X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FMenu.h;h=19ad9071541ebbac673d8b6f97b89c0647e3a3d8;hb=HEAD;hp=886e2fd07af5a7bacb4d0c04566bc9824719231f;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/graphics/Menu.h b/src/graphics/Menu.h index 886e2fd..19ad907 100644 --- a/src/graphics/Menu.h +++ b/src/graphics/Menu.h @@ -1,10 +1,15 @@ #ifndef GRAPHICS_MENU_H_ #define GRAPHICS_MENU_H_ +namespace app { + class Application; + class State; +} + +#include "Animation.h" #include "Font.h" -#include "fwd.h" #include "Sprite.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" #include #include @@ -19,6 +24,8 @@ struct MenuProperties { const Font *disabledFont; const Sprite *cursor; const Sprite *selectedCursor; + const Animation *cursorAnimation; + const Animation *selectedCursorAnimation; int charsPerEntry; int rows; int rowGap; @@ -28,16 +35,18 @@ struct MenuProperties { int charsPerNumber; int charsPerAdditionalText; int additionalTextGap; + int thirdColumnHack; char delimiter; bool wrapX; bool wrapY; MenuProperties() : font(0), disabledFont(0), cursor(0), selectedCursor(0) + , cursorAnimation(0), selectedCursorAnimation(0) , charsPerEntry(0), rows(1), rowGap(0) , iconSpace(0), cols(1), colGap(0) , charsPerNumber(0), charsPerAdditionalText(0) - , additionalTextGap(0), delimiter(':') + , additionalTextGap(0), thirdColumnHack(0), delimiter(':') , wrapX(false), wrapY(false) { } static void CreateTypeDescription(); @@ -104,12 +113,19 @@ public: void Clear() { entries.clear(); } void ClearEntry(int at) { entries[at] = Entry(0, T(), false); } - void Draw(SDL_Surface *dest, const geometry::Vector &position) const; + void StartAnimation(app::Application &ctrl); + void StartAnimation(app::State &ctrl); + void StopAnimation(); + + void Draw(SDL_Surface *dest, const math::Vector &position) const; private: int GetRow(int index) const { return index / cols; } int GetCol(int index) const { return index % cols; } + void DrawCursor(SDL_Surface *, const math::Vector &) const; + void DrawSelectedCursor(SDL_Surface *, const math::Vector &) const; + private: struct Entry { Entry(const char *title, const T &value, bool enabled = true, const Sprite *icon = 0, int number = 0, const char *additionalText = 0) @@ -121,6 +137,8 @@ private: T value; bool enabled; }; + AnimationRunner animation; + AnimationRunner selectedAnimation; std::vector entries; int selected; int secondarySelection; @@ -149,6 +167,8 @@ Menu::Menu() template Menu::Menu(const MenuProperties &p) : MenuProperties(p) +, animation(cursorAnimation) +, selectedAnimation(selectedCursorAnimation) , selected(0) , secondarySelection(0) , topRow(0) @@ -230,76 +250,123 @@ void Menu::SelectIndex(int index) { template -void Menu::Draw(SDL_Surface *dest, const geometry::Vector &position) const { +void Menu::StartAnimation(app::Application &ctrl) { + if (cursorAnimation) { + animation.Start(ctrl); + } + if (selectedCursorAnimation) { + selectedAnimation.Start(ctrl); + } +} + +template +void Menu::StartAnimation(app::State &ctrl) { + if (cursorAnimation) { + animation.Start(ctrl); + } + if (selectedCursorAnimation) { + selectedAnimation.Start(ctrl); + } +} + +template +void Menu::StopAnimation() { + animation.Stop(); + selectedAnimation.Stop(); +} + + +template +void Menu::Draw(SDL_Surface *dest, const math::Vector &position) const { int start(topRow * cols); int slots(rows * cols); int items(entries.size() - start); int end(start + (items < slots ? items : slots)); for (int i(0), count(end - start); i < count; ++i) { if (!entries[start + i].title) continue; - geometry::Vector iconOffset( + math::Vector iconOffset( (i % cols) * (ColWidth() + colGap), (i / cols) * RowHeight()); - // Third column hack! - // This fixes the position of the "DROP" item in the inventory menu. - if (i % cols == 2) { - iconOffset += geometry::Vector(font->CharWidth(), 0); + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && i % cols == 2) { + iconOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); } if (entries[start + i].icon) { entries[start + i].icon->Draw(dest, position + iconOffset); } - geometry::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); + math::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); const Font *usedFont(entries[start + i].enabled ? font : disabledFont); usedFont->DrawString(entries[start + i].title, dest, position + textOffset, charsPerEntry); - textOffset += geometry::Vector(charsPerEntry * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerEntry * usedFont->CharWidth(), 0); if (charsPerAdditionalText) { - textOffset += geometry::Vector(additionalTextGap, 0); + textOffset += math::Vector(additionalTextGap, 0); if (entries[start + i].additionalText) { usedFont->DrawString(entries[start + i].additionalText, dest, position + textOffset, charsPerAdditionalText); } - textOffset += geometry::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); } if (charsPerNumber) { usedFont->DrawChar(delimiter, dest, position + textOffset); - textOffset += geometry::Vector(usedFont->CharWidth(), 0); + textOffset += math::Vector(usedFont->CharWidth(), 0); usedFont->DrawNumber(entries[start + i].number, dest, position + textOffset, charsPerNumber); } } - geometry::Vector cursorOffset( + math::Vector cursorOffset( (selected % cols) * (ColWidth() + colGap) - cursor->Width(), ((selected - start) / cols) * RowHeight()); - // Third column hack! - // This fixes the position of the "DROP" item in the inventory menu. - if (selected % cols == 2) { - cursorOffset += geometry::Vector(font->CharWidth(), 0); + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && selected % cols == 2) { + cursorOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); } switch (state) { case STATE_INACTIVE: break; case STATE_ACTIVE: - cursor->Draw(dest, position + cursorOffset); + DrawCursor(dest, position + cursorOffset); break; case STATE_SELECTED: - selectedCursor->Draw(dest, position + cursorOffset); + DrawSelectedCursor(dest, position + cursorOffset); break; case STATE_DUAL: - cursor->Draw(dest, position + cursorOffset - - geometry::Vector(selectedCursor->Width(), 0)); + DrawCursor(dest, position + cursorOffset + - math::Vector(selectedCursor->Width(), 0)); if (secondarySelection >= start && secondarySelection <= end) { - geometry::Vector secondaryOffset( + math::Vector secondaryOffset( (secondarySelection % cols) * (ColWidth() + colGap) - cursor->Width(), ((secondarySelection - start) / cols) * RowHeight()); - selectedCursor->Draw(dest, position + secondaryOffset); + DrawSelectedCursor(dest, position + secondaryOffset); } break; } } +template +void Menu::DrawCursor( + SDL_Surface *dest, + const math::Vector &position) const { + if (animation.Running()) { + animation.Draw(dest, position); + } else { + cursor->Draw(dest, position); + } +} + +template +void Menu::DrawSelectedCursor( + SDL_Surface *dest, + const math::Vector &position) const { + if (selectedAnimation.Running()) { + selectedAnimation.Draw(dest, position); + } else { + selectedCursor->Draw(dest, position); + } +} + } -#endif /* GRAPHICS_MENU_H_ */ +#endif