X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectTarget.h;h=542e0e46449c0179bdc224cfb0bb549b6aaeea16;hb=06db9f596cd1c5aa4c0832b387882f7c74c1b4c0;hp=9bd51f5872aa6bb991aafcf4e1828d3e6bed4224;hpb=2a1d9169e1f6c2dfe0f93ed40d5fb68d3da342af;p=l2e.git diff --git a/src/battle/states/SelectTarget.h b/src/battle/states/SelectTarget.h index 9bd51f5..542e0e4 100644 --- a/src/battle/states/SelectTarget.h +++ b/src/battle/states/SelectTarget.h @@ -10,7 +10,7 @@ #include "../fwd.h" #include "../../app/State.h" -#include "../../geometry/Vector.h" +#include "../../math/Vector.h" #include "../../graphics/fwd.h" namespace battle { @@ -20,25 +20,25 @@ class SelectTarget public: SelectTarget(BattleState *battle, SelectAttackType *parent, TargetSelection *selection, const graphics::Sprite *cursorIcon) - : ctrl(0), battle(battle), parent(parent), selection(selection), cursorIcon(cursorIcon), flipFlop(true) { } + : battle(battle), parent(parent), selection(selection), cursorIcon(cursorIcon), flipFlop(true) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); private: - void RenderCursors(SDL_Surface *screen, const geometry::Vector &offset); + virtual void OnEnterState(SDL_Surface *screen); + virtual void OnExitState(SDL_Surface *screen); + virtual void OnResumeState(SDL_Surface *screen); + virtual void OnPauseState(SDL_Surface *screen); + + virtual void OnResize(int width, int height); + +private: + void RenderCursors(SDL_Surface *screen, const math::Vector &offset); private: - app::Application *ctrl; BattleState *battle; SelectAttackType *parent; TargetSelection *selection;