X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fcreature%2Fcreature.cpp;h=a9c4dc73c613312e18da52b3a2ead77ddc827643;hb=cd80d7cfcac3c58d601db2ab4e0381dd77c06f44;hp=39b96b22cafda71e9cfdae849e5cb50234319ffa;hpb=a51e14dee931d657e2517fda4adf86698283e57c;p=blobs.git diff --git a/src/creature/creature.cpp b/src/creature/creature.cpp index 39b96b2..a9c4dc7 100644 --- a/src/creature/creature.cpp +++ b/src/creature/creature.cpp @@ -208,6 +208,14 @@ void Creature::DoWork(double amount) noexcept { void Creature::Hurt(double amount) noexcept { stats.Damage().Add(amount); + if (stats.Damage().Full()) { + Die(); + } +} + +void Creature::Die() noexcept { + if (Dead()) return; + if (stats.Damage().Full()) { std::ostream &log = sim.Log() << name << " "; if (stats.Exhaustion().Full()) { @@ -225,12 +233,7 @@ void Creature::Hurt(double amount) noexcept { << " (" << ui::PercentageString(Age() / properties.Lifetime()) << " of life expectancy of " << ui::TimeString(properties.Lifetime()) << ")" << std::endl; - Die(); } -} - -void Creature::Die() noexcept { - if (Dead()) return; sim.SetDead(this); death = sim.Time(); @@ -396,7 +399,7 @@ void Creature::TickState(double dt) { if (ang < turn_rate) { state.dir = normalize(state.vel); } else if (std::abs(ang - PI) < 0.001) { - state.dir = rotate(state.dir, turn_rate, world::Planet::SurfaceNormal(situation.Surface())); + state.dir = rotate(state.dir, turn_rate, situation.GetPlanet().NormalAt(state.pos)); } else { state.dir = rotate(state.dir, turn_rate, normalize(cross(state.dir, nvel))); } @@ -412,8 +415,8 @@ Situation::Derivative Creature::Step(const Situation::Derivative &ds, double dt) s.vel += ds.acc * dt; glm::dvec3 force(steering.Force(s)); // gravity = antinormal * mass * Gm / r² - double elevation = s.pos[(situation.Surface() + 2) % 3]; - glm::dvec3 normal(world::Planet::SurfaceNormal(situation.Surface())); + double elevation = situation.GetPlanet().DistanceAt(s.pos); + glm::dvec3 normal(situation.GetPlanet().NormalAt(s.pos)); force += glm::dvec3( -normal * Mass() * situation.GetPlanet().GravitationalParameter() @@ -488,10 +491,16 @@ math::AABB Creature::CollisionBox() const noexcept { glm::dmat4 Creature::CollisionTransform() const noexcept { const double half_size = size * 0.5; const glm::dvec3 &pos = situation.Position(); - const glm::dmat3 srf(world::Planet::SurfaceOrientation(situation.Surface())); + glm::dmat3 orient; + orient[1] = situation.GetPlanet().NormalAt(pos); + orient[2] = situation.Heading(); + if (std::abs(dot(orient[1], orient[2])) > 0.999) { + orient[2] = glm::dvec3(orient[1].z, orient[1].x, orient[1].y); + } + orient[0] = normalize(cross(orient[1], orient[2])); + orient[2] = normalize(cross(orient[0], orient[1])); return glm::translate(glm::dvec3(pos.x, pos.y, pos.z + half_size)) - * glm::rotate(glm::orientedAngle(-srf[2], situation.Heading(), srf[1]), srf[1]) - * glm::dmat4(srf); + * glm::dmat4(orient); } glm::dmat4 Creature::LocalTransform() noexcept { @@ -596,8 +605,8 @@ void Creature::Draw(graphics::Viewport &viewport) { void Spawn(Creature &c, world::Planet &p) { p.AddCreature(&c); - c.GetSituation().SetPlanetSurface(p, 0, p.TileCenter(0, p.SideLength() / 2, p.SideLength() / 2)); - c.GetSituation().Heading(-world::Planet::SurfaceOrientation(0)[2]); + c.GetSituation().SetPlanetSurface(p, glm::dvec3(0.0, 0.0, p.Radius())); + c.GetSituation().Heading(glm::dvec3(1.0, 0.0, 0.0)); // probe surrounding area for common resources int start = p.SideLength() / 2 - 2; @@ -715,7 +724,7 @@ void Split(Creature &c) { s.GetPlanet().AddCreature(a); // TODO: duplicate situation somehow a->GetSituation().SetPlanetSurface( - s.GetPlanet(), s.Surface(), + s.GetPlanet(), s.Position() + glm::dvec3(0.0, 0.55 * a->Size(), 0.0)); a->BuildVAO(); c.GetSimulation().Log() << a->Name() << " was born" << std::endl; @@ -729,7 +738,7 @@ void Split(Creature &c) { } s.GetPlanet().AddCreature(b); b->GetSituation().SetPlanetSurface( - s.GetPlanet(), s.Surface(), + s.GetPlanet(), s.Position() - glm::dvec3(0.0, 0.55 * b->Size(), 0.0)); b->BuildVAO(); c.GetSimulation().Log() << b->Name() << " was born" << std::endl; @@ -751,13 +760,13 @@ void Memory::Erase() { void Memory::Tick(double dt) { Situation &s = c.GetSituation(); - if (s.OnTile()) { - TrackStay({ &s.GetPlanet(), s.Surface(), s.SurfacePosition() }, dt); + if (s.OnSurface()) { + TrackStay({ &s.GetPlanet(), s.Position() }, dt); } } void Memory::TrackStay(const Location &l, double t) { - const world::TileType &type = l.planet->TypeAt(l.surface, l.coords.x, l.coords.y); + const world::TileType &type = l.planet->TileTypeAt(l.position); auto entry = known_types.find(type.id); if (entry != known_types.end()) { if (c.GetSimulation().Time() - entry->second.last_been > c.GetProperties().Lifetime() * 0.1) { @@ -805,7 +814,6 @@ std::string NameGenerator::Sequential() { Situation::Situation() : planet(nullptr) , state(glm::dvec3(0.0), glm::dvec3(0.0)) -, surface(0) , type(LOST) { } @@ -820,25 +828,12 @@ bool Situation::OnSurface() const noexcept { return type == PLANET_SURFACE; } -bool Situation::OnTile() const noexcept { - if (type != PLANET_SURFACE) return false; - glm::ivec2 t(planet->SurfacePosition(surface, state.pos)); - return t.x >= 0 && t.x < planet->SideLength() - && t.y >= 0 && t.y < planet->SideLength(); -} - -glm::ivec2 Situation::SurfacePosition() const noexcept { - return planet->SurfacePosition(surface, state.pos); -} - world::Tile &Situation::GetTile() const noexcept { - glm::ivec2 t(planet->SurfacePosition(surface, state.pos)); - return planet->TileAt(surface, t.x, t.y); + return planet->TileAt(state.pos); } const world::TileType &Situation::GetTileType() const noexcept { - glm::ivec2 t(planet->SurfacePosition(surface, state.pos)); - return planet->TypeAt(surface, t.x, t.y); + return planet->TileTypeAt(state.pos); } void Situation::Move(const glm::dvec3 &dp) noexcept { @@ -853,24 +848,16 @@ void Situation::Accelerate(const glm::dvec3 &dv) noexcept { void Situation::EnforceConstraints(State &s) noexcept { if (OnSurface()) { - if (Surface() < 3) { - if (s.pos[(Surface() + 2) % 3] < GetPlanet().Radius()) { - s.pos[(Surface() + 2) % 3] = GetPlanet().Radius(); - s.vel[(Surface() + 2) % 3] = std::max(0.0, s.vel[(Surface() + 2) % 3]); - } - } else { - if (s.pos[(Surface() + 2) % 3] > -GetPlanet().Radius()) { - s.pos[(Surface() + 2) % 3] = -GetPlanet().Radius(); - s.vel[(Surface() + 2) % 3] = std::min(0.0, s.vel[(Surface() + 2) % 3]); - } + double r = GetPlanet().Radius(); + if (length2(s.pos) < r * r) { + s.pos = normalize(s.pos) * r; } } } -void Situation::SetPlanetSurface(world::Planet &p, int srf, const glm::dvec3 &pos) noexcept { +void Situation::SetPlanetSurface(world::Planet &p, const glm::dvec3 &pos) noexcept { type = PLANET_SURFACE; planet = &p; - surface = srf; state.pos = pos; EnforceConstraints(state); } @@ -947,10 +934,8 @@ glm::dvec3 Steering::Force(const Situation::State &s) const noexcept { glm::dvec3 diff = s.Position() - other->GetSituation().Position(); if (length2(diff) > max_look * max_look) continue; if (!c.PerceptionTest(other->GetSituation().Position())) continue; - double sep = length(diff) - other->Size() * 0.707 - c.Size() * 0.707; - if (sep < min_dist) { - repulse += normalize(diff) * (1.0 - sep / min_dist); - } + double sep = glm::clamp(length(diff) - other->Size() * 0.707 - c.Size() * 0.707, 0.0, min_dist); + repulse += normalize(diff) * (1.0 - sep / min_dist) * force; } result += repulse; }