X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FCapsule.cpp;h=487958596fe767b94a75ad20d6e403a04a3f9b4c;hb=e518ac67cf94e244df16078dcbc536e6b659e758;hp=8fa1ca92e030ea5722aa94affce1c668aa7d0de3;hpb=67f6bb1d9727e7d1e2140cf2913aa89ebba84bf5;p=l2e.git diff --git a/src/common/Capsule.cpp b/src/common/Capsule.cpp index 8fa1ca9..4879585 100644 --- a/src/common/Capsule.cpp +++ b/src/common/Capsule.cpp @@ -23,6 +23,8 @@ Capsule::Capsule() : name("") , alignment("") +, alignmentSprite(0) + , maxHealth(0) , level(1) @@ -33,7 +35,7 @@ Capsule::Capsule() , classes(0) , numClasses(0) -, curClass(0) +, curClass(-1) , maxClass(0) { } @@ -78,6 +80,35 @@ int Capsule::NextLevel() const { } } +void Capsule::UpgradeClass() { + ++maxClass; + ++curClass; +} + +void Capsule::NextClass() { + ++curClass; + if (curClass >= maxClass) { + curClass = 0; + } +} + +void Capsule::PreviousClass() { + --curClass; + if (curClass < 0) { + curClass = maxClass - 1; + } +} + +void Capsule::SetClass(int index) { + curClass = index; + if (curClass < 0 ) { + curClass = 0; + } + if (curClass >= maxClass) { + curClass = maxClass - 1; + } +} + Sprite *Capsule::BattleSprite() { return GetClass().battleSprite; @@ -111,6 +142,35 @@ const Capsule::Class &Capsule::GetClass() const { } +int Capsule::HungerEmpty() const { + return HungerTotal() - HungerFull(); +} + +int Capsule::HungerTotal() const { + return GetClass().hunger; +} + +int Capsule::HungerFull() const { + return GetClass().hungerFull; +} + +bool Capsule::IsHungry() const { + return HungerEmpty(); +} + +void Capsule::Feed(const common::Item *) { + // TODO: find out how to calculate an item's feed value + // TODO: an item the capsule favors (changes on every feed and after every + // battle) doubles the value + int value = 1; + GetClass().hungerFull += value; + if (GetClass().hungerFull >= GetClass().hunger) { + GetClass().hungerFull = GetClass().hunger; + UpgradeClass(); + } +} + + Capsule::Class::Class() : name(0) , tribe(0) @@ -119,6 +179,9 @@ Capsule::Class::Class() , attackAnimation(0) , spellAnimation(0) +, hunger(32) +, hungerFull(0) + , healthBoost(0) { attacks[0] = 0; attacks[1] = 0; @@ -136,6 +199,9 @@ void Capsule::CreateTypeDescription() { td.AddField("name", FieldDescription(((char *)&c.name) - ((char *)&c), Interpreter::STRING_ID).SetReferenced()); td.AddField("alignment", FieldDescription(((char *)&c.alignment) - ((char *)&c), Interpreter::STRING_ID).SetReferenced()); + td.AddField("alignmentCursor", FieldDescription(((char *)&c.alignmentCursor) - ((char *)&c), Interpreter::VECTOR_ID)); + td.AddField("alignmentSprite", FieldDescription(((char *)&c.alignmentSprite) - ((char *)&c), Sprite::TYPE_ID).SetReferenced()); + td.AddField("maxHealth", FieldDescription(((char *)&c.maxHealth) - ((char *)&c), Interpreter::NUMBER_ID)); td.AddField("stats", FieldDescription(((char *)&c.stats) - ((char *)&c), Stats::TYPE_ID)); @@ -176,6 +242,8 @@ void Capsule::Class::CreateTypeDescription() { td.AddField("attackAnimation", FieldDescription(((char *)&c.attackAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); td.AddField("spellAnimation", FieldDescription(((char *)&c.spellAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); + td.AddField("hunger", FieldDescription(((char *)&c.hunger) - ((char *)&c), Interpreter::NUMBER_ID)); + td.AddField("healthBoost", FieldDescription(((char *)&c.healthBoost) - ((char *)&c), Interpreter::NUMBER_ID)); td.AddField("statBoost", FieldDescription(((char *)&c.statBoost) - ((char *)&c), Stats::TYPE_ID)); }