X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSelectTarget.h;h=9bdc470519a7d1ce98e2006f2ffff954547cc2fe;hb=0b11a24a8b08c49d6e4301573602fb6d01e7a8c8;hp=4d53c3c76f76491abdb8e2815e5ae8e43d217300;hpb=d97b7038c28058a76e7214e0dce0394fd8b67cff;p=l2e.git diff --git a/src/battle/states/SelectTarget.h b/src/battle/states/SelectTarget.h index 4d53c3c..9bdc470 100644 --- a/src/battle/states/SelectTarget.h +++ b/src/battle/states/SelectTarget.h @@ -6,15 +6,14 @@ namespace battle { class SelectAttackType; class TargetSelection; } -namespace math { - template - class Vector; -} namespace graphics { class Sprite; } #include "../../app/State.h" +#include "../../math/Vector.h" + +#include namespace battle { @@ -39,13 +38,17 @@ private: virtual void OnResize(int width, int height); private: - void RenderCursors(SDL_Surface *screen, const math::Vector &offset); + void RenderCursors(SDL_Surface *screen); private: BattleState *battle; SelectAttackType *parent; TargetSelection *selection; const graphics::Sprite *cursorIcon; + std::vector > monsterPositions; + std::vector > heroPositions; + math::Vector cursorOffset; + math::Vector indicatorOffset; bool flipFlop; };