X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FFont.cpp;h=59059e07436d1893da0a9fc7dc73612fe5c79a92;hb=67817384452d1d8955169c0dc648774e71ea3abe;hp=a11850001717eae97289cdb2158c8aa129d32c1c;hpb=0542849dfccfec1ce1477265fa0fee2401a8fb23;p=l2e.git diff --git a/src/graphics/Font.cpp b/src/graphics/Font.cpp index a118500..59059e0 100644 --- a/src/graphics/Font.cpp +++ b/src/graphics/Font.cpp @@ -7,20 +7,31 @@ #include "Font.h" +#include "../loader/Interpreter.h" +#include "../loader/TypeDescription.h" + #include +#include using geometry::Vector; +using loader::FieldDescription; +using loader::Interpreter; +using loader::TypeDescription; using std::pow; namespace graphics { void Font::DrawChar(char c, SDL_Surface *dest, const Vector &position) const { + if (!sprite) return; + int col(colOffset + (c % 0x10)); int row(rowOffset + (c / 0x10)); sprite->Draw(dest, position, col, row); } void Font::DrawString(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxChars) const { + if (!sprite) return; + Vector position(positionIn); Vector step(CharWidth(), 0); for (int i(0); s[i] && (maxChars <= 0 || i < maxChars); ++i, position += step) { @@ -28,11 +39,27 @@ void Font::DrawString(const char *s, SDL_Surface *dest, const Vector &posit } } +void Font::DrawStringRight(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxChars) const { + if (!sprite) return; + + int length(0); + while (length < maxChars && s[length] != '\0') { + ++length; + } + Vector position(positionIn.X() - length * CharWidth(), positionIn.Y()); + + DrawString(s, dest, position, length); +} + void Font::DrawDigit(int digit, SDL_Surface *dest, const Vector &position) const { + if (!sprite) return; + DrawChar(digit + 0x30, dest, position); } void Font::DrawNumber(int numberIn, SDL_Surface *dest, const Vector &positionIn, int digits) const { + if (!sprite) return; + int number(numberIn); if (digits > 0 && numberIn >= pow(10.0, digits)) { numberIn = pow(10.0, digits) - 1; @@ -61,4 +88,34 @@ void Font::DrawNumber(int numberIn, SDL_Surface *dest, const Vector &positi } } +void Font::DrawNumberRight(int number, SDL_Surface *dest, const Vector &positionIn, int digits) const { + if (!sprite) return; + + Vector position(positionIn.X() - digits * CharWidth(), positionIn.Y()); + + DrawNumber(number, dest, position, digits); +} + + +void Font::CreateTypeDescription() { + Font f; + + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Font")); + td.SetDescription( + "Simple font with fixed-width characters using a sprite for rendering.\n" + "Characters from strings are mapped as follows:\n" + "
sprite column = column offset + (character % 16)\n"
+			"sprite row    = row    offset + (character / 16)
"); + td.SetConstructor(&Construct); + td.SetSize(sizeof(Font)); + + td.AddField("sprite", FieldDescription(((char *)&f.sprite) - ((char *)&f), Sprite::TYPE_ID).SetReferenced().SetDescription("a sprite where each tile corresponds to a character")); + td.AddField("columnoffset", FieldDescription(((char *)&f.colOffset) - ((char *)&f), Interpreter::NUMBER_ID).SetDescription("offset of the column of the first character")); + td.AddField("rowoffset", FieldDescription(((char *)&f.rowOffset) - ((char *)&f), Interpreter::NUMBER_ID).SetDescription("offset of the row of the first character")); +} + +void Font::Construct(void *data) { + new (data) Font; +} + }