X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fclient%2FInteractiveState.hpp;h=39b393a578032e3e4aac22cb64153d8fcefd911f;hb=ae5a7e7d8517fac406a88e9bf98fd3d5bb1728b9;hp=e679eb2990a5f47f285eee7eef3202776e71e83f;hpb=1afc887a2040dfdedfa66913e94ff7a9634f648f;p=blank.git diff --git a/src/client/InteractiveState.hpp b/src/client/InteractiveState.hpp index e679eb2..39b393a 100644 --- a/src/client/InteractiveState.hpp +++ b/src/client/InteractiveState.hpp @@ -1,13 +1,19 @@ #ifndef BLANK_CLIENT_INTERACTIVESTATE_HPP_ #define BLANK_CLIENT_INTERACTIVESTATE_HPP_ +#include "../app/IntervalTimer.hpp" #include "../app/State.hpp" #include "../io/WorldSave.hpp" +#include "../model/Skeletons.hpp" +#include "../net/ChunkReceiver.hpp" #include "../ui/Interface.hpp" #include "../world/BlockTypeRegistry.hpp" #include "../world/ChunkRenderer.hpp" +#include "../world/EntityState.hpp" #include "../world/World.hpp" +#include + namespace blank { @@ -21,10 +27,12 @@ class InteractiveState : public State { public: - explicit InteractiveState(MasterState &); + explicit InteractiveState(MasterState &, std::uint32_t player_id); World &GetWorld() noexcept { return world; } Interface &GetInterface() noexcept { return interface; } + ChunkReceiver &GetChunkReceiver() noexcept { return chunk_receiver; } + Skeletons &GetSkeletons() noexcept { return skeletons; } void OnEnter() override; @@ -32,13 +40,28 @@ public: void Update(int dt) override; void Render(Viewport &) override; + void PushPlayerUpdate(const Entity &, int dt); + void MergePlayerCorrection(std::uint16_t, const EntityState &); + private: MasterState &master; BlockTypeRegistry block_types; WorldSave save; World world; - ChunkRenderer chunk_renderer; Interface interface; + ChunkReceiver chunk_receiver; + ChunkRenderer chunk_renderer; + Skeletons skeletons; + IntervalTimer loop_timer; + + struct PlayerHistory { + EntityState state; + int delta_t; + std::uint16_t packet; + PlayerHistory(EntityState s, int dt, std::uint16_t p) + : state(s), delta_t(dt), packet(p) { } + }; + std::list player_hist; };