X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FSprite.cpp;h=5b50096696c4afb6b46105379cd983b9cbe9c306;hb=7651db1476453d8d4162e8708265a36c1a3c0441;hp=2495cadd86c101092131e9757b8261ee92c1fe1e;hpb=4bc70f5311dcbcca4e6b9e852bbcb19602f50eeb;p=l2e.git diff --git a/src/graphics/Sprite.cpp b/src/graphics/Sprite.cpp index 2495cad..5b50096 100644 --- a/src/graphics/Sprite.cpp +++ b/src/graphics/Sprite.cpp @@ -7,10 +7,12 @@ #include "Sprite.h" +#include "../loader/Interpreter.h" #include "../loader/TypeDescription.h" using geometry::Vector; using loader::FieldDescription; +using loader::Interpreter; using loader::TypeDescription; namespace graphics { @@ -44,19 +46,16 @@ void Sprite::Draw(SDL_Surface *dest, const Vector &position, int col, int r void Sprite::CreateTypeDescription() { Sprite s; - int imageId(TypeDescription::GetTypeId("Image")); - int vectorId(TypeDescription::GetTypeId("Vector")); - - TypeDescription &td(TypeDescription::CreateOrGet("Sprite")); + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Sprite")); td.SetDescription( "An image + a size and offset.\n" "The resulting section or a section offset by a multiple of its size can be drawn."); td.SetConstructor(&Construct); td.SetSize(sizeof(Sprite)); - td.AddField("image", FieldDescription(((char *)&s.surface) - ((char *)&s), imageId).SetReferenced().SetDescription("the image to cut this sprite from")); - td.AddField("size", FieldDescription(((char *)&s.size) - ((char *)&s), vectorId).SetDescription("dimensions of the sprite")); - td.AddField("offset", FieldDescription(((char *)&s.offset) - ((char *)&s), vectorId).SetDescription("offset into the image, top-left corner of the sprite's (0,0) clip")); + td.AddField("image", FieldDescription(((char *)&s.surface) - ((char *)&s), Interpreter::IMAGE_ID).SetReferenced().SetDescription("the image to cut this sprite from")); + td.AddField("size", FieldDescription(((char *)&s.size) - ((char *)&s), Interpreter::VECTOR_ID).SetDescription("dimensions of the sprite")); + td.AddField("offset", FieldDescription(((char *)&s.offset) - ((char *)&s), Interpreter::VECTOR_ID).SetDescription("offset into the image, top-left corner of the sprite's (0,0) clip")); } void Sprite::Construct(void *data) {