X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSwapHeroes.cpp;h=9bde2b39202a1196c632690ecc5ff216083fbf6a;hb=a3ba4dc677ad7c92eeb78b20b642241563605c9d;hp=357e324eced45ea995c1a0f45e23b9aa0cacba40;hpb=ef2496b3cb7ce66b7f831278be66261834b732e5;p=l2e.git diff --git a/src/battle/states/SwapHeroes.cpp b/src/battle/states/SwapHeroes.cpp index 357e324..9bde2b3 100644 --- a/src/battle/states/SwapHeroes.cpp +++ b/src/battle/states/SwapHeroes.cpp @@ -14,7 +14,7 @@ using app::Application; using app::Input; -using geometry::Vector; +using math::Vector; using std::vector; namespace battle { @@ -120,7 +120,7 @@ void SwapHeroes::Render(SDL_Surface *screen) { RenderCursors(screen, offset); } -void SwapHeroes::RenderCursors(SDL_Surface *screen, const geometry::Vector &offset) { +void SwapHeroes::RenderCursors(SDL_Surface *screen, const math::Vector &offset) { // offset the cursor by 1/8th to the left and bottom Vector cursorOffset(battle->Res().swapCursor->Width() / -8, battle->Res().swapCursor->Height() / 8); Vector indicatorOffset(0, 0);