X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FMenu.h;h=19ad9071541ebbac673d8b6f97b89c0647e3a3d8;hb=ec824200aec12d6870b70304bcd2e2aeadba767b;hp=68deef8da0814c98144fb656c02560f5813852c6;hpb=cc3905e6ddd9536139cb5d613c3e2d90c83b60fc;p=l2e.git diff --git a/src/graphics/Menu.h b/src/graphics/Menu.h index 68deef8..19ad907 100644 --- a/src/graphics/Menu.h +++ b/src/graphics/Menu.h @@ -1,18 +1,17 @@ -/* - * Menu.h - * - * Created on: Aug 8, 2012 - * Author: holy - */ - #ifndef GRAPHICS_MENU_H_ #define GRAPHICS_MENU_H_ +namespace app { + class Application; + class State; +} + +#include "Animation.h" #include "Font.h" -#include "fwd.h" #include "Sprite.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" +#include #include #include @@ -25,6 +24,8 @@ struct MenuProperties { const Font *disabledFont; const Sprite *cursor; const Sprite *selectedCursor; + const Animation *cursorAnimation; + const Animation *selectedCursorAnimation; int charsPerEntry; int rows; int rowGap; @@ -34,16 +35,18 @@ struct MenuProperties { int charsPerNumber; int charsPerAdditionalText; int additionalTextGap; + int thirdColumnHack; char delimiter; bool wrapX; bool wrapY; MenuProperties() : font(0), disabledFont(0), cursor(0), selectedCursor(0) + , cursorAnimation(0), selectedCursorAnimation(0) , charsPerEntry(0), rows(1), rowGap(0) , iconSpace(0), cols(1), colGap(0) , charsPerNumber(0), charsPerAdditionalText(0) - , additionalTextGap(0), delimiter(':') + , additionalTextGap(0), thirdColumnHack(0), delimiter(':') , wrapX(false), wrapY(false) { } static void CreateTypeDescription(); @@ -63,8 +66,10 @@ public: void SetInactive() { state = STATE_INACTIVE; } void SetActive() { state = STATE_ACTIVE; } void SetSelected() { state = STATE_SELECTED; } + void SetDualSelection() { state = STATE_DUAL; secondarySelection = selected; } bool IsActive() const { return state == STATE_ACTIVE; } bool HasSelected() const { return state == STATE_SELECTED; } + bool InDualMode() const { return state == STATE_DUAL; } int Width() const; int Height() const; @@ -78,12 +83,22 @@ public: int SelectedNumber() const { return entries[selected].number; } bool SelectedIsEnabled() const { return entries[selected].enabled; } + T &SecondarySelection() { return entries[secondarySelection].value; } + const T &SecondarySelection() const { return entries[secondarySelection].value; } + const char *SecondaryTitle() const { return entries[secondarySelection].title; } + int SecondaryNumber() const { return entries[secondarySelection].number; } + bool SecondaryIsEnabled() const { return entries[secondarySelection].enabled; } + + void SwapSelected() { SwapEntriesAt(selected, secondarySelection); } + void SwapEntriesAt(int lhs, int rhs) { std::swap(entries[lhs], entries[rhs]); } + void NextItem(); void PreviousItem(); void NextRow(); void PreviousRow(); void SelectIndex(int index); int SelectedIndex() const { return selected; } + int SecondaryIndex() const { return secondarySelection; } bool IsSelected(int index) const { return index == selected; } int EntryCount() const { return entries.size(); } @@ -96,13 +111,21 @@ public: void Enable(int index) { entries[index].enabled = true; } void Reserve(int n) { entries.reserve(n); } void Clear() { entries.clear(); } + void ClearEntry(int at) { entries[at] = Entry(0, T(), false); } + + void StartAnimation(app::Application &ctrl); + void StartAnimation(app::State &ctrl); + void StopAnimation(); - void Draw(SDL_Surface *dest, const geometry::Vector &position) const; + void Draw(SDL_Surface *dest, const math::Vector &position) const; private: int GetRow(int index) const { return index / cols; } int GetCol(int index) const { return index % cols; } + void DrawCursor(SDL_Surface *, const math::Vector &) const; + void DrawSelectedCursor(SDL_Surface *, const math::Vector &) const; + private: struct Entry { Entry(const char *title, const T &value, bool enabled = true, const Sprite *icon = 0, int number = 0, const char *additionalText = 0) @@ -114,13 +137,17 @@ private: T value; bool enabled; }; + AnimationRunner animation; + AnimationRunner selectedAnimation; std::vector entries; int selected; + int secondarySelection; int topRow; enum State { STATE_INACTIVE, STATE_ACTIVE, STATE_SELECTED, + STATE_DUAL, }; State state; @@ -131,6 +158,7 @@ template Menu::Menu() : MenuProperties() , selected(0) +, secondarySelection(0) , topRow(0) , state(STATE_ACTIVE) { @@ -139,7 +167,10 @@ Menu::Menu() template Menu::Menu(const MenuProperties &p) : MenuProperties(p) +, animation(cursorAnimation) +, selectedAnimation(selectedCursorAnimation) , selected(0) +, secondarySelection(0) , topRow(0) , state(STATE_ACTIVE) { @@ -219,61 +250,123 @@ void Menu::SelectIndex(int index) { template -void Menu::Draw(SDL_Surface *dest, const geometry::Vector &position) const { +void Menu::StartAnimation(app::Application &ctrl) { + if (cursorAnimation) { + animation.Start(ctrl); + } + if (selectedCursorAnimation) { + selectedAnimation.Start(ctrl); + } +} + +template +void Menu::StartAnimation(app::State &ctrl) { + if (cursorAnimation) { + animation.Start(ctrl); + } + if (selectedCursorAnimation) { + selectedAnimation.Start(ctrl); + } +} + +template +void Menu::StopAnimation() { + animation.Stop(); + selectedAnimation.Stop(); +} + + +template +void Menu::Draw(SDL_Surface *dest, const math::Vector &position) const { int start(topRow * cols); int slots(rows * cols); int items(entries.size() - start); int end(start + (items < slots ? items : slots)); for (int i(0), count(end - start); i < count; ++i) { if (!entries[start + i].title) continue; - geometry::Vector iconOffset( + math::Vector iconOffset( (i % cols) * (ColWidth() + colGap), (i / cols) * RowHeight()); - // Third column hack! - // This fixes the position of the "DROP" item in the inventory menu. - if (i % cols == 2) { - iconOffset += geometry::Vector(font->CharWidth(), 0); + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && i % cols == 2) { + iconOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); } if (entries[start + i].icon) { entries[start + i].icon->Draw(dest, position + iconOffset); } - geometry::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); + math::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); const Font *usedFont(entries[start + i].enabled ? font : disabledFont); usedFont->DrawString(entries[start + i].title, dest, position + textOffset, charsPerEntry); - textOffset += geometry::Vector(charsPerEntry * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerEntry * usedFont->CharWidth(), 0); if (charsPerAdditionalText) { - textOffset += geometry::Vector(additionalTextGap, 0); + textOffset += math::Vector(additionalTextGap, 0); if (entries[start + i].additionalText) { usedFont->DrawString(entries[start + i].additionalText, dest, position + textOffset, charsPerAdditionalText); } - textOffset += geometry::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); } if (charsPerNumber) { usedFont->DrawChar(delimiter, dest, position + textOffset); - textOffset += geometry::Vector(usedFont->CharWidth(), 0); + textOffset += math::Vector(usedFont->CharWidth(), 0); usedFont->DrawNumber(entries[start + i].number, dest, position + textOffset, charsPerNumber); } } - geometry::Vector cursorOffset( + math::Vector cursorOffset( (selected % cols) * (ColWidth() + colGap) - cursor->Width(), ((selected - start) / cols) * RowHeight()); + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && selected % cols == 2) { + cursorOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); + } switch (state) { case STATE_INACTIVE: break; case STATE_ACTIVE: - cursor->Draw(dest, position + cursorOffset); + DrawCursor(dest, position + cursorOffset); break; case STATE_SELECTED: - selectedCursor->Draw(dest, position + cursorOffset); + DrawSelectedCursor(dest, position + cursorOffset); + break; + case STATE_DUAL: + DrawCursor(dest, position + cursorOffset + - math::Vector(selectedCursor->Width(), 0)); + if (secondarySelection >= start && secondarySelection <= end) { + math::Vector secondaryOffset( + (secondarySelection % cols) * (ColWidth() + colGap) - cursor->Width(), + ((secondarySelection - start) / cols) * RowHeight()); + DrawSelectedCursor(dest, position + secondaryOffset); + } break; } } +template +void Menu::DrawCursor( + SDL_Surface *dest, + const math::Vector &position) const { + if (animation.Running()) { + animation.Draw(dest, position); + } else { + cursor->Draw(dest, position); + } +} + +template +void Menu::DrawSelectedCursor( + SDL_Surface *dest, + const math::Vector &position) const { + if (selectedAnimation.Running()) { + selectedAnimation.Draw(dest, position); + } else { + selectedCursor->Draw(dest, position); + } +} + } -#endif /* GRAPHICS_MENU_H_ */ +#endif