X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fgraphics%2Fviewport.cpp;h=a3189314f2e58f7bf4ceec2585c61d4b0882e629;hb=ea55fc457b7d0068225af447da4a5c5489ccd239;hp=c3727738861648a914b97021f36305b6698a7bdd;hpb=ffda75aa10f772b706c2466e96a2250c89f05120;p=blobs.git diff --git a/src/graphics/viewport.cpp b/src/graphics/viewport.cpp index c372773..a318931 100644 --- a/src/graphics/viewport.cpp +++ b/src/graphics/viewport.cpp @@ -8,8 +8,6 @@ #include #include -#include -#include #include @@ -60,33 +58,8 @@ Camera &Camera::Reference(const world::Body &r) noexcept { return *this; } -Camera &Camera::Orbital(const glm::vec3 &pos) noexcept { - track_orient = false; - view = glm::lookAt(pos, glm::vec3(0.0f), glm::vec3(0.0f, 1.0f, 0.0f)); - return *this; -} - -Camera &Camera::Radial(const creature::Creature &c, double distance, const glm::dvec3 &angle) { - const creature::Situation &s = c.GetSituation(); - glm::dvec3 pos(s.Position()); - glm::dvec3 up(0.0); - glm::dvec3 dir(0.0, 0.0, -distance); - if (s.OnSurface()) { - Reference(s.GetPlanet()); - track_orient = true; - up = s.GetPlanet().NormalAt(s.Position()); - glm::dvec3 ref(glm::normalize(glm::cross(up, glm::dvec3(up.z, up.x, up.y)))); - dir = - glm::dmat3(ref, up, glm::cross(ref, up)) - * glm::dmat3(glm::eulerAngleYX(-angle.y, -angle.x)) - * dir; - } else { - up.y = 1.0; - dir = glm::dmat3(glm::eulerAngleYX(-angle.y, -angle.x)) * dir; - } - pos += up * (c.Size() * 0.5); - up = glm::rotate(up, angle.z, glm::normalize(-dir)); - view = glm::lookAt(pos - dir, pos, up); +Camera &Camera::LookAt(const glm::vec3 &pos, const glm::vec3 &tgt, const glm::vec3 &up) noexcept { + view = glm::lookAt(pos, tgt, up); return *this; } @@ -108,6 +81,12 @@ glm::mat4 Camera::Model(const world::Body &b) const noexcept { } } +glm::mat4 Camera::Universe() const noexcept { + return glm::mat4(track_orient + ? ref->InverseTransform() * ref->ToUniverse() + : ref->ToUniverse()); +} + void Camera::UpdateProjection() noexcept { projection = glm::infinitePerspective(fov, aspect, near); }