X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcreature%2Fcreature.cpp;h=690f6fb7fe1608db0045952cce5c648e60ca1dcb;hb=291f8847097107fef4e97c86036e104d97818b8b;hp=6c9fb8596680e496804b6f3174a855ed6992164c;hpb=838022c799cecd0e93826565e537a0667bded024;p=blobs.git diff --git a/src/creature/creature.cpp b/src/creature/creature.cpp index 6c9fb85..690f6fb 100644 --- a/src/creature/creature.cpp +++ b/src/creature/creature.cpp @@ -5,12 +5,14 @@ #include "Situation.hpp" #include "Steering.hpp" +#include "BlobBackgroundTask.hpp" #include "Goal.hpp" #include "IdleGoal.hpp" #include "InhaleNeed.hpp" #include "IngestNeed.hpp" #include "Need.hpp" #include "../app/Assets.hpp" +#include "../math/const.hpp" #include "../world/Body.hpp" #include "../world/Planet.hpp" #include "../world/Simulation.hpp" @@ -19,6 +21,7 @@ #include #include #include +#include #include #include @@ -33,6 +36,8 @@ Creature::Creature(world::Simulation &sim) , genome() , properties() , cur_prop(0) +, base_color(1.0) +, highlight_color(0.0) , mass(1.0) , density(1.0) , size(1.0) @@ -41,25 +46,44 @@ Creature::Creature(world::Simulation &sim) , on_death() , removable(false) , memory(*this) +, bg_task() , needs() , goals() , situation() -, steering() +, steering(*this) , vao() { + // all creatures avoid each other for now + steering.Separate(0.1, 1.5); } Creature::~Creature() { } -void Creature::Grow(double amount) noexcept { - Mass(std::min(properties.props[cur_prop].mass, mass + amount)); +glm::dvec4 Creature::HighlightColor() const noexcept { + return glm::dvec4(highlight_color, AgeLerp(CurProps().highlight, NextProps().highlight)); +} + +void Creature::Ingest(int res, double amount) noexcept { + const Genome::Composition *cmp = nullptr; + for (const auto &c : genome.composition) { + if (c.resource == res) { + cmp = &c; + break; + } + } + if (cmp) { + const double max_mass = AgeLerp(CurProps().mass, NextProps().mass); + Mass(std::min(max_mass, mass + amount)); + } else { + // foreign material. poisonous? + } } void Creature::Hurt(double dt) noexcept { health = std::max(0.0, health - dt); if (health == 0.0) { std::cout << "[" << int(sim.Time()) << "s] " - << name << " died" << std::endl; + << name << " died" << std::endl; Die(); } } @@ -82,13 +106,38 @@ double Creature::Age() const noexcept { return sim.Time() - birth; } +std::string Creature::AgeName() const { + switch (cur_prop) { + case 0: + return "Newborn"; + case 1: + return "Child"; + case 2: + return "Youth"; + case 3: + return "Adult"; + case 4: + return "Elder"; + case 5: + return "Dead"; + default: + return "Unknown"; + } +} + +double Creature::AgeLerp(double from, double to) const noexcept { + return glm::mix(from, to, glm::smoothstep(CurProps().age, NextProps().age, Age())); +} + double Creature::Fertility() const noexcept { - // TODO: lerp based on age? - return properties.props[cur_prop].fertility / 3600.0; + return AgeLerp(CurProps().fertility, NextProps().fertility) * (1.0 / 3600.0); +} + +double Creature::Mutability() const noexcept { + return GetProperties().mutability * (1.0 / 3600.0); } void Creature::AddGoal(std::unique_ptr &&g) { - std::cout << "[" << int(sim.Time()) << "s] " << name << " new goal: " << g->Describe() << std::endl; g->Enable(); goals.emplace_back(std::move(g)); } @@ -102,12 +151,15 @@ bool GoalCompare(const std::unique_ptr &a, const std::unique_ptr &b) } void Creature::Tick(double dt) { - if (cur_prop < 5 && Age() > properties.props[cur_prop + 1].age) { + if (cur_prop < 5 && Age() > NextProps().age) { ++cur_prop; if (cur_prop == 5) { std::cout << "[" << int(sim.Time()) << "s] " << name << " died of old age" << std::endl; Die(); + } else { + std::cout << "[" << int(sim.Time()) << "s] " + << name << " grew up to " << AgeName() << std::endl; } } @@ -123,9 +175,24 @@ void Creature::Tick(double dt) { ); state.pos += f.vel * dt; state.vel += f.acc * dt; + if (length2(state.vel) > 0.000001) { + glm::dvec3 nvel(normalize(state.vel)); + double ang = angle(nvel, state.dir); + double turn_rate = PI * dt; + if (ang < turn_rate) { + state.dir = normalize(state.vel); + } else if (std::abs(ang - PI) < 0.001) { + state.dir = rotate(state.dir, turn_rate, world::Planet::SurfaceNormal(situation.Surface())); + } else { + state.dir = rotate(state.dir, turn_rate, normalize(cross(state.dir, nvel))); + } + } + situation.SetState(state); } + bg_task->Tick(dt); + bg_task->Action(); memory.Tick(dt); for (auto &need : needs) { need->Tick(dt); @@ -142,20 +209,11 @@ void Creature::Tick(double dt) { } // if active goal can be interrupted, check priorities if (goals.size() > 1 && goals[0]->Interruptible()) { - Goal *old_top = &*goals[0]; std::sort(goals.begin(), goals.end(), GoalCompare); - Goal *new_top = &*goals[0]; - if (new_top != old_top) { - std::cout << "[" << int(sim.Time()) << "s] " << name - << " changing goal from " << old_top->Describe() - << " to " << new_top->Describe() << std::endl; - } } goals[0]->Action(); for (auto goal = goals.begin(); goal != goals.end();) { if ((*goal)->Complete()) { - std::cout << "[" << int(sim.Time()) << "s] " << name - << " complete goal: " << (*goal)->Describe() << std::endl; goals.erase(goal); } else { ++goal; @@ -167,14 +225,20 @@ Situation::Derivative Creature::Step(const Situation::Derivative &ds, double dt) Situation::State s = situation.GetState(); s.pos += ds.vel * dt; s.vel += ds.acc * dt; - return { s.vel, steering.Acceleration(s) }; + return { + s.vel, + steering.Acceleration(s) + }; } glm::dmat4 Creature::LocalTransform() noexcept { // TODO: surface transform const double half_size = size * 0.5; const glm::dvec3 &pos = situation.Position(); + const glm::dmat3 srf(world::Planet::SurfaceOrientation(situation.Surface())); return glm::translate(glm::dvec3(pos.x, pos.y, pos.z + half_size)) + * glm::rotate(glm::orientedAngle(-srf[2], situation.Heading(), srf[1]), srf[1]) + * glm::dmat4(srf) * glm::scale(glm::dvec3(half_size, half_size, half_size)); } @@ -269,6 +333,7 @@ void Creature::Draw(graphics::Viewport &viewport) { void Spawn(Creature &c, world::Planet &p) { p.AddCreature(&c); c.GetSituation().SetPlanetSurface(p, 0, p.TileCenter(0, p.SideLength() / 2, p.SideLength() / 2)); + c.GetSituation().Heading(-world::Planet::SurfaceOrientation(0)[2]); // probe surrounding area for common resources int start = p.SideLength() / 2 - 2; @@ -301,26 +366,41 @@ void Spawn(Creature &c, world::Planet &p) { genome.properties.Birth().age = { 0.0, 0.0 }; genome.properties.Birth().mass = { 0.5, 0.05 }; genome.properties.Birth().fertility = { 0.0, 0.0 }; + genome.properties.Birth().highlight = { 0.0, 0.0 }; genome.properties.Child().age = { 30.0, 1.0 }; genome.properties.Child().mass = { 0.7, 0.05 }; genome.properties.Child().fertility = { 0.0, 0.0 }; + genome.properties.Child().highlight = { 0.2, 0.05 }; genome.properties.Youth().age = { 60.0, 5.0 }; genome.properties.Youth().mass = { 0.9, 0.1 }; genome.properties.Youth().fertility = { 0.5, 0.03 }; + genome.properties.Youth().highlight = { 0.9, 0.1 }; genome.properties.Adult().age = { 120.0, 10.0 }; - genome.properties.Adult().mass = { 1.2, 0.1 }; + genome.properties.Adult().mass = { 1.3, 0.1 }; genome.properties.Adult().fertility = { 0.4, 0.01 }; + genome.properties.Adult().highlight = { 0.7, 0.1 }; genome.properties.Elder().age = { 360.0, 30.0 }; genome.properties.Elder().mass = { 1.0, 0.05 }; genome.properties.Elder().fertility = { 0.1, 0.01 }; + genome.properties.Elder().highlight = { 0.6, 0.1 }; genome.properties.Death().age = { 480.0, 60.0 }; genome.properties.Death().mass = { 0.9, 0.05 }; genome.properties.Death().fertility = { 0.0, 0.0 }; + genome.properties.Death().highlight = { 0.5, 0.1 }; + + genome.properties.strength = { 1.0, 0.1 }; + genome.properties.stamina = { 1.0, 0.1 }; + genome.properties.dexerty = { 1.0, 0.1 }; + genome.properties.intelligence = { 1.0, 0.1 }; + genome.properties.mutability = { 1.0, 0.1 }; + + glm::dvec3 color_avg(0.0); + double color_divisor = 0.0; if (p.HasAtmosphere()) { genome.composition.push_back({ @@ -330,6 +410,8 @@ void Spawn(Creature &c, world::Planet &p) { { 0.1, 0.0005 }, // penalty { 0.0, 0.0 }, // growth }); + color_avg += c.GetSimulation().Resources()[p.Atmosphere()].base_color * 0.1; + color_divisor += 0.1; } if (liquid > -1) { genome.composition.push_back({ @@ -339,18 +421,29 @@ void Spawn(Creature &c, world::Planet &p) { { 0.01, 0.002 }, // penalty { 0.1, 0.0 }, // growth }); + color_avg += c.GetSimulation().Resources()[liquid].base_color * 0.5; + color_divisor += 0.5; } if (solid > -1) { genome.composition.push_back({ solid, // resource { 0.4, 0.01 }, // mass - //{ 0.1, 0.001 }, // intake { 0.4, 0.001 }, // intake { 0.001, 0.0001 }, // penalty { 10.0, 0.002 }, // growth }); + color_avg += c.GetSimulation().Resources()[solid].base_color; + color_divisor += 1.0; } + if (color_divisor > 0.001) { + color_avg /= color_divisor; + } + glm::dvec3 hsl = rgb2hsl(color_avg); + genome.base_hue = { hsl.x, 0.01 }; + genome.base_saturation = { hsl.y, 0.01 }; + genome.base_lightness = { hsl.z, 0.01 }; + genome.Configure(c); } @@ -364,6 +457,7 @@ void Genome::Configure(Creature &c) const { double mass = 0.0; double volume = 0.0; for (const auto &comp : composition) { + const world::Resource &resource = c.GetSimulation().Resources()[comp.resource]; double comp_mass = comp.mass.FakeNormal(random.SNorm()); double intake = comp.intake.FakeNormal(random.SNorm()); double penalty = comp.penalty.FakeNormal(random.SNorm()); @@ -372,10 +466,12 @@ void Genome::Configure(Creature &c) const { volume += comp_mass / c.GetSimulation().Resources()[comp.resource].density; std::unique_ptr need; - if (c.GetSimulation().Resources()[comp.resource].state == world::Resource::SOLID) { + if (resource.state == world::Resource::SOLID) { + intake *= std::atan(c.GetProperties().strength); need.reset(new IngestNeed(comp.resource, intake, penalty)); need->gain = intake * 0.05; - } else if (c.GetSimulation().Resources()[comp.resource].state == world::Resource::LIQUID) { + } else if (resource.state == world::Resource::LIQUID) { + intake *= std::atan(c.GetProperties().stamina); need.reset(new IngestNeed(comp.resource, intake, penalty)); need->gain = intake * 0.1; } else { @@ -384,15 +480,30 @@ void Genome::Configure(Creature &c) const { } need->name = c.GetSimulation().Resources()[comp.resource].label; need->growth = comp.growth.FakeNormal(random.SNorm()); + need->value = 0.4; need->inconvenient = 0.5; need->critical = 0.95; c.AddNeed(std::move(need)); } + glm::dvec3 base_color( + std::fmod(base_hue.FakeNormal(random.SNorm()) + 1.0, 1.0), + glm::clamp(base_saturation.FakeNormal(random.SNorm()), 0.0, 1.0), + glm::clamp(base_lightness.FakeNormal(random.SNorm()), 0.0, 1.0) + ); + glm::dvec3 highlight_color( + std::fmod(base_color.x + 0.5, 1.0), + 1.0 - base_color.y, + 1.0 - base_color.z + ); + c.BaseColor(hsl2rgb(base_color)); + c.HighlightColor(hsl2rgb(highlight_color)); + c.Mass(c.GetProperties().props[0].mass); c.Density(mass / volume); - c.GetSteering().MaxAcceleration(1.4); - c.GetSteering().MaxSpeed(4.4); + c.GetSteering().MaxAcceleration(1.4 * std::atan(c.GetProperties().strength)); + c.GetSteering().MaxSpeed(4.4 * std::atan(c.GetProperties().dexerty)); + c.SetBackgroundTask(std::unique_ptr(new BlobBackgroundTask(c))); c.AddGoal(std::unique_ptr(new IdleGoal(c))); } @@ -400,7 +511,6 @@ void Genome::Configure(Creature &c) const { void Split(Creature &c) { Creature *a = new Creature(c.GetSimulation()); const Situation &s = c.GetSituation(); - // TODO: generate names a->Name(c.GetSimulation().Assets().name.Sequential()); // TODO: mutate c.GetGenome().Configure(*a); @@ -410,6 +520,8 @@ void Split(Creature &c) { s.GetPlanet(), s.Surface(), s.Position() + glm::dvec3(0.0, a->Size() * 0.51, 0.0)); a->BuildVAO(); + std::cout << "[" << int(c.GetSimulation().Time()) << "s] " + << a->Name() << " was born" << std::endl; Creature *b = new Creature(c.GetSimulation()); b->Name(c.GetSimulation().Assets().name.Sequential()); @@ -419,6 +531,8 @@ void Split(Creature &c) { s.GetPlanet(), s.Surface(), s.Position() + glm::dvec3(0.0, b->Size() * -0.51, 0.0)); b->BuildVAO(); + std::cout << "[" << int(c.GetSimulation().Time()) << "s] " + << b->Name() << " was born" << std::endl; c.Die(); } @@ -530,48 +644,97 @@ void Situation::SetPlanetSurface(world::Planet &p, int srf, const glm::dvec3 &po } -Steering::Steering() -: seek_target(0.0) +Steering::Steering(const Creature &c) +: c(c) +, target(0.0) +, haste(0.0) , max_accel(1.0) , max_speed(1.0) -, halting(false) -, seeking(false) { +, min_dist(0.0) +, max_look(0.0) +, separating(false) +, halting(true) +, seeking(false) +, arriving(false) { } Steering::~Steering() { } +void Steering::Separate(double min_distance, double max_lookaround) noexcept { + separating = true; + min_dist = min_distance; + max_look = max_lookaround; +} + +void Steering::DontSeparate() noexcept { + separating = false; +} + void Steering::Halt() noexcept { halting = true; seeking = false; + arriving = false; } -void Steering::GoTo(const glm::dvec3 &t) noexcept { - seek_target = t; +void Steering::Pass(const glm::dvec3 &t) noexcept { + target = t; halting = false; seeking = true; + arriving = false; +} + +void Steering::GoTo(const glm::dvec3 &t) noexcept { + target = t; + halting = false; + seeking = false; + arriving = true; } glm::dvec3 Steering::Acceleration(const Situation::State &s) const noexcept { - glm::dvec3 acc(0.0); + double speed = max_speed * glm::clamp(max_speed * haste * haste, 0.25, 1.0); + double accel = max_speed * glm::clamp(max_accel * haste * haste, 0.5, 1.0); + glm::dvec3 result(0.0); + if (separating) { + // TODO: off surface situation + glm::dvec3 repulse(0.0); + const Situation &s = c.GetSituation(); + for (auto &other : s.GetPlanet().Creatures()) { + if (&*other == &c) continue; + glm::dvec3 diff = s.Position() - other->GetSituation().Position(); + if (length2(diff) > max_look * max_look) continue; + double sep = length(diff) - other->Size() * 0.707 - c.Size() * 0.707; + if (sep < min_dist) { + repulse += normalize(diff) * (1.0 - sep / min_dist); + } + } + SumForce(result, repulse, accel); + } if (halting) { - SumForce(acc, s.vel * -max_accel); + SumForce(result, s.vel * -accel, accel); } if (seeking) { - glm::dvec3 diff = seek_target - s.pos; + glm::dvec3 diff = target - s.pos; if (!allzero(diff)) { - SumForce(acc, ((normalize(diff) * max_speed) - s.vel) * max_accel); + SumForce(result, TargetVelocity(s, (normalize(diff) * speed), accel), accel); + } + } + if (arriving) { + glm::dvec3 diff = target - s.pos; + double dist = length(diff); + if (!allzero(diff) && dist > std::numeric_limits::epsilon()) { + SumForce(result, TargetVelocity(s, diff * std::min(dist * accel, speed) / dist, accel), accel); } } - return acc; + return result; } -bool Steering::SumForce(glm::dvec3 &out, const glm::dvec3 &in) const noexcept { +bool Steering::SumForce(glm::dvec3 &out, const glm::dvec3 &in, double max) const noexcept { if (allzero(in) || anynan(in)) { return false; } double cur = allzero(out) ? 0.0 : length(out); - double rem = max_accel - cur; + double rem = max - cur; if (rem < 0.0) { return true; } @@ -587,5 +750,9 @@ bool Steering::SumForce(glm::dvec3 &out, const glm::dvec3 &in) const noexcept { } } +glm::dvec3 Steering::TargetVelocity(const Situation::State &s, const glm::dvec3 &vel, double acc) const noexcept { + return (vel - s.vel) * acc; +} + } }