X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fclient%2Fnet.cpp;h=551087210e2b99b76d98f17433345dd8fecbdb0d;hb=ac8bea15a3a4f04a0221adb922f183f83db5ae27;hp=bd2a43abd002a20224e8019ff36f203c08989061;hpb=ed3bdc028edc0ecb5835d1c0bf18dbc59b342daf;p=blank.git diff --git a/src/client/net.cpp b/src/client/net.cpp index bd2a43a..5510872 100644 --- a/src/client/net.cpp +++ b/src/client/net.cpp @@ -426,13 +426,13 @@ void NetworkedInput::MergePlayerCorrection(uint16_t seq, const EntityState &corr vector col; while (entry != end) { SetMovement(entry->movement); - GetWorld().Update(replay, entry->delta_t); + replay.Update(GetWorld(), entry->delta_t); entry->state.pos = replay.GetState().pos; ++entry; } glm::vec3 displacement(replay.GetState().Diff(player_state)); - const float disp_squared = dot(displacement, displacement); + const float disp_squared = glm::dot(displacement, displacement); if (disp_squared < 16.0f * numeric_limits::epsilon()) { SetMovement(restore_movement);