X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=ec143763a029e6b504294b8dcbad1e1165b2b718;hb=42db7d9d2286e50896ad172e2e4a8fbe65c8a4a9;hp=5f7bb7674dfb67caa51565040baad6c7c90d43d8;hpb=0453d6da05d4b29d953f00857d743310d9344ce0;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index 5f7bb76..ec14376 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -1,36 +1,128 @@ -#include "const.hpp" #include "app/Application.hpp" #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" +#include "creature/Creature.hpp" +#include "math/const.hpp" #include "world/Planet.hpp" +#include "world/Set.hpp" #include "world/Simulation.hpp" #include "world/Sun.hpp" +#include "world/TileType.hpp" #include +#include using namespace blobs; +namespace { + +struct SwitchPanel { + SwitchPanel(world::Planet &p, app::Application &app, app::MasterState &state) + : planet(p), app(app), state(state) { } + + void operator ()(creature::Creature &c) { + if (planet.Creatures().empty()) { + std::cout << "no more creatures, game over" << std::endl; + while (app.HasState()) { + app.PopState(); + } + } else { + for (auto a : planet.Creatures()) { + if (a != &c) { + state.GetCreaturePanel().Show(*a); + a->OnDeath([&](creature::Creature &b) { (*this)(b); }); + break; + } + } + } + } + + world::Planet &planet; + app::Application &app; + app::MasterState &state; +}; +} + int main(int argc, char *argv[]) { - app::Init init; + app::Init init(true, 8); app::Assets assets; world::Sun sun; - sun.Mass(1.0e13); - world::Simulation sim(sun); - world::Planet planet(3); - planet.Mass(1.0e7); - planet.Inclination(PI * 0.25); - world::GenerateTest(planet); + sun.Mass(1.0e14); + sun.Radius(20.0); + sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); + sun.AngularMomentum(1.0e13); + + world::Planet planet(25); planet.SetParent(sun); - planet.SemiMajorAxis(10.0); + planet.Mass(1.0e10); + planet.GetOrbit().SemiMajorAxis(941.7); + planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25)); + planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0)); + planet.AngularMomentum(6.0e10); + + world::Planet moon(3); + moon.SetParent(planet); + moon.Mass(1.0e6); + moon.GetOrbit().SemiMajorAxis(37.0); + moon.Rotation(PI * 0.25); + moon.AngularMomentum(1.0e4); + + world::Planet second_planet(9); + second_planet.SetParent(sun); + second_planet.Mass(1.0e9); + second_planet.GetOrbit().SemiMajorAxis(350.0); + second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25)); + second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); + second_planet.AngularMomentum(1.0e8); + + world::Simulation sim(sun, assets); + sim.AddSun(sun); + sim.AddPlanet(planet); + sim.AddPlanet(second_planet); + sim.AddPlanet(moon); + + world::GenerateEarthlike(assets.data.tile_types, planet); + planet.Atmosphere(assets.data.resources["air"].id); + world::GenerateTest(assets.data.tile_types, moon); + world::GenerateTest(assets.data.tile_types, second_planet); + + std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; + std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; + std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl; + std::cout << "days per year: " << (planet.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; + std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; + std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; + + auto blob = new creature::Creature(sim); + blob->Name("Blob"); + Spawn(*blob, planet); + blob->BuildVAO(); app::MasterState state(assets, sim); - state.SetReference(planet); - planet.BuildVAOs(); + state.GetCamera() + .Reference(planet) + // sunrise + //.FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) + // sunset + //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) + // from afar + .MapView(0, glm::vec3(0.0f, 0.0f, 10.0f), 0.0f) + // from afar, rotating + //.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) + ; + // system view + //state.GetCamera() + // .Reference(sun) + // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) + //; + state.GetCreaturePanel().Show(*blob); app::Application app(init.window, init.viewport); + SwitchPanel swp(planet, app, state); + blob->OnDeath([&](creature::Creature &c) { swp(c); }); app.PushState(&state); app.Run();