X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectSpell.cpp;h=ae7f278a232c7d25d48929a3c8f845dc8dee8b54;hb=092a2dd175a4001a495c84ee85211734fb928c83;hp=cdf9b698fe9405416d803cbe33d25c42609c94d4;hpb=65158353d1ecbed0032752863c6c4eb96b1a084a;p=l2e.git diff --git a/src/battle/states/SelectSpell.cpp b/src/battle/states/SelectSpell.cpp index cdf9b69..ae7f278 100644 --- a/src/battle/states/SelectSpell.cpp +++ b/src/battle/states/SelectSpell.cpp @@ -15,37 +15,38 @@ #include "../../app/Input.h" #include "../../common/Spell.h" #include "../../graphics/Frame.h" +#include "../../math/Vector.h" using app::Application; using app::Input; using common::Spell; -using geometry::Vector; +using math::Vector; using graphics::Frame; namespace battle { -void SelectSpell::OnEnterState(Application &c, SDL_Surface *screen) { - ctrl = &c; +void SelectSpell::OnEnterState(SDL_Surface *screen) { + } -void SelectSpell::OnExitState(Application &c, SDL_Surface *screen) { - ctrl = 0; +void SelectSpell::OnExitState(SDL_Surface *screen) { + } -void SelectSpell::OnResumeState(Application &ctrl, SDL_Surface *screen) { +void SelectSpell::OnResumeState(SDL_Surface *screen) { if (battle->ActiveHero().GetAttackChoice().Selection().HasSelected()) { battle->ActiveHero().GetAttackChoice().SetType(AttackChoice::MAGIC); battle->ActiveHero().GetAttackChoice().SetSpell(battle->ActiveHero().SpellMenu().Selected()); - ctrl.PopState(); + Ctrl().PopState(); } } -void SelectSpell::OnPauseState(Application &ctrl, SDL_Surface *screen) { +void SelectSpell::OnPauseState(SDL_Surface *screen) { } -void SelectSpell::Resize(int width, int height) { +void SelectSpell::OnResize(int width, int height) { } @@ -65,19 +66,19 @@ void SelectSpell::HandleEvents(const Input &input) { ac.SetType(AttackChoice::MAGIC); ac.SetSpell(spell); battle->NextHero(); - ctrl->PopState(); + Ctrl().PopState(); } else { if (spell->GetTargetingMode().TargetsSingle()) { ac.Selection().SetSingle(); } else { ac.Selection().SetMultiple(); } - ctrl->PushState(new SelectTarget(battle, parent, &ac.Selection(), battle->Res().magicTargetCursor)); + Ctrl().PushState(new SelectTarget(battle, parent, &ac.Selection(), battle->Res().magicTargetCursor)); } } } if (input.JustPressed(Input::ACTION_B)) { - ctrl->PopState(); // return control to parent + Ctrl().PopState(); // return control to parent } if (input.JustPressed(Input::PAD_UP)) { battle->ActiveHero().SpellMenu().PreviousRow(); @@ -93,7 +94,7 @@ void SelectSpell::HandleEvents(const Input &input) { } } -void SelectSpell::UpdateWorld(float deltaT) { +void SelectSpell::UpdateWorld(Uint32 deltaT) { }