X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=7f58dfaca0a5e23486bb37c7411b424a883da87d;hb=78a290bd642c5578c9dd17481c8164ff50889ca2;hp=524454b43e31a70310f9b0fa377c3a29ec3d8071;hpb=c1da86ebab41895bf49ed747c75ecf722e8c5586;p=blank.git diff --git a/src/client/client.cpp b/src/client/client.cpp index 524454b..7f58dfa 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -8,6 +8,7 @@ #include "../app/TextureIndex.hpp" #include "../model/CompositeModel.hpp" #include "../io/WorldSave.hpp" +#include "../world/ChunkIndex.hpp" #include "../world/ChunkStore.hpp" #include @@ -130,6 +131,9 @@ InteractiveState::InteractiveState(MasterState &master, uint32_t player_id) chunk_renderer.FogDensity(master.GetWorldConf().fog_density); skeletons.Load(); loop_timer.Start(); + if (save.Exists(player)) { + save.Read(player); + } } void InteractiveState::OnEnter() { @@ -157,7 +161,7 @@ void InteractiveState::Handle(const SDL_Event &event) { interface.Handle(event.wheel); break; case SDL_QUIT: - master.Quit(); + Exit(); break; default: break; @@ -214,6 +218,27 @@ void InteractiveState::MergePlayerCorrection(std::uint16_t pack, const EntitySta input.MergePlayerCorrection(pack, state); } +void InteractiveState::Handle(const Packet::BlockUpdate &pack) { + glm::ivec3 pos; + pack.ReadChunkCoords(pos); + Chunk *chunk = player.GetChunks().Get(pos); + if (!chunk) { + // this change doesn't concern us + return; + } + uint32_t count = 0; + pack.ReadBlockCount(count); + for (uint32_t i = 0; i < count; ++i) { + uint16_t index; + Block block; + pack.ReadIndex(index, i); + pack.ReadBlock(block, i); + if (index < Chunk::size && block.type < block_types.Size()) { + manip.SetBlock(*chunk, index, block); + } + } +} + void InteractiveState::SetAudio(bool b) { master.GetConfig().audio.enabled = b; if (b) { @@ -251,6 +276,7 @@ void InteractiveState::SetDebug(bool b) { } void InteractiveState::Exit() { + save.Write(player); master.Quit(); } @@ -311,9 +337,8 @@ void MasterState::OnPacketLost(uint16_t id) { void MasterState::OnTimeout() { if (client.GetConnection().Closed()) { - // TODO: push disconnected message - cout << "connection timed out" << endl; Quit(); + env.ShowMessage("connection timed out"); } } @@ -341,20 +366,19 @@ void MasterState::On(const Packet::Join &pack) { } void MasterState::On(const Packet::Part &pack) { + Quit(); if (state) { // kicked - cout << "kicked by server" << endl; + env.ShowMessage("kicked by server"); } else { // join refused - cout << "login refused by server" << endl; + env.ShowMessage("login refused by server"); } - Quit(); } void MasterState::On(const Packet::SpawnEntity &pack) { if (!state) { cout << "got entity spawn before world was created" << endl; - Quit(); return; } uint32_t entity_id; @@ -375,7 +399,6 @@ void MasterState::On(const Packet::SpawnEntity &pack) { void MasterState::On(const Packet::DespawnEntity &pack) { if (!state) { cout << "got entity despawn before world was created" << endl; - Quit(); return; } uint32_t entity_id; @@ -393,7 +416,6 @@ void MasterState::On(const Packet::DespawnEntity &pack) { void MasterState::On(const Packet::EntityUpdate &pack) { if (!state) { cout << "got entity update before world was created" << endl; - Quit(); return; } @@ -448,7 +470,6 @@ void MasterState::ClearEntity(uint32_t entity_id) { void MasterState::On(const Packet::PlayerCorrection &pack) { if (!state) { cout << "got player correction without a player :S" << endl; - Quit(); return; } uint16_t pack_seq; @@ -476,5 +497,13 @@ void MasterState::On(const Packet::ChunkData &pack) { state->GetChunkReceiver().Handle(pack); } +void MasterState::On(const Packet::BlockUpdate &pack) { + if (!state) { + cout << "received block update, but the world has not been created yet" << endl; + return; + } + state->Handle(pack); +} + } }