X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=52d4b578b554e0dfe019f4641902f19b3495e89b;hb=e35e0c2da8e86fc15cde78ab94c7d7273bd185c3;hp=8577e32a901cdc5fcda828dbec7eb51a4dd6b432;hpb=be413456f57da06e918ae7bf4c4f35e5198ff7ce;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index 8577e32..52d4b57 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -2,28 +2,79 @@ #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" +#include "creature/Creature.hpp" +#include "math/const.hpp" #include "world/Planet.hpp" +#include "world/Set.hpp" #include "world/Simulation.hpp" #include "world/Sun.hpp" +#include "world/TileType.hpp" #include - +#include using namespace blobs; int main(int argc, char *argv[]) { - app::Init init; + app::Init init(true, 8); app::Assets assets; world::Sun sun; - world::Simulation sim(sun); - world::Planet planet(3); - world::GenerateTest(planet); + sun.Name("Sun"); + sun.Mass(1.0e17); + sun.Radius(200.0); + sun.Color(glm::dvec3(1.0)); + sun.Luminosity(1.0e8); + sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); + sun.AngularMomentum(1.0e18); + + world::Planet planet(25); + planet.Name("Planet"); planet.SetParent(sun); + planet.Mass(1.0e13); + planet.GetOrbit().SemiMajorAxis(8184.0); + planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); + planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); + planet.AngularMomentum(6.5e13); + + world::Planet moon(5); + moon.Name("Moon"); + moon.SetParent(planet); + moon.Mass(1.0e7); + moon.GetOrbit().SemiMajorAxis(72.5); + moon.Rotation(PI * 0.25); + moon.AngularMomentum(5.22e5); + + world::Planet second_planet(14); + second_planet.Name("Second planet"); + second_planet.SetParent(sun); + second_planet.Mass(1.0e12); + second_planet.GetOrbit().SemiMajorAxis(4350.0); + second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25)); + second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); + second_planet.AngularMomentum(1.0e12); + + world::Simulation sim(sun, assets); + sim.AddSun(sun); + sim.AddPlanet(planet); + sim.AddPlanet(second_planet); + sim.AddPlanet(moon); + + world::GenerateEarthlike(assets.data.tile_types, planet); + planet.Atmosphere(assets.data.resources["air"].id); + world::GenerateTest(assets.data.tile_types, moon); + world::GenerateTest(assets.data.tile_types, second_planet); + + auto blob = new creature::Creature(sim); + blob->Name(assets.name.Sequential()); + Spawn(*blob, planet); + // decrease chances of ur-blob dying without splitting + blob->GetProperties().Fertility() = 1.0; + blob->BuildVAO(); app::MasterState state(assets, sim); - state.SetReference(planet); - planet.BuildVAOs(); + state.GetCreaturePanel().Show(*blob); + state.GetTimePanel().SetBody(planet); app::Application app(init.window, init.viewport); app.PushState(&state);