X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fbattle%2Fstates%2FSwapHeroes.h;h=a5f5c62379399043f0148988068c52439e0ff392;hb=7252571fb926a187c4c40e8f4eec718f16d63ffa;hp=07dba7105f709a03dc97fdee9119ade14d24d712;hpb=62c0a1d0ac98eb51418e4daa59e80b6cc97b522f;p=l2e.git diff --git a/src/battle/states/SwapHeroes.h b/src/battle/states/SwapHeroes.h index 07dba71..a5f5c62 100644 --- a/src/battle/states/SwapHeroes.h +++ b/src/battle/states/SwapHeroes.h @@ -8,15 +8,12 @@ #ifndef BATTLE_SWAPHEROES_H_ #define BATTLE_SWAPHEROES_H_ +#include "../fwd.h" #include "../../app/State.h" - #include "../../geometry/Vector.h" namespace battle { -class BattleState; -class SelectMoveAction; - class SwapHeroes : public app::State { @@ -25,17 +22,18 @@ public: : ctrl(0), battle(battle), parent(parent), cursor(0), selected(-1), flipFlop(true) { } public: - virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); - virtual void ExitState(app::Application &ctrl, SDL_Surface *screen); - virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen); - virtual void PauseState(app::Application &ctrl, SDL_Surface *screen); - - virtual void Resize(int width, int height); - - virtual void HandleInput(const app::Input &); + virtual void HandleEvents(const app::Input &); virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +private: + virtual void OnEnterState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnExitState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnResumeState(app::Application &ctrl, SDL_Surface *screen); + virtual void OnPauseState(app::Application &ctrl, SDL_Surface *screen); + + virtual void OnResize(int width, int height); + private: void MoveUp(); void MoveRight();