X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Finterface.cpp;h=00c291df605e7b799c820947ed09d5ca58ff439b;hb=d242294d15e7465f915d4c79ce563a557afc74d8;hp=f20903bd0a2c5acec54f7d2bd5904c66e160c02f;hpb=c3c5045f06327db2a3c97eae77a072bc06677286;p=blank.git diff --git a/src/interface.cpp b/src/interface.cpp index f20903b..00c291d 100644 --- a/src/interface.cpp +++ b/src/interface.cpp @@ -3,8 +3,10 @@ #include "geometry.hpp" #include "world.hpp" +#include #include #include +#include namespace blank { @@ -12,7 +14,7 @@ namespace blank { Interface::Interface(World &world) : world(world) , ctrl(world.Player()) -, hud() +, hud(world.BlockTypes()) , aim_chunk(nullptr) , aim_block(0) , aim_normal() @@ -30,7 +32,7 @@ Interface::Interface(World &world) , up(false) , down(false) { hud.Viewport(960, 600); - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } @@ -48,17 +50,71 @@ void Interface::Handle(const SDL_KeyboardEvent &event) { case SDLK_d: right = event.state == SDL_PRESSED; break; - case SDLK_q: case SDLK_SPACE: up = event.state == SDL_PRESSED; break; - case SDLK_e: case SDLK_LSHIFT: down = event.state == SDL_PRESSED; break; + + case SDLK_q: + if (event.state == SDL_PRESSED) { + FaceBlock(); + } + break; + case SDLK_e: + if (event.state == SDL_PRESSED) { + TurnBlock(); + } + break; + + case SDLK_b: + if (event.state == SDL_PRESSED) { + PrintBlockInfo(); + } + case SDLK_p: + if (event.state == SDL_PRESSED) { + PrintSelectionInfo(); + } + } +} + +void Interface::FaceBlock() { + selection.SetFace(Block::Face((selection.GetFace() + 1) % Block::FACE_COUNT)); + hud.Display(selection); +} + +void Interface::TurnBlock() { + selection.SetTurn(Block::Turn((selection.GetTurn() + 1) % Block::TURN_COUNT)); + hud.Display(selection); +} + +void Interface::PrintBlockInfo() { + std::cout << std::endl; + if (!aim_chunk) { + std::cout << "not looking at any block" << std::endl; + return; } + std::cout << "looking at block " << aim_block + << " " << Chunk::ToCoords(aim_block) + << " of chunk " << aim_chunk->Position() + << std::endl; + Print(aim_chunk->BlockAt(aim_block)); } +void Interface::PrintSelectionInfo() { + std::cout << std::endl; + Print(selection); +} + +void Interface::Print(const Block &block) { + std::cout << "type: " << block.type + << ", face: " << block.GetFace() + << ", turn: " << block.GetTurn() + << std::endl; +} + + void Interface::Handle(const SDL_MouseMotionEvent &event) { ctrl.RotateYaw(event.xrel * yaw_sensitivity); ctrl.RotatePitch(event.yrel * pitch_sensitivity); @@ -79,7 +135,7 @@ void Interface::Handle(const SDL_MouseButtonEvent &event) { void Interface::PickBlock() { if (!aim_chunk) return; selection = aim_chunk->BlockAt(aim_block); - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::PlaceBlock() { @@ -114,7 +170,7 @@ void Interface::SelectNext() { if (size_t(selection.type) >= world.BlockTypes().Size()) { selection.type = 1; } - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::SelectPrevious() { @@ -122,7 +178,7 @@ void Interface::SelectPrevious() { if (selection.type <= 0) { selection.type = world.BlockTypes().Size() - 1; } - hud.Display(*world.BlockTypes()[selection.type]); + hud.Display(selection); } void Interface::Handle(const SDL_WindowEvent &event) {