frame->BorderWidth(), frame->BorderHeight()); + Vector position(frame->BorderSize()); int width(battle->Width() - 2 * frame->BorderWidth()); int height(battle->Res().normalFont->CharHeight() * 13); frame->Draw(screen, position + offset, width, height);