X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcommon%2FIkari.cpp;h=e4321497a4663f586013cb9799efd7fd37e77105;hb=1907ca03c5e865c4d398170042aa384c67ffff29;hp=3a023926b5fe8e5d94c9448c49ef03d61bda459c;hpb=fb9bd716a1740e41efbb08a3bfa42e441d64c693;p=l2e.git diff --git a/src/common/Ikari.cpp b/src/common/Ikari.cpp index 3a02392..e432149 100644 --- a/src/common/Ikari.cpp +++ b/src/common/Ikari.cpp @@ -7,9 +7,12 @@ #include "Ikari.h" +#include "TargetingMode.h" +#include "../loader/Interpreter.h" #include "../loader/TypeDescription.h" using loader::FieldDescription; +using loader::Interpreter; using loader::TypeDescription; namespace common { @@ -25,21 +28,16 @@ Ikari::Ikari() void Ikari::CreateTypeDescription() { Ikari i; - int boolId(TypeDescription::GetTypeId("Boolean")); - int numberId(TypeDescription::GetTypeId("Number")); // FIXME: need small number type - int stringId(TypeDescription::GetTypeId("String")); - int targetsId(TypeDescription::GetTypeId("TargetingMode")); - - TypeDescription &td(TypeDescription::CreateOrGet("Ikari")); + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Ikari")); td.SetDescription( "Information of a single ikari attack."); td.SetConstructor(&Construct); td.SetSize(sizeof(Ikari)); - td.AddField("name", FieldDescription(((char *)&i.name) - ((char *)&i), stringId).SetReferenced().SetDescription("the attack's name")); - td.AddField("cost", FieldDescription(((char *)&i.cost) - ((char *)&i), numberId).SetDescription("amount of ikari points needed and deducted for use")); - td.AddField("targets", FieldDescription(((char *)&i.targetingMode) - ((char *)&i), targetsId).SetDescription("how target selection is to be performed")); - td.AddField("type", FieldDescription(((char *)&i.isPhysical) - ((char *)&i), boolId).SetDescription("if the attack is physical (true) or magical(false)")); + td.AddField("name", FieldDescription(((char *)&i.name) - ((char *)&i), Interpreter::STRING_ID).SetReferenced().SetDescription("the attack's name")); + td.AddField("cost", FieldDescription(((char *)&i.cost) - ((char *)&i), Interpreter::NUMBER_ID).SetDescription("amount of ikari points needed and deducted for use")); + td.AddField("targets", FieldDescription(((char *)&i.targetingMode) - ((char *)&i), TargetingMode::TYPE_ID).SetDescription("how target selection is to be performed")); + td.AddField("type", FieldDescription(((char *)&i.isPhysical) - ((char *)&i), Interpreter::BOOLEAN_ID).SetDescription("if the attack is physical (true) or magical(false)")); } void Ikari::Construct(void *data) {