X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FFont.cpp;h=c68031065b717486f55d06bb589d124b84d0228a;hb=e35b71bedb8c2424346d60c737020f1599438b74;hp=d3a3de06d5396677ace4b5007aa79475a9995976;hpb=fb10fbd4a72793048916557308772fdaa2afebc2;p=l2e.git diff --git a/src/graphics/Font.cpp b/src/graphics/Font.cpp index d3a3de0..c680310 100644 --- a/src/graphics/Font.cpp +++ b/src/graphics/Font.cpp @@ -7,42 +7,51 @@ #include "Font.h" -#include "../geometry/operators.h" -#include "../geometry/Vector.h" +#include "../loader/TypeDescription.h" #include +#include -using geometry::Point; using geometry::Vector; +using loader::FieldDescription; +using loader::TypeDescription; using std::pow; namespace graphics { -void Font::DrawChar(char c, SDL_Surface *dest, Point position) const { - if (!HasChar(c)) return; - const Mapping &m(map[(unsigned char)c]); - sprite->Draw(dest, position, m.col, m.row); +void Font::DrawChar(char c, SDL_Surface *dest, const Vector &position) const { + if (!sprite) return; + + int col(colOffset + (c % 0x10)); + int row(rowOffset + (c / 0x10)); + sprite->Draw(dest, position, col, row); } -void Font::DrawString(const char *s, SDL_Surface *dest, Point positionIn, int maxChars) const { - Point position(positionIn); +void Font::DrawString(const char *s, SDL_Surface *dest, const Vector &positionIn, int maxChars) const { + if (!sprite) return; + + Vector position(positionIn); Vector step(CharWidth(), 0); for (int i(0); s[i] && (maxChars <= 0 || i < maxChars); ++i, position += step) { DrawChar(s[i], dest, position); } } -void Font::DrawDigit(int digit, SDL_Surface *dest, Point position) const { - sprite->Draw(dest, position, digitsCol + digit, digitsRow); +void Font::DrawDigit(int digit, SDL_Surface *dest, const Vector &position) const { + if (!sprite) return; + + DrawChar(digit + 0x30, dest, position); } -void Font::DrawNumber(int numberIn, SDL_Surface *dest, Point positionIn, int digits) const { +void Font::DrawNumber(int numberIn, SDL_Surface *dest, const Vector &positionIn, int digits) const { + if (!sprite) return; + int number(numberIn); if (digits > 0 && numberIn >= pow(10.0, digits)) { numberIn = pow(10.0, digits) - 1; } - Point position(positionIn); + Vector position(positionIn); Vector step(sprite->Width(), 0); if (digits > 0) { @@ -65,4 +74,19 @@ void Font::DrawNumber(int numberIn, SDL_Surface *dest, Point positionIn, in } } + +void Font::CreateTypeDescription() { + Font f; + TypeDescription &td(TypeDescription::CreateOrGet("Font")); + + td.SetSize(sizeof(Font)); + + int numberId(TypeDescription::GetTypeId("Number")); + int spriteId(TypeDescription::GetTypeId("Sprite")); + + td.AddField("sprite", FieldDescription(((char *)&f.sprite) - ((char *)&f), spriteId, true)); + td.AddField("columnoffset", FieldDescription(((char *)&f.colOffset) - ((char *)&f), numberId, false)); + td.AddField("rowoffset", FieldDescription(((char *)&f.rowOffset) - ((char *)&f), numberId, false)); +} + }