X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FCapsule.h;h=a1afc1b2c012ddd1b0647f1ff185ecffdc46e3d3;hb=8f4cb4e8ad954ba73fb78a030c969c933a7ed60c;hp=575a40cf78e67032d5504d6860627a891702edc1;hpb=11cf419b542070def1d0edaa69d2389ab1ab427b;p=l2e.git diff --git a/src/common/Capsule.h b/src/common/Capsule.h index 575a40c..a1afc1b 100644 --- a/src/common/Capsule.h +++ b/src/common/Capsule.h @@ -1,13 +1,19 @@ #ifndef COMMON_CAPSULE_H_ #define COMMON_CAPSULE_H_ +namespace common { + class Item; +} namespace graphics { class Animation; class Sprite; } +#include "Hero.h" #include "../common/Stats.h" +#include "../math/Vector.h" +#include #include namespace common { @@ -23,16 +29,46 @@ public: Capsule(); const char *Name() const { return name; } + void SetName(const char *n) { name = n; } + const char *ClassName() const; const char *Alignment() const { return alignment; } + const char *Tribe() const; + const Spell *Attack1() const; + const Spell *Attack2() const; + const Spell *Attack3() const; + + int NumClasses() const { return numClasses; } + int MaxClass() const { return maxClass; } + int CurrentClass() const { return curClass; } + + const math::Vector &AlignmentOffset() const { return alignmentCursor; } + const graphics::Sprite *AlignmentSprite() const { return alignmentSprite; } + + void UpgradeClass(); + void NextClass(); + void PreviousClass(); + int ClassIndex() const { return curClass; } + void SetClass(int index); + + int HungerEmpty() const; + int HungerTotal() const; + int HungerFull() const; + bool IsHungry() const; + void Feed(const common::Item *); + + const common::Item *UpgradeItem() const; + void UpgradeSpecial(); Uint16 MaxHealth() const; - Stats GetStats(); + Stats GetStats() const; Uint8 Level() const { return level; } int Experience() const { return experience; } int NextLevel() const; + void AddExperience(int, std::vector &); + graphics::Sprite *BattleSprite(); const graphics::Sprite *BattleSprite() const; graphics::Animation *MeleeAnimation(); @@ -59,6 +95,11 @@ private: graphics::Animation *attackAnimation; graphics::Animation *spellAnimation; + const common::Item *upgradeItem; + int upgradeClass; + int hunger; + int hungerFull; + int healthBoost; Stats statBoost; }; @@ -69,6 +110,9 @@ private: const char *name; const char *alignment; + math::Vector alignmentCursor; + const graphics::Sprite *alignmentSprite; + int maxHealth; Stats stats; @@ -86,4 +130,4 @@ private: } -#endif /* COMMON_CAPSULE_H_ */ +#endif