X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FGameState.h;h=4e2570d8fb8ea90c336169cb8e6a6b1c2ebf161e;hb=ec25171b0b27999eb126e2144dae1e35f271b945;hp=f1edf484e474327363b65f64324ce8452d7da98d;hpb=06b6411e5dc8fc6b905530f7adbde8bd0c2bb0ea;p=l2e.git diff --git a/src/common/GameState.h b/src/common/GameState.h index f1edf48..4e2570d 100644 --- a/src/common/GameState.h +++ b/src/common/GameState.h @@ -1,14 +1,9 @@ -/* - * GameState.h - * - * Created on: Oct 7, 2012 - * Author: holy - */ - #ifndef COMMON_GAMESTATE_H_ #define COMMON_GAMESTATE_H_ +#include "Capsule.h" #include "Hero.h" +#include "Inventory.h" #include @@ -20,8 +15,33 @@ struct GameState { Hero heroes[7]; Hero *party[4]; + int partySize; + + Capsule capsules[7]; + Capsule *capsule; + + Inventory inventory; Uint32 money; + Uint32 time; + + enum MessageSpeed { + MESSAGE_SPEED_FAST, + MESSAGE_SPEED_NORMAL, + MESSAGE_SPEED_SLOW, + }; + enum Cursor { + CURSOR_CLEAR, + CURSOR_MEMORY, + }; + enum Music { + MUSIC_STEREO, + MUSIC_MONO, + }; + int messageSpeed; + int battleCursor; + int statusCursor; + int music; };