X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectSpell.h;h=514a2b8a6b55175ad1ce5e596b4d9e458190ac00;hb=e518ac67cf94e244df16078dcbc536e6b659e758;hp=eda7e9166820b976ffe703a5e07173d7ac9716a7;hpb=4bdbcf13343cee3f4fcc4ed7057e18eb6fe49703;p=l2e.git diff --git a/src/battle/states/SelectSpell.h b/src/battle/states/SelectSpell.h index eda7e91..514a2b8 100644 --- a/src/battle/states/SelectSpell.h +++ b/src/battle/states/SelectSpell.h @@ -8,41 +8,38 @@ #ifndef BATTLE_SELECTSPELL_H_ #define BATTLE_SELECTSPELL_H_ +#include "../fwd.h" #include "../../app/State.h" - #include "../../geometry/Vector.h" namespace battle { -class BattleState; -class SelectAttackType; - class SelectSpell : public app::State { public: SelectSpell(BattleState *battle, SelectAttackType *parent) - : ctrl(0), battle(battle), parent(parent) { } + : battle(battle), parent(parent) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +private: + virtual void OnEnterState(SDL_Surface *screen); + virtual void OnExitState(SDL_Surface *screen); + virtual void OnResumeState(SDL_Surface *screen); + virtual void OnPauseState(SDL_Surface *screen); + + virtual void OnResize(int width, int height); + private: void RenderFrame(SDL_Surface *, const geometry::Vector &offset); void RenderHeadline(SDL_Surface *, const geometry::Vector &offset); void RenderMenu(SDL_Surface *, const geometry::Vector &offset); private: - app::Application *ctrl; BattleState *battle; SelectAttackType *parent;