X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FSprite.h;h=5fa4191ad5021f7b7ce097b0942b941f292fe6cc;hb=4309d259becd96ead792678257e910c03a6b4a3d;hp=f6f3b7b566d58cfa969d973767353c39cfea8b7e;hpb=d20fa78a0dcbc95a69bb6077d2081d42b74a2d1a;p=l2e.git diff --git a/src/graphics/Sprite.h b/src/graphics/Sprite.h index f6f3b7b..5fa4191 100644 --- a/src/graphics/Sprite.h +++ b/src/graphics/Sprite.h @@ -1,14 +1,7 @@ -/* - * Sprite.h - * - * Created on: Aug 5, 2012 - * Author: holy - */ - #ifndef GRAPHICS_SPRITE_H_ #define GRAPHICS_SPRITE_H_ -#include "../geometry/Vector.h" +#include "../math/Vector.h" #include @@ -17,33 +10,45 @@ namespace graphics { class Sprite { public: + static const int TYPE_ID = 409; + +public: + Sprite() : surface(0), size(64, 64), offset() { } Sprite(SDL_Surface *s, int width, int height, int xOffset = 0, int yOffset = 0) : surface(s), size(width, height), offset(xOffset, yOffset) { } public: int Width() const { return size.X(); } int Height() const { return size.Y(); } - const geometry::Vector &Size() const { return size; } - void Draw(SDL_Surface *dest, const geometry::Vector &position, int col = 0, int row = 0) const; - void DrawTopRight(SDL_Surface *dest, const geometry::Vector &position, int col = 0, int row = 0) const { - geometry::Vector offset(-Width(), 0); + const math::Vector &Size() const { return size; } + void Draw(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const; + void DrawTopRight(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width(), 0); Draw(dest, position + offset, col, row); } - void DrawCenter(SDL_Surface *dest, const geometry::Vector &position, int col = 0, int row = 0) const { + void DrawCenter(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { Draw(dest, position - (Size() / 2), col, row); } - void DrawCenterBottom(SDL_Surface *dest, const geometry::Vector &position, int col = 0, int row = 0) const { - geometry::Vector offset(-Width() / 2, -Height()); + void DrawCenterBottom(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width() / 2, -Height()); Draw(dest, position + offset, col, row); } +public: + void SetSurface(SDL_Surface *s) { surface = s; } + void SetSize(const math::Vector &s) { size = s; } + void SetOffset(const math::Vector &o) { offset = o; } + + static void CreateTypeDescription(); + static void Construct(void *); + private: SDL_Surface *surface; - geometry::Vector size; - geometry::Vector offset; + math::Vector size; + math::Vector offset; }; } -#endif /* GRAPHICS_SPRITE_H_ */ +#endif