X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=9562f84cde5740a5f3c820293c2f01a11eade3f2;hb=38db9a31695abef65ebc421f120a05219132b15f;hp=dcc759052ee2d501d5631719657cdd849371b68a;hpb=fec78f7f01a03f10f8ff75c9b87929bf8c2d61e4;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index dcc7590..9562f84 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -1,110 +1,36 @@ -#include "const.hpp" #include "app/Application.hpp" #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" -#include "world/Creature.hpp" +#include "creature/Creature.hpp" +#include "math/const.hpp" #include "world/Planet.hpp" +#include "world/Set.hpp" #include "world/Simulation.hpp" #include "world/Sun.hpp" -#include "world/TileSet.hpp" #include "world/TileType.hpp" #include #include - using namespace blobs; int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; - world::TileSet tiles; - tiles.Add({ "algae", "Algae", 0, 0 }); - tiles.Add({ "desert", "Desert", 0, 1 }); - tiles.Add({ "forest", "Forest", 0, 2 }); - tiles.Add({ "grass", "Grass", 0, 3 }); - tiles.Add({ "ice", "Ice", 0, 4 }); - tiles.Add({ "jungle", "Jungle", 0, 5 }); - tiles.Add({ "mountain", "Mountain", 0, 6 }); - tiles.Add({ "ocean", "Ocean", 0, 7 }); - tiles.Add({ "rock", "Rock", 0, 8 }); - tiles.Add({ "sand", "Sand", 0, 9 }); - tiles.Add({ "taiga", "Taiga", 0, 10 }); - tiles.Add({ "tundra", "Tundra", 0, 11 }); - tiles.Add({ "water", "Water", 0, 12 }); - tiles.Add({ "wheat", "Wheat", 0, 13 }); - - world::Sun sun; - sun.Mass(1.0e14); - sun.Radius(20.0); - sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); - sun.AngularMomentum(1.0e13); - - world::Planet planet(25); - planet.SetParent(sun); - planet.Mass(1.0e10); - planet.GetOrbit().SemiMajorAxis(941.7); - planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); - planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); - planet.AngularMomentum(6.0e10); - - world::Planet moon(3); - moon.SetParent(planet); - moon.Mass(1.0e6); - moon.GetOrbit().SemiMajorAxis(37.0); - moon.Rotation(PI * 0.25); - moon.AngularMomentum(1.0e4); - - world::Planet second_planet(9); - second_planet.SetParent(sun); - second_planet.Mass(1.0e9); - second_planet.GetOrbit().SemiMajorAxis(350.0); - second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25)); - second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); - second_planet.AngularMomentum(1.0e8); - - world::Simulation sim(sun); - sim.AddSun(sun); - sim.AddPlanet(planet); - sim.AddPlanet(second_planet); - sim.AddPlanet(moon); - - world::GenerateEarthlike(tiles, planet); - world::GenerateTest(tiles, moon); - world::GenerateTest(tiles, second_planet); - - std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl; - std::cout << "days per year: " << (planet.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; + world::Simulation sim(assets); + assets.LoadUniverse("universe", sim); - auto blob = new world::Creature; + auto blob = new creature::Creature(sim); + blob->Name(assets.name.Sequential()); + Spawn(*blob, sim.PlanetByName("Planet")); + // decrease chances of ur-blob dying without splitting + blob->GetProperties().Fertility() = 1.0; blob->BuildVAO(); - planet.AddCreature(blob); - blob->Surface(0); - blob->Position(glm::dvec3(0.0, 0.0, 0.0)); app::MasterState state(assets, sim); - state.GetCamera() - .Reference(planet) - // sunrise - //.FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // sunset - //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // from afar - //.MapView(0, glm::vec3(0.0f, 0.0f, 60.0f), 0.0f) - // from afar, rotating - .Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) - ; - // system view - //state.GetCamera() - // .Reference(sun) - // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) - //; + state.Show(*blob); app::Application app(init.window, init.viewport); app.PushState(&state);