X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FMenu.h;h=ac986466c8be2408b87542d54b837c00f2294dc1;hb=092a2dd175a4001a495c84ee85211734fb928c83;hp=c879cc979556f9b9c1d94d60f7552f5cf338d36e;hpb=1162be37102b24df11f469495c0184f3f9a26ba0;p=l2e.git diff --git a/src/graphics/Menu.h b/src/graphics/Menu.h index c879cc9..ac98646 100644 --- a/src/graphics/Menu.h +++ b/src/graphics/Menu.h @@ -1,35 +1,67 @@ -/* - * Menu.h - * - * Created on: Aug 8, 2012 - * Author: holy - */ - #ifndef GRAPHICS_MENU_H_ #define GRAPHICS_MENU_H_ #include "Font.h" #include "Sprite.h" -#include "../geometry/operators.h" -#include "../geometry/Point.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" +#include #include #include namespace graphics { -class Sprite; +struct MenuProperties { + static const int TYPE_ID = 407; + + const Font *font; + const Font *disabledFont; + const Sprite *cursor; + const Sprite *selectedCursor; + int charsPerEntry; + int rows; + int rowGap; + int iconSpace; + int cols; + int colGap; + int charsPerNumber; + int charsPerAdditionalText; + int additionalTextGap; + int thirdColumnHack; + char delimiter; + bool wrapX; + bool wrapY; + + MenuProperties() + : font(0), disabledFont(0), cursor(0), selectedCursor(0) + , charsPerEntry(0), rows(1), rowGap(0) + , iconSpace(0), cols(1), colGap(0) + , charsPerNumber(0), charsPerAdditionalText(0) + , additionalTextGap(0), thirdColumnHack(0), delimiter(':') + , wrapX(false), wrapY(false) { } + + static void CreateTypeDescription(); + static void Construct(void *); + +}; -// TODO: animation when top row changes template -class Menu { +class Menu +: private MenuProperties { public: Menu(); - Menu(const Font *font, const Font *disabledFont, const Sprite *cursor, int charsPerEntry, int rows, int rowGap = 0, int iconSpace = 0, int cols = 1, int colGap = 0, int charsPerNumber = 0, char delimiter = ':', int charsPerAdditionalText = 0, int additionalTextGap = 0); + Menu(const MenuProperties &); public: + void SetInactive() { state = STATE_INACTIVE; } + void SetActive() { state = STATE_ACTIVE; } + void SetSelected() { state = STATE_SELECTED; } + void SetDualSelection() { state = STATE_DUAL; secondarySelection = selected; } + bool IsActive() const { return state == STATE_ACTIVE; } + bool HasSelected() const { return state == STATE_SELECTED; } + bool InDualMode() const { return state == STATE_DUAL; } + int Width() const; int Height() const; int ColWidth() const; @@ -42,12 +74,22 @@ public: int SelectedNumber() const { return entries[selected].number; } bool SelectedIsEnabled() const { return entries[selected].enabled; } + T &SecondarySelection() { return entries[secondarySelection].value; } + const T &SecondarySelection() const { return entries[secondarySelection].value; } + const char *SecondaryTitle() const { return entries[secondarySelection].title; } + int SecondaryNumber() const { return entries[secondarySelection].number; } + bool SecondaryIsEnabled() const { return entries[secondarySelection].enabled; } + + void SwapSelected() { SwapEntriesAt(selected, secondarySelection); } + void SwapEntriesAt(int lhs, int rhs) { std::swap(entries[lhs], entries[rhs]); } + void NextItem(); void PreviousItem(); void NextRow(); void PreviousRow(); void SelectIndex(int index); int SelectedIndex() const { return selected; } + int SecondaryIndex() const { return secondarySelection; } bool IsSelected(int index) const { return index == selected; } int EntryCount() const { return entries.size(); } @@ -60,8 +102,9 @@ public: void Enable(int index) { entries[index].enabled = true; } void Reserve(int n) { entries.reserve(n); } void Clear() { entries.clear(); } + void ClearEntry(int at) { entries[at] = Entry(0, T(), false); } - void Draw(SDL_Surface *dest, const geometry::Point &position) const; + void Draw(SDL_Surface *dest, const math::Vector &position) const; private: int GetRow(int index) const { return index / cols; } @@ -78,63 +121,38 @@ private: T value; bool enabled; }; - const Font *font; - const Font *disabledFont; - const Sprite *cursor; std::vector entries; - int charsPerEntry; - int rows; - int rowGap; - int iconSpace; - int cols; - int colGap; int selected; + int secondarySelection; int topRow; - int charsPerNumber; - int charsPerAdditionalText; - int additionalTextGap; - char delimiter; + enum State { + STATE_INACTIVE, + STATE_ACTIVE, + STATE_SELECTED, + STATE_DUAL, + }; + State state; }; template Menu::Menu() -: font(0) -, disabledFont(0) -, cursor(0) -, charsPerEntry(0) -, rows(0) -, rowGap(0) -, iconSpace(0) -, cols(0) -, colGap(0) +: MenuProperties() , selected(0) +, secondarySelection(0) , topRow(0) -, charsPerNumber(0) -, charsPerAdditionalText(0) -, additionalTextGap(0) -, delimiter(':') { +, state(STATE_ACTIVE) { } template -Menu::Menu(const Font *font, const Font *disabledFont, const Sprite *cursor, int charsPerEntry, int rows, int rowGap, int iconSpace, int cols, int colGap, int charsPerNumber, char delimiter, int charsPerAdditionalText, int additionalTextGap) -: font(font) -, disabledFont(disabledFont ? disabledFont : font) -, cursor(cursor) -, charsPerEntry(charsPerEntry) -, rows(rows) -, rowGap(rowGap) -, iconSpace(iconSpace) -, cols(cols) -, colGap(colGap) +Menu::Menu(const MenuProperties &p) +: MenuProperties(p) , selected(0) +, secondarySelection(0) , topRow(0) -, charsPerNumber(charsPerNumber) -, charsPerAdditionalText(charsPerAdditionalText) -, additionalTextGap(additionalTextGap) -, delimiter(delimiter) { +, state(STATE_ACTIVE) { } @@ -165,22 +183,38 @@ int Menu::Height() const { template void Menu::NextItem() { - SelectIndex(selected + 1); + int index(selected + 1); + if (wrapX && index % cols == 0) { + index -= cols; + } + SelectIndex(index); } template void Menu::PreviousItem() { - SelectIndex(selected - 1); + int index(selected - 1); + if (wrapX && selected % cols == 0) { + index += cols; + } + SelectIndex(index); } template void Menu::NextRow() { - SelectIndex(selected + cols); + int index(selected + cols); + if (wrapY && index >= int(entries.size())) { + index -= entries.size(); + } + SelectIndex(index); } template void Menu::PreviousRow() { - SelectIndex(selected - cols); + int index(selected - cols); + if (wrapY && index < 0) { + index += entries.size(); + } + SelectIndex(index); } template @@ -196,43 +230,72 @@ void Menu::SelectIndex(int index) { template -void Menu::Draw(SDL_Surface *dest, const geometry::Point &position) const { +void Menu::Draw(SDL_Surface *dest, const math::Vector &position) const { int start(topRow * cols); int slots(rows * cols); int items(entries.size() - start); int end(start + (items < slots ? items : slots)); for (int i(0), count(end - start); i < count; ++i) { if (!entries[start + i].title) continue; - geometry::Vector iconOffset( + math::Vector iconOffset( (i % cols) * (ColWidth() + colGap), (i / cols) * RowHeight()); + + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && i % cols == 2) { + iconOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); + } + if (entries[start + i].icon) { entries[start + i].icon->Draw(dest, position + iconOffset); } - geometry::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); + math::Vector textOffset(iconOffset.X() + iconSpace, iconOffset.Y()); const Font *usedFont(entries[start + i].enabled ? font : disabledFont); usedFont->DrawString(entries[start + i].title, dest, position + textOffset, charsPerEntry); - textOffset += geometry::Vector(charsPerEntry * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerEntry * usedFont->CharWidth(), 0); if (charsPerAdditionalText) { - textOffset += geometry::Vector(additionalTextGap, 0); + textOffset += math::Vector(additionalTextGap, 0); if (entries[start + i].additionalText) { usedFont->DrawString(entries[start + i].additionalText, dest, position + textOffset, charsPerAdditionalText); } - textOffset += geometry::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); + textOffset += math::Vector(charsPerAdditionalText * usedFont->CharWidth(), 0); } if (charsPerNumber) { usedFont->DrawChar(delimiter, dest, position + textOffset); - textOffset += geometry::Vector(usedFont->CharWidth(), 0); - usedFont->DrawNumber(entries[start + i].number, dest, position + textOffset); + textOffset += math::Vector(usedFont->CharWidth(), 0); + usedFont->DrawNumber(entries[start + i].number, dest, position + textOffset, charsPerNumber); } } - geometry::Vector cursorOffset( + math::Vector cursorOffset( (selected % cols) * (ColWidth() + colGap) - cursor->Width(), ((selected - start) / cols) * RowHeight()); - cursor->Draw(dest, position + cursorOffset); + // This fixes the position of the third column of the inventory and capsule menus. + if (thirdColumnHack && selected % cols == 2) { + cursorOffset += math::Vector(font->CharWidth() * thirdColumnHack, 0); + } + switch (state) { + case STATE_INACTIVE: + break; + case STATE_ACTIVE: + cursor->Draw(dest, position + cursorOffset); + break; + case STATE_SELECTED: + selectedCursor->Draw(dest, position + cursorOffset); + break; + case STATE_DUAL: + cursor->Draw(dest, position + cursorOffset + - math::Vector(selectedCursor->Width(), 0)); + if (secondarySelection >= start && secondarySelection <= end) { + math::Vector secondaryOffset( + (secondarySelection % cols) * (ColWidth() + colGap) - cursor->Width(), + ((secondarySelection - start) / cols) * RowHeight()); + selectedCursor->Draw(dest, position + secondaryOffset); + } + break; + } } }