X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FFont.cpp;h=ba5c64d4dbdcf29d79fc671464269d33bdc7cdc8;hb=0285546b22f9e8f496ca6b1abffdd232647b6b6a;hp=59059e07436d1893da0a9fc7dc73612fe5c79a92;hpb=f552d26f537af9fa48255bd71cdc1a0a1b860bac;p=l2e.git diff --git a/src/graphics/Font.cpp b/src/graphics/Font.cpp index 59059e0..ba5c64d 100644 --- a/src/graphics/Font.cpp +++ b/src/graphics/Font.cpp @@ -1,10 +1,3 @@ -/* - * Font.cpp - * - * Created on: Aug 8, 2012 - * Author: holy - */ - #include "Font.h" #include "../loader/Interpreter.h" @@ -21,6 +14,35 @@ using std::pow; namespace graphics { +int Font::StringWidth(const char *s) const { + int width(0), col(0); + for (int i(0); s[i]; ++i) { + if (s[i] == '\n') { + if (width < col) { + width = col; + } + col = 0; + } else { + ++col; + } + } + return (width < col ? col : width) * CharWidth(); +} + +int Font::StringHeight(const char *s) const { + if (*s == '\0') { + return 0; + } + int height(1); + for (; *s; ++s) { + if (*s == '\n') { + ++height; + } + } + return height * CharHeight(); +} + + void Font::DrawChar(char c, SDL_Surface *dest, const Vector &position) const { if (!sprite) return; @@ -29,21 +51,32 @@ void Font::DrawChar(char c, SDL_Surface *dest, const Vector &position) cons sprite->Draw(dest, position, col, row); } -void Font::DrawString(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxChars) const { +void Font::DrawString(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxWidth) const { if (!sprite) return; Vector position(positionIn); + Vector lineHead(positionIn); Vector step(CharWidth(), 0); - for (int i(0); s[i] && (maxChars <= 0 || i < maxChars); ++i, position += step) { - DrawChar(s[i], dest, position); + Vector lineBreak(0, CharHeight()); + for (int i(0), col(0); s[i] && (maxWidth <= 0 || col < maxWidth); ++i) { + if (s[i] == '\n') { + lineHead += lineBreak; + position = lineHead; + col = 0; + } else { + DrawChar(s[i], dest, position); + position += step; + ++col; + } } } -void Font::DrawStringRight(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxChars) const { +void Font::DrawStringRight(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxWidth) const { + // NOTE: this does not handle line breaks if (!sprite) return; int length(0); - while (length < maxChars && s[length] != '\0') { + while (length < maxWidth && s[length] != '\0') { ++length; } Vector position(positionIn.X() - length * CharWidth(), positionIn.Y());