X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblobs.cpp;h=f5cc98842b0c13280761b8004c176277a847625a;hb=75398ab9230c15215e7a378a26d2d55de67b47f0;hp=006644b4342f9309342018c885508cd072519562;hpb=3b0a4ba59825b2d6a47e9d997736742edf55240c;p=blobs.git diff --git a/src/blobs.cpp b/src/blobs.cpp index 006644b..f5cc988 100644 --- a/src/blobs.cpp +++ b/src/blobs.cpp @@ -1,9 +1,9 @@ -#include "const.hpp" #include "app/Application.hpp" #include "app/Assets.hpp" #include "app/init.hpp" #include "app/MasterState.hpp" #include "creature/Creature.hpp" +#include "math/const.hpp" #include "world/Planet.hpp" #include "world/Set.hpp" #include "world/Simulation.hpp" @@ -13,9 +13,38 @@ #include #include - using namespace blobs; +namespace { + +struct SwitchPanel { + SwitchPanel(world::Planet &p, app::Application &app, app::MasterState &state) + : planet(p), app(app), state(state) { } + + void operator ()(creature::Creature &c) { + if (planet.Creatures().empty()) { + planet.GetSimulation().Log() << "no more creatures, game over" << std::endl; + state.GetCreaturePanel().Hide(); + while (app.HasState()) { + app.PopState(); + } + } else { + for (auto a : planet.Creatures()) { + if (a != &c) { + state.GetCreaturePanel().Show(*a); + a->WhenDead([&](creature::Creature &b) { (*this)(b); }); + break; + } + } + } + } + + world::Planet &planet; + app::Application &app; + app::MasterState &state; +}; +} + int main(int argc, char *argv[]) { app::Init init(true, 8); app::Assets assets; @@ -49,7 +78,7 @@ int main(int argc, char *argv[]) { second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0)); second_planet.AngularMomentum(1.0e8); - world::Simulation sim(sun, assets.data.resources, assets.data.tile_types); + world::Simulation sim(sun, assets); sim.AddSun(sun); sim.AddPlanet(planet); sim.AddPlanet(second_planet); @@ -60,38 +89,20 @@ int main(int argc, char *argv[]) { world::GenerateTest(assets.data.tile_types, moon); world::GenerateTest(assets.data.tile_types, second_planet); - std::cout << "length of year: " << planet.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of moon cycle: " << moon.OrbitalPeriod() << "s" << std::endl; - std::cout << "length of day: " << planet.RotationalPeriod() << "s" << std::endl; - std::cout << "days per year: " << (planet.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl; - std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl; - auto blob = new creature::Creature(sim); - Spawn(*blob, planet, assets); + blob->Name(assets.name.Sequential()); + Spawn(*blob, planet); + // decrease chances of ur-blob dying without splitting + blob->GetProperties().Fertility() = 1.0; blob->BuildVAO(); - blob->Name("Blob"); app::MasterState state(assets, sim); - state.GetCamera() - .Reference(planet) - // sunrise - //.FirstPerson(0, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // sunset - //.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f)) - // from afar - .MapView(0, glm::vec3(0.0f, 0.0f, 31.0f), 0.0f) - // from afar, rotating - //.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f)) - ; - // system view - //state.GetCamera() - // .Reference(sun) - // .Orbital(glm::vec3(-500.0f, 500.0f, 500.0f)) - //; state.GetCreaturePanel().Show(*blob); + state.GetTimePanel().SetBody(planet); app::Application app(init.window, init.viewport); + SwitchPanel swp(planet, app, state); + blob->WhenDead([&](creature::Creature &c) { swp(c); }); app.PushState(&state); app.Run();