X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblock.hpp;h=72954ce596a6b846c2b14e0ac8227064c3c7d792;hb=75e72685a7398d2e30d51fadeaacde849518e188;hp=1fa9c8416a4d694fcaa715f08463df7c3aeb3db6;hpb=804bde3fc09e4317eef629861638a68bfad3e343;p=blank.git diff --git a/src/block.hpp b/src/block.hpp index 1fa9c84..72954ce 100644 --- a/src/block.hpp +++ b/src/block.hpp @@ -11,51 +11,90 @@ namespace blank { -/// attributes of a type of block -struct BlockType { +/// single 1x1x1 cube +struct Block { - int id; + using Type = unsigned short; + using Pos = glm::vec3; + + enum Face { + FACE_UP, + FACE_DOWN, + FACE_RIGHT, + FACE_LEFT, + FACE_FRONT, + FACE_BACK, + FACE_COUNT, + }; + enum Turn { + TURN_NONE, + TURN_LEFT, + TURN_AROUND, + TURN_RIGHT, + TURN_COUNT, + }; + + Type type; + unsigned char orient; + + constexpr explicit Block(Type type = 0, Face face = FACE_UP, Turn turn = TURN_NONE) + : type(type), orient(face * TURN_COUNT + turn) { } + + const glm::mat4 &Transform() const; + + Face GetFace() const { return Face(orient / 4); } + void SetFace(Face face) { orient = face * TURN_COUNT + GetTurn(); } + Turn GetTurn() const { return Turn(orient % 4); } + void SetTurn(Turn turn) { orient = GetFace() * TURN_COUNT + turn; } + +}; - bool visible; + +/// attributes of a type of block +struct BlockType { const Shape *shape; glm::vec3 color; glm::vec3 outline_color; + Block::Type id; + + bool visible; + + struct Faces { + bool face[Block::FACE_COUNT]; + Faces &operator =(const Faces &other) { + for (int i = 0; i < Block::FACE_COUNT; ++i) { + face[i] = other.face[i]; + } + return *this; + } + bool operator [](Block::Face f) const { + return face[f]; + } + } fill; + explicit BlockType( bool v = false, const glm::vec3 &color = { 1, 1, 1 }, - const Shape *shape = &DEFAULT_SHAPE, - const glm::vec3 &outline_color = { -1, -1, -1 }) - : id(-1), visible(v), shape(shape), color(color), outline_color(outline_color) { } + const Shape *shape = &DEFAULT_SHAPE + ); - static const BlockType DEFAULT; static const NullShape DEFAULT_SHAPE; + bool FaceFilled(const Block &, Block::Face) const; - void FillVBO( - const glm::vec3 &pos, - std::vector &vertices, - std::vector &colors, - std::vector &normals + void FillModel( + Model::Buffer &m, + const glm::mat4 &transform = glm::mat4(1.0f), + Model::Index idx_offset = 0 ) const; - - void FillModel(const glm::vec3 &pos, Model &m) const { - FillVBO(pos, m.vertices, m.colors, m.normals); - m.Invalidate(); - } - - - void FillOutlineVBO( - std::vector &vertices, - std::vector &colors + void FillOutlineModel( + OutlineModel &m, + const glm::vec3 &pos_offset = { 0, 0, 0 }, + OutlineModel::Index idx_offset = 0 ) const; - void FillOutlineModel(OutlineModel &m) const { - FillOutlineVBO(m.vertices, m.colors); - m.Invalidate(); - } - }; @@ -65,29 +104,18 @@ public: BlockTypeRegistry(); public: - int Add(const BlockType &); + Block::Type Add(const BlockType &); size_t Size() const { return types.size(); } - BlockType *operator [](int id) { return &types[id]; } - const BlockType *Get(int id) const { return &types[id]; } + BlockType *operator [](Block::Type id) { return &types[id]; } + const BlockType *Get(Block::Type id) const { return &types[id]; } private: std::vector types; }; - -/// single 1x1x1 cube -struct Block { - - const BlockType *type; - - constexpr explicit Block(const BlockType *t = &BlockType::DEFAULT) - : type(t) { } - -}; - } #endif