X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FGameState.h;h=55ae6dfb3374e5bfb75d7dec673aaa6e407ee382;hb=092a2dd175a4001a495c84ee85211734fb928c83;hp=bcaea523ab497d3cc376a4e87cdea7b5010c37ed;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/common/GameState.h b/src/common/GameState.h index bcaea52..55ae6df 100644 --- a/src/common/GameState.h +++ b/src/common/GameState.h @@ -1,6 +1,7 @@ #ifndef COMMON_GAMESTATE_H_ #define COMMON_GAMESTATE_H_ +#include "Capsule.h" #include "Hero.h" #include "Inventory.h" @@ -13,9 +14,16 @@ struct GameState { GameState(); Hero heroes[7]; + int NumHeroes() const { return 7; } Hero *party[4]; int partySize; + Capsule capsules[7]; + int capsule; + int NumCapsules() const { return 7; } + Capsule &GetCapsule() { return capsules[capsule]; } + const Capsule &GetCapsule() const { return capsules[capsule]; } + Inventory inventory; Uint32 money;