X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=d032d9de33502e86d4fe9aa6998103bd2ea84c30;hb=3989da924c4e33c52f500aead5ae62bb40294781;hp=d6a6fede8469f0b81518b291316d6def3356a9bc;hpb=392826deaf802ac0960ed3924a3f98b9d18d381b;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index d6a6fed..d032d9d 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -13,50 +13,21 @@ #include #include - using namespace blobs; -namespace { - -struct SwitchPanel { - SwitchPanel(world::Planet &p, app::Application &app, app::MasterState &state) - : planet(p), app(app), state(state) { } - - void operator ()(creature::Creature &c) { - if (planet.Creatures().empty()) { - std::cout << "no more creatures, game over" << std::endl; - state.GetCreaturePanel().Hide(); - while (app.HasState()) { - app.PopState(); - } - } else { - for (auto a : planet.Creatures()) { - if (a != &c) { - state.GetCreaturePanel().Show(*a); - a->OnDeath([&](creature::Creature &b) { (*this)(b); }); - break; - } - } - } - } - - world::Planet &planet; - app::Application &app; - app::MasterState &state; -}; -} - int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; world::Sun sun; + sun.Name("Sun"); sun.Mass(1.0e14); sun.Radius(20.0); sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); sun.AngularMomentum(1.0e13); world::Planet planet(25); + planet.Name("Planet"); planet.SetParent(sun); planet.Mass(1.0e10); planet.GetOrbit().SemiMajorAxis(941.7); @@ -65,6 +36,7 @@ int main(int argc, char *argv[]) { planet.AngularMomentum(6.0e10); world::Planet moon(3); + moon.Name("Moon"); moon.SetParent(planet); moon.Mass(1.0e6); moon.GetOrbit().SemiMajorAxis(37.0); @@ -72,6 +44,7 @@ int main(int argc, char *argv[]) { moon.AngularMomentum(1.0e4); world::Planet second_planet(9); + second_planet.Name("Second planet"); second_planet.SetParent(sun); second_planet.Mass(1.0e9); second_planet.GetOrbit().SemiMajorAxis(350.0); @@ -98,28 +71,10 @@ int main(int argc, char *argv[]) { blob->BuildVAO(); app::MasterState state(assets, sim); - state.GetCamera() - .Reference(planet) - // sunrise - //.FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // sunset - //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // from afar - .MapView(0, glm::vec3(0.0f, 0.0f, 30.0f), 0.0f) - // from afar, rotating - //.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) - ; - // system view - //state.GetCamera() - // .Reference(sun) - // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) - //; state.GetCreaturePanel().Show(*blob); state.GetTimePanel().SetBody(planet); app::Application app(init.window, init.viewport); - SwitchPanel swp(planet, app, state); - blob->OnDeath([&](creature::Creature &c) { swp(c); }); app.PushState(&state); app.Run();