X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fclient%2FInteractiveState.hpp;h=ab6513813e49f01c3049dfa45f336ea758ff2268;hb=d122d3e445d64f7d710c1cfaf285ff01bbe955b9;hp=b86258e9f2bb892bb06309f3e29a9c39ff717dc2;hpb=07b8335e7bfd631e0878e183c87238812d632c56;p=blank.git diff --git a/src/client/InteractiveState.hpp b/src/client/InteractiveState.hpp index b86258e..ab65138 100644 --- a/src/client/InteractiveState.hpp +++ b/src/client/InteractiveState.hpp @@ -6,6 +6,7 @@ #include "ChunkReceiver.hpp" #include "NetworkedInput.hpp" +#include "../app/ChatState.hpp" #include "../app/IntervalTimer.hpp" #include "../audio/SoundBank.hpp" #include "../graphics/SkyBox.hpp" @@ -31,16 +32,22 @@ class MasterState; class InteractiveState : public State -, public ClientController { +, public ClientController +, public ChatState::Responder { public: explicit InteractiveState(MasterState &, std::uint32_t player_id); World &GetWorld() noexcept { return world; } Player &GetPlayer() noexcept { return player; } + PlayerController &GetPlayerController() noexcept { return input; } ChunkReceiver &GetChunkReceiver() noexcept { return chunk_receiver; } - void OnEnter() override; + void OnResume() override; + void OnPause() override; + + void OnFocus() override; + void OnBlur() override; void Handle(const SDL_Event &) override; void Update(int dt) override; @@ -51,6 +58,7 @@ public: void Handle(const Packet::EntityUpdate &); void Handle(const Packet::PlayerCorrection &); void Handle(const Packet::BlockUpdate &); + void Handle(const Packet::Message &); void SetAudio(bool) override; void SetVideo(bool) override; @@ -58,6 +66,8 @@ public: void SetDebug(bool) override; void Exit() override; + void OnLineSubmit(const std::string &) override; + private: /// flag entity as updated by given packet /// returns false if the update should be ignored @@ -78,7 +88,7 @@ private: Interface interface; ChunkReceiver chunk_receiver; ChunkRenderer chunk_renderer; - IntervalTimer loop_timer; + CoarseTimer loop_timer; SkyBox sky; @@ -88,6 +98,8 @@ private: }; std::map update_status; + ChatState chat; + }; }