X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2FSprite.h;h=8aa52085a6e30bda486a489ec0e9cb2c0cf45b38;hb=a3ba4dc677ad7c92eeb78b20b642241563605c9d;hp=4a99af421232e6638e71534944aa1d47ba23fdcd;hpb=c61de0e168aa0ff5d5f1e429302d1cb2160ac1e4;p=l2e.git diff --git a/src/graphics/Sprite.h b/src/graphics/Sprite.h index 4a99af4..8aa5208 100644 --- a/src/graphics/Sprite.h +++ b/src/graphics/Sprite.h @@ -1,16 +1,7 @@ -/* - * Sprite.h - * - * Created on: Aug 5, 2012 - * Author: holy - */ - #ifndef GRAPHICS_SPRITE_H_ #define GRAPHICS_SPRITE_H_ -#include "../geometry/operators.h" -#include "../geometry/Point.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" #include @@ -19,28 +10,42 @@ namespace graphics { class Sprite { public: + static const int TYPE_ID = 409; + +public: + Sprite() : surface(0), size(64, 64), offset() { } Sprite(SDL_Surface *s, int width, int height, int xOffset = 0, int yOffset = 0) - : surface(s), width(width), height(height), xOffset(xOffset), yOffset(yOffset) { } + : surface(s), size(width, height), offset(xOffset, yOffset) { } public: - int Width() const { return width; } - int Height() const { return height; } - void Draw(SDL_Surface *dest, geometry::Point position, int col = 0, int row = 0) const; - void DrawCenter(SDL_Surface *dest, geometry::Point position, int col = 0, int row = 0) const { - geometry::Vector offset(-Width() / 2, -Height() / 2); + int Width() const { return size.X(); } + int Height() const { return size.Y(); } + const math::Vector &Size() const { return size; } + void Draw(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const; + void DrawTopRight(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width(), 0); Draw(dest, position + offset, col, row); } - void DrawCenterBottom(SDL_Surface *dest, geometry::Point position, int col = 0, int row = 0) const { - geometry::Vector offset(-Width() / 2, -Height()); + void DrawCenter(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + Draw(dest, position - (Size() / 2), col, row); + } + void DrawCenterBottom(SDL_Surface *dest, const math::Vector &position, int col = 0, int row = 0) const { + math::Vector offset(-Width() / 2, -Height()); Draw(dest, position + offset, col, row); } +public: + void SetSurface(SDL_Surface *s) { surface = s; } + void SetSize(const math::Vector &s) { size = s; } + void SetOffset(const math::Vector &o) { offset = o; } + + static void CreateTypeDescription(); + static void Construct(void *); + private: SDL_Surface *surface; - int width; - int height; - int xOffset; - int yOffset; + math::Vector size; + math::Vector offset; };