X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=9562f84cde5740a5f3c820293c2f01a11eade3f2;hb=38db9a31695abef65ebc421f120a05219132b15f;hp=1d854fc403df7ae6f20258f1ef096fd9616f8b78;hpb=cd80d7cfcac3c58d601db2ab4e0381dd77c06f44;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index 1d854fc..9562f84 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -15,94 +15,24 @@ using namespace blobs; -namespace { - -struct SwitchPanel { - SwitchPanel(world::Planet &p, app::Application &app, app::MasterState &state) - : planet(p), app(app), state(state) { } - - void operator ()(creature::Creature &c) { - if (planet.Creatures().empty()) { - planet.GetSimulation().Log() << "no more creatures, game over" << std::endl; - state.GetCreaturePanel().Hide(); - while (app.HasState()) { - app.PopState(); - } - } else { - for (auto a : planet.Creatures()) { - if (a != &c) { - state.GetCreaturePanel().Show(*a); - a->OnDeath([&](creature::Creature &b) { (*this)(b); }); - break; - } - } - } - } - - world::Planet &planet; - app::Application &app; - app::MasterState &state; -}; -} - int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; - world::Sun sun; - sun.Mass(1.0e14); - sun.Radius(20.0); - sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); - sun.AngularMomentum(1.0e13); - - world::Planet planet(25); - planet.SetParent(sun); - planet.Mass(1.0e10); - planet.GetOrbit().SemiMajorAxis(941.7); - planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); - planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); - planet.AngularMomentum(6.0e10); - - world::Planet moon(3); - moon.SetParent(planet); - moon.Mass(1.0e6); - moon.GetOrbit().SemiMajorAxis(37.0); - moon.Rotation(PI * 0.25); - moon.AngularMomentum(1.0e4); - - world::Planet second_planet(9); - second_planet.SetParent(sun); - second_planet.Mass(1.0e9); - second_planet.GetOrbit().SemiMajorAxis(350.0); - second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25)); - second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); - second_planet.AngularMomentum(1.0e8); - - world::Simulation sim(sun, assets); - sim.AddSun(sun); - sim.AddPlanet(planet); - sim.AddPlanet(second_planet); - sim.AddPlanet(moon); - - world::GenerateEarthlike(assets.data.tile_types, planet); - planet.Atmosphere(assets.data.resources["air"].id); - world::GenerateTest(assets.data.tile_types, moon); - world::GenerateTest(assets.data.tile_types, second_planet); + world::Simulation sim(assets); + assets.LoadUniverse("universe", sim); auto blob = new creature::Creature(sim); blob->Name(assets.name.Sequential()); - Spawn(*blob, planet); + Spawn(*blob, sim.PlanetByName("Planet")); // decrease chances of ur-blob dying without splitting blob->GetProperties().Fertility() = 1.0; blob->BuildVAO(); app::MasterState state(assets, sim); - state.GetCreaturePanel().Show(*blob); - state.GetTimePanel().SetBody(planet); + state.Show(*blob); app::Application app(init.window, init.viewport); - SwitchPanel swp(planet, app, state); - blob->OnDeath([&](creature::Creature &c) { swp(c); }); app.PushState(&state); app.Run();