X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcreature%2Fcreature.cpp;h=72d0b3f348e3c548ba55f6dcc00c52c6694408af;hb=00f55d5b55ff993d2516f00f8d635887562983c7;hp=deb5a10e4173376ca27e3e9434459f570350367f;hpb=76c09039792065ca1c259fb4b681c84c29a9dbd8;p=blobs.git diff --git a/src/creature/creature.cpp b/src/creature/creature.cpp index deb5a10..72d0b3f 100644 --- a/src/creature/creature.cpp +++ b/src/creature/creature.cpp @@ -29,9 +29,11 @@ namespace blobs { namespace creature { -Composition::Composition() -: components() -, total_mass(0.0) { +Composition::Composition(const world::Set &resources) +: resources(resources) +, components() +, total_mass(0.0) +, state_mass{0.0} { } Composition::~Composition() { @@ -49,6 +51,7 @@ void Composition::Add(int res, double amount) { if (c->resource == res) { c->value += amount; if (c->value <= 0.0) { + amount += c->value; components.erase(c); } found = true; @@ -59,6 +62,7 @@ void Composition::Add(int res, double amount) { components.emplace_back(res, amount); } std::sort(components.begin(), components.end(), CompositionCompare); + state_mass[resources[res].state] += amount; total_mass += amount; } @@ -80,13 +84,46 @@ double Composition::Get(int res) const noexcept { return 0.0; } +double Composition::Proportion(int res) const noexcept { + return Get(res) / TotalMass(); +} + +double Composition::StateProportion(int res) const noexcept { + return Get(res) / StateMass(resources[res].state); +} + +double Composition::Compatibility(int res) const noexcept { + if (Has(res)) { + return StateProportion(res); + } + double max_compat = -1.0; + double min_compat = 1.0; + for (const auto &c : components) { + double prop = c.value / StateMass(resources[res].state); + for (const auto &compat : resources[c.resource].compatibility) { + double value = compat.second * prop; + if (value > max_compat) { + max_compat = value; + } + if (value < min_compat) { + min_compat = value; + } + } + } + if (min_compat < 0.0) { + return min_compat; + } else { + return max_compat; + } +} + Creature::Creature(world::Simulation &sim) : sim(sim) , name() , genome() , properties() -, composition() +, composition(sim.Resources()) , base_color(1.0) , highlight_color(0.0, 0.0, 0.0, 1.0) , mass(1.0) @@ -116,8 +153,8 @@ void Creature::AddMass(int res, double amount) { double nonsolid = 0.0; double volume = 0.0; for (const auto &c : composition) { - volume += c.value / sim.Assets().data.resources[c.resource].density; - if (sim.Assets().data.resources[c.resource].state != world::Resource::SOLID) { + volume += c.value / sim.Resources()[c.resource].density; + if (sim.Resources()[c.resource].state != world::Resource::SOLID) { nonsolid += c.value; } } @@ -131,13 +168,12 @@ void Creature::HighlightColor(const glm::dvec3 &c) noexcept { } void Creature::Ingest(int res, double amount) noexcept { - // TODO: check foreign materials if (sim.Resources()[res].state == world::Resource::SOLID) { - // 15% of solids stays in body - AddMass(res, amount * 0.15); + // 30% of solids stays in body + AddMass(res, amount * 0.3 * composition.Compatibility(res)); } else { - // 10% of fluids stays in body - AddMass(res, amount * 0.05); + // 5% of fluids stays in body + AddMass(res, amount * 0.05 * composition.Compatibility(res)); } math::GaloisLFSR &random = sim.Assets().random; if (random.UNorm() < AdaptChance()) { @@ -266,7 +302,7 @@ void Creature::AddParent(Creature &p) { } double Creature::Age() const noexcept { - return sim.Time() - birth; + return Dead() ? death - birth : sim.Time() - birth; } double Creature::AgeFactor(double peak) const noexcept { @@ -756,7 +792,7 @@ void Split(Creature &c) { // TODO: duplicate situation somehow a->GetSituation().SetPlanetSurface( s.GetPlanet(), - s.Position() + glm::dvec3(0.0, 0.55 * a->Size(), 0.0)); + s.Position() + glm::rotate(s.Heading() * a->Size() * 0.6, PI * 0.5, s.SurfaceNormal())); a->BuildVAO(); c.GetSimulation().Log() << a->Name() << " was born" << std::endl; @@ -770,7 +806,7 @@ void Split(Creature &c) { s.GetPlanet().AddCreature(b); b->GetSituation().SetPlanetSurface( s.GetPlanet(), - s.Position() - glm::dvec3(0.0, 0.55 * b->Size(), 0.0)); + s.Position() + glm::rotate(s.Heading() * b->Size() * 0.6, PI * -0.5, s.SurfaceNormal())); b->BuildVAO(); c.GetSimulation().Log() << b->Name() << " was born" << std::endl; @@ -891,6 +927,10 @@ bool Situation::OnSurface() const noexcept { return type == PLANET_SURFACE; } +glm::dvec3 Situation::SurfaceNormal() const noexcept { + return planet->NormalAt(state.pos); +} + world::Tile &Situation::GetTile() const noexcept { return planet->TileAt(state.pos); } @@ -1003,8 +1043,8 @@ glm::dvec3 Steering::Force(const Situation::State &s) const noexcept { result += repulse; } if (halting) { - // break twice as hard - result += -2.0 * s.vel * force; + // brake hard + result += -5.0 * s.vel * force; } if (seeking) { glm::dvec3 diff = target - s.pos;