X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FCapsule.cpp;h=c8a490eb0f4631d9075f00d1dda11d5baecff98a;hb=c5e56f45e08fcc6c4dceb586ce3d671a3f3907ab;hp=487958596fe767b94a75ad20d6e403a04a3f9b4c;hpb=3eb9ed8d05effa0087ae9c6970699e56c12d7350;p=l2e.git diff --git a/src/common/Capsule.cpp b/src/common/Capsule.cpp index 4879585..c8a490e 100644 --- a/src/common/Capsule.cpp +++ b/src/common/Capsule.cpp @@ -1,5 +1,6 @@ #include "Capsule.h" +#include "../common/Item.h" #include "../common/Spell.h" #include "../common/Stats.h" #include "../graphics/Animation.h" @@ -86,6 +87,9 @@ void Capsule::UpgradeClass() { } void Capsule::NextClass() { + if (maxClass == numClasses) { + return; + } ++curClass; if (curClass >= maxClass) { curClass = 0; @@ -93,6 +97,9 @@ void Capsule::NextClass() { } void Capsule::PreviousClass() { + if (maxClass == numClasses) { + return; + } --curClass; if (curClass < 0) { curClass = maxClass - 1; @@ -100,6 +107,9 @@ void Capsule::PreviousClass() { } void Capsule::SetClass(int index) { + if (maxClass == numClasses) { + return; + } curClass = index; if (curClass < 0 ) { curClass = 0; @@ -158,7 +168,7 @@ bool Capsule::IsHungry() const { return HungerEmpty(); } -void Capsule::Feed(const common::Item *) { +void Capsule::Feed(const common::Item *item) { // TODO: find out how to calculate an item's feed value // TODO: an item the capsule favors (changes on every feed and after every // battle) doubles the value @@ -170,6 +180,15 @@ void Capsule::Feed(const common::Item *) { } } +const common::Item *Capsule::UpgradeItem() const { + return GetClass().upgradeItem; +} + +void Capsule::UpgradeSpecial() { + maxClass = GetClass().upgradeClass + 1; + curClass = GetClass().upgradeClass; +} + Capsule::Class::Class() : name(0) @@ -179,6 +198,9 @@ Capsule::Class::Class() , attackAnimation(0) , spellAnimation(0) + +, upgradeItem(0) +, upgradeClass(0) , hunger(32) , hungerFull(0) @@ -242,6 +264,8 @@ void Capsule::Class::CreateTypeDescription() { td.AddField("attackAnimation", FieldDescription(((char *)&c.attackAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); td.AddField("spellAnimation", FieldDescription(((char *)&c.spellAnimation) - ((char *)&c), Animation::TYPE_ID).SetReferenced()); + td.AddField("upgradeItem", FieldDescription(((char *)&c.upgradeItem) - ((char *)&c), common::Item::TYPE_ID).SetReferenced()); + td.AddField("upgradeClass", FieldDescription(((char *)&c.upgradeClass) - ((char *)&c), Interpreter::NUMBER_ID)); td.AddField("hunger", FieldDescription(((char *)&c.hunger) - ((char *)&c), Interpreter::NUMBER_ID)); td.AddField("healthBoost", FieldDescription(((char *)&c.healthBoost) - ((char *)&c), Interpreter::NUMBER_ID));