X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FSprite.cpp;h=1b858308b46d0f47f3c536a3f0baa5aea7734b49;hb=a3ba4dc677ad7c92eeb78b20b642241563605c9d;hp=e83486e9fe2d4d17baa1b1d53c0f88be322e3d69;hpb=edfc8aae94284af20df348a23b48afeb5971a230;p=l2e.git diff --git a/src/graphics/Sprite.cpp b/src/graphics/Sprite.cpp index e83486e..1b85830 100644 --- a/src/graphics/Sprite.cpp +++ b/src/graphics/Sprite.cpp @@ -1,16 +1,11 @@ -/* - * Sprite.cpp - * - * Created on: Aug 5, 2012 - * Author: holy - */ - #include "Sprite.h" +#include "../loader/Interpreter.h" #include "../loader/TypeDescription.h" -using geometry::Vector; +using math::Vector; using loader::FieldDescription; +using loader::Interpreter; using loader::TypeDescription; namespace graphics { @@ -43,16 +38,21 @@ void Sprite::Draw(SDL_Surface *dest, const Vector &position, int col, int r void Sprite::CreateTypeDescription() { Sprite s; - TypeDescription &td(TypeDescription::CreateOrGet("Sprite")); + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Sprite")); + td.SetDescription( + "An image + a size and offset.\n" + "The resulting section or a section offset by a multiple of its size can be drawn."); + td.SetConstructor(&Construct); td.SetSize(sizeof(Sprite)); - int imageId(TypeDescription::GetTypeId("Image")); - int vectorId(TypeDescription::GetTypeId("Vector")); + td.AddField("image", FieldDescription(((char *)&s.surface) - ((char *)&s), Interpreter::IMAGE_ID).SetReferenced().SetDescription("the image to cut this sprite from")); + td.AddField("size", FieldDescription(((char *)&s.size) - ((char *)&s), Interpreter::VECTOR_ID).SetDescription("dimensions of the sprite")); + td.AddField("offset", FieldDescription(((char *)&s.offset) - ((char *)&s), Interpreter::VECTOR_ID).SetDescription("offset into the image, top-left corner of the sprite's (0,0) clip")); +} - td.AddField("image", FieldDescription(((char *)&s.surface) - ((char *)&s), imageId, true)); - td.AddField("size", FieldDescription(((char *)&s.size) - ((char *)&s), vectorId, false)); - td.AddField("offset", FieldDescription(((char *)&s.offset) - ((char *)&s), vectorId, false)); +void Sprite::Construct(void *data) { + new (data) Sprite; } }