X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fblock.hpp;h=84efa4894b0dd9146d6f22b1c1b8e11dd7cffec0;hb=83ed3de28841d1eecfca39ff540e804cf6809b32;hp=ab34a30d05f6e17370c69b76d3970389555f64c6;hpb=6e59f3102d6d64355d5a30b708a326327b089aaf;p=blank.git diff --git a/src/block.hpp b/src/block.hpp index ab34a30..84efa48 100644 --- a/src/block.hpp +++ b/src/block.hpp @@ -39,27 +39,42 @@ struct Block { Type type; unsigned char orient; - constexpr explicit Block(Type type = 0, Face face = FACE_UP, Turn turn = TURN_NONE) + constexpr explicit Block(Type type = 0, Face face = FACE_UP, Turn turn = TURN_NONE) noexcept : type(type), orient(face * TURN_COUNT + turn) { } - const glm::mat4 &Transform() const { return orient2transform[orient]; } + const glm::mat4 &Transform() const noexcept { return orient2transform[orient]; } - Face GetFace() const { return Face(orient / TURN_COUNT); } - void SetFace(Face face) { orient = face * TURN_COUNT + GetTurn(); } - Turn GetTurn() const { return Turn(orient % TURN_COUNT); } - void SetTurn(Turn turn) { orient = GetFace() * TURN_COUNT + turn; } + Face GetFace() const noexcept { return Face(orient / TURN_COUNT); } + void SetFace(Face face) noexcept { orient = face * TURN_COUNT + GetTurn(); } + Turn GetTurn() const noexcept { return Turn(orient % TURN_COUNT); } + void SetTurn(Turn turn) noexcept { orient = GetFace() * TURN_COUNT + turn; } - Face OrientedFace(Face f) const { return orient2face[orient][f]; } + Face OrientedFace(Face f) const noexcept { return orient2face[orient][f]; } - static Face Opposite(Face f) { + static Face Opposite(Face f) noexcept { return Face(f ^ 1); } - static glm::tvec3 FaceNormal(Face face) { + static int Axis(Face f) noexcept { + switch (f) { + case FACE_UP: + case FACE_DOWN: + return 1; + default: + case FACE_RIGHT: + case FACE_LEFT: + return 0; + case FACE_FRONT: + case FACE_BACK: + return 2; + } + } + + static glm::tvec3 FaceNormal(Face face) noexcept { return face2normal[face]; } - static Face NormalFace(const glm::vec3 &norm) { + static Face NormalFace(const glm::vec3 &norm) noexcept { const glm::vec3 anorm(abs(norm)); if (anorm.x > anorm.y) { if (anorm.x > anorm.z) { @@ -137,13 +152,13 @@ struct BlockType { struct Faces { bool face[Block::FACE_COUNT]; - Faces &operator =(const Faces &other) { + Faces &operator =(const Faces &other) noexcept { for (int i = 0; i < Block::FACE_COUNT; ++i) { face[i] = other.face[i]; } return *this; } - bool operator [](Block::Face f) const { + bool operator [](Block::Face f) const noexcept { return face[f]; } } fill; @@ -152,11 +167,11 @@ struct BlockType { bool v = false, const glm::vec3 &color = { 1, 1, 1 }, const Shape *shape = &DEFAULT_SHAPE - ); + ) noexcept; static const NullShape DEFAULT_SHAPE; - bool FaceFilled(const Block &block, Block::Face face) const { + bool FaceFilled(const Block &block, Block::Face face) const noexcept { return fill[block.OrientedFace(face)]; } @@ -164,17 +179,17 @@ struct BlockType { Model::Buffer &m, const glm::mat4 &transform = glm::mat4(1.0f), Model::Index idx_offset = 0 - ) const; + ) const noexcept; void FillBlockModel( BlockModel::Buffer &m, const glm::mat4 &transform = glm::mat4(1.0f), BlockModel::Index idx_offset = 0 - ) const; + ) const noexcept; void FillOutlineModel( OutlineModel &m, const glm::vec3 &pos_offset = { 0, 0, 0 }, OutlineModel::Index idx_offset = 0 - ) const; + ) const noexcept; }; @@ -187,10 +202,10 @@ public: public: Block::Type Add(const BlockType &); - size_t Size() const { return types.size(); } + size_t Size() const noexcept { return types.size(); } - BlockType *operator [](Block::Type id) { return &types[id]; } - const BlockType *Get(Block::Type id) const { return &types[id]; } + BlockType &operator [](Block::Type id) { return types[id]; } + const BlockType &Get(Block::Type id) const { return types[id]; } private: std::vector types;