X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FSprite.h;h=5fa4191ad5021f7b7ce097b0942b941f292fe6cc;hb=5cca794c5b6549b7750c88b5c2217d659fa963dd;hp=202b96f3f5a05e2a2eb95ffc2f03b1f8d8c9a08d;hpb=cccda573516f3bce30efbaba3fc20e4148d3cdc8;p=l2e.git diff --git a/src/graphics/Sprite.h b/src/graphics/Sprite.h index 202b96f..5fa4191 100644 --- a/src/graphics/Sprite.h +++ b/src/graphics/Sprite.h @@ -1,14 +1,7 @@ -/* - * Sprite.h - * - * Created on: Aug 5, 2012 - * Author: holy - */ - #ifndef GRAPHICS_SPRITE_H_ #define GRAPHICS_SPRITE_H_ -#include "../geometry/Point.h" +#include "../math/Vector.h" #include @@ -17,29 +10,45 @@ namespace graphics { class Sprite { public: + static const int TYPE_ID = 409; + +public: + Sprite() : surface(0), size(64, 64), offset() { } Sprite(SDL_Surface *s, int width, int height, int xOffset = 0, int yOffset = 0) - : surface(s), width(width), height(height), xOffset(xOffset), yOffset(yOffset) { } + : surface(s), size(width, height), offset(xOffset, yOffset) { } public: - int Width() const { return width; } - int Height() const { return height; } - void Draw(SDL_Surface *dest, geometry::Point position, int col = 0, int row = 0) const; - void DrawCenterBottom(SDL_Surface *dest, geometry::Point position, int col = 0, int row = 0) const { - geometry::Point translated( - position.X() - (Width() / 2), - position.Y() - Height()); - Draw(dest, translated, col, row); + int Width() const { return size.X(); } + int Height() const { return size.Y(); } + const math::Vector &Size() const { return size; } + void Draw(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const; + void DrawTopRight(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width(), 0); + Draw(dest, position + offset, col, row); + } + void DrawCenter(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + Draw(dest, position - (Size() / 2), col, row); } + void DrawCenterBottom(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width() / 2, -Height()); + Draw(dest, position + offset, col, row); + } + +public: + void SetSurface(SDL_Surface *s) { surface = s; } + void SetSize(const math::Vector &s) { size = s; } + void SetOffset(const math::Vector &o) { offset = o; } + + static void CreateTypeDescription(); + static void Construct(void *); private: SDL_Surface *surface; - int width; - int height; - int xOffset; - int yOffset; + math::Vector size; + math::Vector offset; }; } -#endif /* GRAPHICS_SPRITE_H_ */ +#endif