X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FCapsule.cpp;h=c8a490eb0f4631d9075f00d1dda11d5baecff98a;hb=c5e56f45e08fcc6c4dceb586ce3d671a3f3907ab;hp=302af8f774197d022f676570a045ca97bd32bbf9;hpb=6dff93b1a6e9b727dbe26747456f4b23efca86da;p=l2e.git diff --git a/src/common/Capsule.cpp b/src/common/Capsule.cpp index 302af8f..c8a490e 100644 --- a/src/common/Capsule.cpp +++ b/src/common/Capsule.cpp @@ -1,5 +1,6 @@ #include "Capsule.h" +#include "../common/Item.h" #include "../common/Spell.h" #include "../common/Stats.h" #include "../graphics/Animation.h" @@ -85,6 +86,39 @@ void Capsule::UpgradeClass() { ++curClass; } +void Capsule::NextClass() { + if (maxClass == numClasses) { + return; + } + ++curClass; + if (curClass >= maxClass) { + curClass = 0; + } +} + +void Capsule::PreviousClass() { + if (maxClass == numClasses) { + return; + } + --curClass; + if (curClass < 0) { + curClass = maxClass - 1; + } +} + +void Capsule::SetClass(int index) { + if (maxClass == numClasses) { + return; + } + curClass = index; + if (curClass < 0 ) { + curClass = 0; + } + if (curClass >= maxClass) { + curClass = maxClass - 1; + } +} + Sprite *Capsule::BattleSprite() { return GetClass().battleSprite; @@ -118,6 +152,44 @@ const Capsule::Class &Capsule::GetClass() const { } +int Capsule::HungerEmpty() const { + return HungerTotal() - HungerFull(); +} + +int Capsule::HungerTotal() const { + return GetClass().hunger; +} + +int Capsule::HungerFull() const { + return GetClass().hungerFull; +} + +bool Capsule::IsHungry() const { + return HungerEmpty(); +} + +void Capsule::Feed(const common::Item *item) { + // TODO: find out how to calculate an item's feed value + // TODO: an item the capsule favors (changes on every feed and after every + // battle) doubles the value + int value = 1; + GetClass().hungerFull += value; + if (GetClass().hungerFull >= GetClass().hunger) { + GetClass().hungerFull = GetClass().hunger; + UpgradeClass(); + } +} + +const common::Item *Capsule::UpgradeItem() const { + return GetClass().upgradeItem; +} + +void Capsule::UpgradeSpecial() { + maxClass = GetClass().upgradeClass + 1; + curClass = GetClass().upgradeClass; +} + + Capsule::Class::Class() : name(0) , tribe(0) @@ -126,6 +198,12 @@ Capsule::Class::Class() , attackAnimation(0) , spellAnimation(0) + +, upgradeItem(0) +, upgradeClass(0) +, hunger(32) +, hungerFull(0) + , healthBoost(0) { attacks[0] = 0; attacks[1] = 0; @@ -186,6 +264,10 @@ void Capsule::Class::CreateTypeDescription() { td.AddField("attackAnimation", FieldDescription(((char *)&c.attackAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); td.AddField("spellAnimation", FieldDescription(((char *)&c.spellAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); + td.AddField("upgradeItem", FieldDescription(((char *)&c.upgradeItem) - ((char *)&c), common::Item::TYPE_ID).SetReferenced()); + td.AddField("upgradeClass", FieldDescription(((char *)&c.upgradeClass) - ((char *)&c), Interpreter::NUMBER_ID)); + td.AddField("hunger", FieldDescription(((char *)&c.hunger) - ((char *)&c), Interpreter::NUMBER_ID)); + td.AddField("healthBoost", FieldDescription(((char *)&c.healthBoost) - ((char *)&c), Interpreter::NUMBER_ID)); td.AddField("statBoost", FieldDescription(((char *)&c.statBoost) - ((char *)&c), Stats::TYPE_ID)); }