X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=9a94b96e0f55b87a4855efff5d1d434e0300fa92;hb=f5fc0c2bd1c0d1e2737d2b4ed49c3de16aa67c67;hp=56475029097c8f061ca5ec971d994aac68674200;hpb=76b630bd0a147bf7c78d3380237c86b9bfc48530;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index 5647502..9a94b96 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -1,9 +1,9 @@ -#include "const.hpp" #include "app/Application.hpp" #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" #include "creature/Creature.hpp" +#include "math/const.hpp" #include "world/Planet.hpp" #include "world/Set.hpp" #include "world/Simulation.hpp" @@ -16,6 +16,36 @@ using namespace blobs; +namespace { + +struct SwitchPanel { + SwitchPanel(world::Planet &p, app::Application &app, app::MasterState &state) + : planet(p), app(app), state(state) { } + + void operator ()(creature::Creature &c) { + if (planet.Creatures().empty()) { + std::cout << "no more creatures, game over" << std::endl; + state.GetCreaturePanel().Hide(); + while (app.HasState()) { + app.PopState(); + } + } else { + for (auto a : planet.Creatures()) { + if (a != &c) { + state.GetCreaturePanel().Show(*a); + a->OnDeath([&](creature::Creature &b) { (*this)(b); }); + break; + } + } + } + } + + world::Planet &planet; + app::Application &app; + app::MasterState &state; +}; +} + int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; @@ -49,28 +79,23 @@ int main(int argc, char *argv[]) { second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); second_planet.AngularMomentum(1.0e8); - world::Simulation sim(sun); + world::Simulation sim(sun, assets); sim.AddSun(sun); sim.AddPlanet(planet); sim.AddPlanet(second_planet); sim.AddPlanet(moon); - world::GenerateEarthlike(assets.data.tiles, planet); + world::GenerateEarthlike(assets.data.tile_types, planet); planet.Atmosphere(assets.data.resources["air"].id); - world::GenerateTest(assets.data.tiles, moon); - world::GenerateTest(assets.data.tiles, second_planet); - - std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl; - std::cout << "days per year: " << (planet.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; - - auto blob = new creature::Creature; - Spawn(*blob, planet, assets); + world::GenerateTest(assets.data.tile_types, moon); + world::GenerateTest(assets.data.tile_types, second_planet); + + auto blob = new creature::Creature(sim); + blob->Name(assets.name.Sequential()); + Spawn(*blob, planet); + // decrease chances of ur-blob dying without splitting + blob->GetProperties().Fertility() = 1.0; blob->BuildVAO(); - blob->Name("Blob"); app::MasterState state(assets, sim); state.GetCamera() @@ -80,9 +105,9 @@ int main(int argc, char *argv[]) { // sunset //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) // from afar - //.MapView(0, glm::vec3(0.0f, 0.0f, 60.0f), 0.0f) + .MapView(0, glm::vec3(0.0f, 0.0f, 30.0f), 0.0f) // from afar, rotating - .Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) + //.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) ; // system view //state.GetCamera() @@ -92,6 +117,8 @@ int main(int argc, char *argv[]) { state.GetCreaturePanel().Show(*blob); app::Application app(init.window, init.viewport); + SwitchPanel swp(planet, app, state); + blob->OnDeath([&](creature::Creature &c) { swp(c); }); app.PushState(&state); app.Run();