X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Floader%2FInterpreter.cpp;h=fcfe473eaad533b69210a914ebd66d9710873704;hb=d5959073b2c413ba1bd6f3d14bc8bcf59304e488;hp=268fab9379954f35cad3e5abdaa99fa6578215ac;hpb=107b78b720db69ad402c09c0b1d9beb3b88a1952;p=l2e.git diff --git a/src/loader/Interpreter.cpp b/src/loader/Interpreter.cpp index 268fab9..fcfe473 100644 --- a/src/loader/Interpreter.cpp +++ b/src/loader/Interpreter.cpp @@ -8,75 +8,1240 @@ #include "Interpreter.h" #include "ParsedSource.h" +#include "../battle/Hero.h" #include "../battle/Monster.h" +#include "../battle/PartyLayout.h" +#include "../battle/Resources.h" +#include "../common/Ikari.h" +#include "../common/Item.h" +#include "../common/Spell.h" +#include "../common/TargetingMode.h" +#include "../graphics/ComplexAnimation.h" +#include "../graphics/Font.h" +#include "../graphics/Frame.h" +#include "../graphics/Gauge.h" +#include "../graphics/Menu.h" +#include "../graphics/SimpleAnimation.h" +#include "../graphics/Sprite.h" +#include +#include +#include + +using battle::Hero; using battle::Monster; +using battle::PartyLayout; +using battle::Stats; +using common::Ikari; +using common::Item; +using common::Spell; +using common::TargetingMode; +using graphics::Animation; +using graphics::Color; +using graphics::Font; +using graphics::Frame; +using graphics::Gauge; +using graphics::ComplexAnimation; +using graphics::SimpleAnimation; +using graphics::Sprite; +using geometry::Vector; +using std::make_pair; using std::map; using std::set; using std::string; +using std::vector; namespace loader { -void Interpreter::ReadSource() { - for (set::const_iterator i(source.Exports().begin()), end(source.Exports().end()); i != end; ++i) { - const Definition &dfn(source.GetDefinition(*i)); - if (dfn.HasLiteralValue()) { - ReadLiteral(dfn); +Interpreter::~Interpreter() { + for (vector::const_iterator i(battleResources.begin()), end(battleResources.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(complexAnimations.begin()), end(complexAnimations.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(fonts.begin()), end(fonts.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(frames.begin()), end(frames.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(gauges.begin()), end(gauges.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(heroes.begin()), end(heroes.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(ikaris.begin()), end(ikaris.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(images.begin()), end(images.end()); i != end; ++i) { + SDL_FreeSurface(*i); + } + for (vector::const_iterator i(items.begin()), end(items.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(menuProperties.begin()), end(menuProperties.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(monsters.begin()), end(monsters.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(partyLayouts.begin()), end(partyLayouts.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(simpleAnimations.begin()), end(simpleAnimations.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(spells.begin()), end(spells.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(sprites.begin()), end(sprites.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(strings.begin()), end(strings.end()); i != end; ++i) { + delete *i; + } + for (vector::const_iterator i(targetingModes.begin()), end(targetingModes.end()); i != end; ++i) { + delete *i; + } +} + + +Animation *Interpreter::GetAnimation(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == COMPLEX_ANIMATION) { + return complexAnimations[i->second.index]; + } else if (i->second.type == SIMPLE_ANIMATION) { + return simpleAnimations[i->second.index]; } else { - ReadObject(dfn); + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Animation"); + } + } else { + throw Error("access to undefined Animation " + name); + } +} + +battle::Resources *Interpreter::GetBattleResources(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == BATTLE_RESOURCES) { + return battleResources[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to BattleResources"); + } + } else { + throw Error("access to undefined BattleResources " + name); + } +} + +bool Interpreter::GetBoolean(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == BOOLEAN) { + return booleans[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Boolean"); + } + } else { + throw Error("access to undefined Boolean " + name); + } +} + +const Color &Interpreter::GetColor(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == COLOR) { + return colors[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Color"); + } + } else { + throw Error("access to undefined Color " + name); + } +} + +Font *Interpreter::GetFont(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == FONT) { + return fonts[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Font"); + } + } else { + throw Error("access to undefined Font " + name); + } +} + +Frame *Interpreter::GetFrame(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == FRAME) { + return frames[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Frame"); + } + } else { + throw Error("access to undefined Frame " + name); + } +} + +Gauge *Interpreter::GetGauge(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == GAUGE) { + return gauges[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Gauge"); + } + } else { + throw Error("access to undefined Gauge " + name); + } +} + +Hero *Interpreter::GetHero(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == HERO) { + return heroes[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Hero"); + } + } else { + throw Error("access to undefined Hero " + name); + } +} + +Ikari *Interpreter::GetIkari(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == IKARI) { + return ikaris[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Ikari"); + } + } else { + throw Error("access to undefined Ikari " + name); + } +} + +Item *Interpreter::GetItem(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == ITEM) { + return items[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Item"); + } + } else { + throw Error("access to undefined Item " + name); + } +} + +graphics::MenuProperties *Interpreter::GetMenuProperties(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == MENU_PROPERTIES) { + return menuProperties[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to MenuProperties"); + } + } else { + throw Error("access to undefined MenuProperties " + name); + } +} + +Monster *Interpreter::GetMonster(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == MONSTER) { + return monsters[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Monster"); + } + } else { + throw Error("access to undefined Monster " + name); + } +} + +int Interpreter::GetNumber(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == NUMBER) { + return numbers[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Number"); + } + } else { + throw Error("access to undefined Number " + name); + } +} + +PartyLayout *Interpreter::GetPartyLayout(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == PARTY_LAYOUT) { + return partyLayouts[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to PartyLayout"); + } + } else { + throw Error("access to undefined PartyLayout " + name); + } +} + +const char *Interpreter::GetPath(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == PATH) { + return strings[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Path"); + } + } else { + throw Error("access to undefined Path " + name); + } +} + +Spell *Interpreter::GetSpell(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == SPELL) { + return spells[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Spell"); } + } else { + throw Error("access to undefined Spell " + name); + } +} + +Sprite *Interpreter::GetSprite(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == SPRITE) { + return sprites[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Sprite"); + } + } else { + throw Error("access to undefined Sprite " + name); + } +} + +const char *Interpreter::GetString(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + // TODO: enable path to string casting some time + if (i->second.type == STRING /* || i->second.type == PATH */) { + return strings[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to String"); + } + } else { + throw Error("access to undefined String " + name); + } +} + +TargetingMode *Interpreter::GetTargetingMode(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == TARGETING_MODE) { + return targetingModes[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to TargetingMode"); + } + } else { + throw Error("access to undefined TargetingMode " + name); + } +} + +Vector Interpreter::GetVector(const std::string &name) const { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == VECTOR) { + return vectors[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Vector"); + } + } else { + throw Error("access to undefined Vector " + name); + } +} + + +void Interpreter::ReadSource() { + for (set::const_iterator i(source.Exports().begin()), end(source.Exports().end()); i != end; ++i) { + ReadDefinition(source.GetDefinition(*i)); + } +} + +void Interpreter::ReadDefinition(const Definition &dfn) { + if (parsedDefinitions.find(dfn.Identifier()) != parsedDefinitions.end()) { + return; + } + if (dfn.HasLiteralValue()) { + ReadLiteral(dfn); + } else { + ReadObject(dfn); } } void Interpreter::ReadLiteral(const Definition &dfn) { switch (dfn.GetLiteral()->GetType()) { case Literal::ARRAY_VALUES: - throw Error("unhandled literal: array of values"); + valueArrays.push_back(dfn.GetLiteral()->GetValues()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, VALUE_ARRAY, valueArrays.size() - 1))); break; case Literal::ARRAY_PROPS: - throw Error("unhandled literal: array of values"); + propertyListArrays.push_back(dfn.GetLiteral()->GetPropertyLists()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, PROPERTY_LIST_ARRAY, propertyListArrays.size() - 1))); break; case Literal::BOOLEAN: - throw Error("unhandled literal: array of values"); + booleans.push_back(dfn.GetLiteral()->GetBoolean()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, BOOLEAN, booleans.size() - 1))); break; case Literal::COLOR: - throw Error("unhandled literal: array of values"); + colors.push_back(Color(dfn.GetLiteral()->GetRed(), dfn.GetLiteral()->GetGreen(), dfn.GetLiteral()->GetBlue(), dfn.GetLiteral()->GetAlpha())); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, COLOR, colors.size() - 1))); break; case Literal::NUMBER: - throw Error("unhandled literal: array of values"); + numbers.push_back(dfn.GetLiteral()->GetNumber()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, NUMBER, numbers.size() - 1))); + break; + case Literal::PATH: + { + char *str(new char[dfn.GetLiteral()->GetString().size() + 1]); + std::memcpy(str, dfn.GetLiteral()->GetString().c_str(), dfn.GetLiteral()->GetString().size()); + str[dfn.GetLiteral()->GetString().size()] = '\0'; + strings.push_back(str); + } + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, PATH, strings.size() - 1))); break; case Literal::STRING: - throw Error("unhandled literal: array of values"); + { + char *str(new char[dfn.GetLiteral()->GetString().size() + 1]); + std::memcpy(str, dfn.GetLiteral()->GetString().c_str(), dfn.GetLiteral()->GetString().size()); + str[dfn.GetLiteral()->GetString().size()] = '\0'; + strings.push_back(str); + } + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, STRING, strings.size() - 1))); break; case Literal::VECTOR: - throw Error("unhandled literal: array of values"); + vectors.push_back(Vector(dfn.GetLiteral()->GetX(), dfn.GetLiteral()->GetY())); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, VECTOR, vectors.size() - 1))); break; case Literal::OBJECT: - throw Error("unhandled literal: array of values"); + ReadObject(dfn); break; } } +Animation *Interpreter::GetAnimation(const Value &v) { + if (v.IsLiteral()) { + if (v.GetLiteral().GetTypeName() == "ComplexAnimation") { + ComplexAnimation *a(new ComplexAnimation); + ReadComplexAnimation(*a, *v.GetLiteral().GetProperties()); + complexAnimations.push_back(a); + return a; + } else { + SimpleAnimation *a(new SimpleAnimation); + ReadSimpleAnimation(*a, *v.GetLiteral().GetProperties()); + simpleAnimations.push_back(a); + return a; + } + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetAnimation(v.GetIdentifier()); + } +} + +battle::Resources *Interpreter::GetBattleResources(const Value &v) { + if (v.IsLiteral()) { + battle::Resources *r(new battle::Resources); + ReadBattleResources(*r, *v.GetLiteral().GetProperties()); + return r; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetBattleResources(v.GetIdentifier()); + } +} + +bool Interpreter::GetBoolean(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetBoolean(); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetBoolean(v.GetIdentifier()); + } +} + +Color Interpreter::GetColor(const Value &v) { + if (v.IsLiteral()) { + return Color(v.GetLiteral().GetRed(), v.GetLiteral().GetGreen(), v.GetLiteral().GetBlue(), v.GetLiteral().GetAlpha()); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetColor(v.GetIdentifier()); + } +} + +Font *Interpreter::GetFont(const Value &v) { + if (v.IsLiteral()) { + Font *f(new Font); + ReadFont(*f, *v.GetLiteral().GetProperties()); + return f; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetFont(v.GetIdentifier()); + } +} + +Frame *Interpreter::GetFrame(const Value &v) { + if (v.IsLiteral()) { + Frame *f(new Frame); + ReadFrame(*f, *v.GetLiteral().GetProperties()); + return f; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetFrame(v.GetIdentifier()); + } +} + +Gauge *Interpreter::GetGauge(const Value &v) { + if (v.IsLiteral()) { + Gauge *g(new Gauge); + ReadGauge(*g, *v.GetLiteral().GetProperties()); + return g; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetGauge(v.GetIdentifier()); + } +} + +Hero *Interpreter::GetHero(const Value &v) { + if (v.IsLiteral()) { + Hero *h(new Hero); + ReadHero(*h, *v.GetLiteral().GetProperties()); + return h; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetHero(v.GetIdentifier()); + } +} + +Ikari *Interpreter::GetIkari(const Value &v) { + if (v.IsLiteral()) { + Ikari *i(new Ikari); + ReadIkari(*i, *v.GetLiteral().GetProperties()); + return i; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetIkari(v.GetIdentifier()); + } +} + +SDL_Surface *Interpreter::GetImage(const Value &v) { + string path(GetPath(v)); + map::const_iterator i(imageCache.find(path)); + if (i == imageCache.end()) { + SDL_Surface *image(IMG_Load(path.c_str())); + images.push_back(image); + imageCache.insert(make_pair(path, image)); + return image; + } else { + return i->second; + } +} + +Item *Interpreter::GetItem(const Value &v) { + if (v.IsLiteral()) { + Item *i(new Item); + ReadItem(*i, *v.GetLiteral().GetProperties()); + return i; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetItem(v.GetIdentifier()); + } +} + +graphics::MenuProperties *Interpreter::GetMenuProperties(const Value &v) { + if (v.IsLiteral()) { + graphics::MenuProperties *m(new graphics::MenuProperties); + ReadMenuProperties(*m, *v.GetLiteral().GetProperties()); + return m; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetMenuProperties(v.GetIdentifier()); + } +} + +Monster *Interpreter::GetMonster(const Value &v) { + if (v.IsLiteral()) { + Monster *m(new Monster); + ReadMonster(*m, *v.GetLiteral().GetProperties()); + return m; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetMonster(v.GetIdentifier()); + } +} + +int Interpreter::GetNumber(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetNumber(); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetNumber(v.GetIdentifier()); + } +} + +PartyLayout *Interpreter::GetPartyLayout(const Value &v) { + if (v.IsLiteral()) { + PartyLayout *l(new PartyLayout); + ReadPartyLayout(*l, *v.GetLiteral().GetProperties()); + return l; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetPartyLayout(v.GetIdentifier()); + } +} + +const char *Interpreter::GetPath(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetString().c_str(); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetPath(v.GetIdentifier()); + } +} + +const PropertyList *Interpreter::GetPropertyList(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetProperties(); + } else { + throw Error("cannot reference property lists"); + } +} + +const vector &Interpreter::GetPropertyListArray(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetPropertyLists(); + } else { + throw Error("cannot reference property list arrays"); + } +} + +Spell *Interpreter::GetSpell(const Value &v) { + if (v.IsLiteral()) { + Spell *s(new Spell); + ReadSpell(*s, *v.GetLiteral().GetProperties()); + return s; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetSpell(v.GetIdentifier()); + } +} + +Sprite *Interpreter::GetSprite(const Value &v) { + if (v.IsLiteral()) { + Sprite *s(new Sprite); + ReadSprite(*s, *v.GetLiteral().GetProperties()); + return s; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetSprite(v.GetIdentifier()); + } +} + +const char *Interpreter::GetString(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetString().c_str(); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetString(v.GetIdentifier()); + } +} + +TargetingMode *Interpreter::GetTargetingMode(const Value &v) { + if (v.IsLiteral()) { + TargetingMode *t(new TargetingMode); + ReadTargetingMode(*t, *v.GetLiteral().GetProperties()); + return t; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetTargetingMode(v.GetIdentifier()); + } +} + +Vector Interpreter::GetVector(const Value &v) { + if (v.IsLiteral()) { + return Vector(v.GetLiteral().GetX(), v.GetLiteral().GetY()); + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetVector(v.GetIdentifier()); + } +} + +const vector &Interpreter::GetValueArray(const Value &v) { + if (v.IsLiteral()) { + return v.GetLiteral().GetValues(); + } else { + throw Error("cannot reference value arrays"); + } +} + + void Interpreter::ReadObject(const Definition &dfn) { - if (dfn.TypeName() == "Monster") { - monsters.resize(monsters.size() + 1); - ReadMonster(monsters.back(), *dfn.GetProperties()); + if (dfn.TypeName() == "BattleResources") { + battle::Resources *res(new battle::Resources); + int index(battleResources.size()); + battleResources.push_back(res); + ReadBattleResources(*res, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, BATTLE_RESOURCES, index))); + } else if (dfn.TypeName() == "ComplexAnimation") { + ComplexAnimation *animation(new ComplexAnimation); + int index(complexAnimations.size()); + complexAnimations.push_back(animation); + ReadComplexAnimation(*animation, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, COMPLEX_ANIMATION, index))); + } else if (dfn.TypeName() == "Font") { + Font *font(new Font); + int index(fonts.size()); + fonts.push_back(font); + ReadFont(*font, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, FONT, index))); + } else if (dfn.TypeName() == "Frame") { + Frame *frame(new Frame); + int index(frames.size()); + frames.push_back(frame); + ReadFrame(*frame, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, FRAME, index))); + } else if (dfn.TypeName() == "Gauge") { + Gauge *gauge(new Gauge); + int index(gauges.size()); + gauges.push_back(gauge); + ReadGauge(*gauge, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, GAUGE, index))); + } else if (dfn.TypeName() == "Hero") { + Hero *hero(new Hero); + int index(heroes.size()); + heroes.push_back(hero); + ReadHero(*hero, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, HERO, index))); + } else if (dfn.TypeName() == "Ikari") { + Ikari *ikari(new Ikari); + int index(ikaris.size()); + ikaris.push_back(ikari); + ReadIkari(*ikari, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, IKARI, index))); + } else if (dfn.TypeName() == "Item") { + Item *item(new Item); + int index(items.size()); + items.push_back(item); + ReadItem(*item, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, ITEM, index))); + } else if (dfn.TypeName() == "MenuProperties") { + graphics::MenuProperties *mprops(new graphics::MenuProperties); + int index(menuProperties.size()); + menuProperties.push_back(mprops); + ReadMenuProperties(*mprops, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, MENU_PROPERTIES, index))); + } else if (dfn.TypeName() == "Monster") { + Monster *monster(new Monster); + int index(monsters.size()); + monsters.push_back(monster); + ReadMonster(*monster, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, MONSTER, index))); + } else if (dfn.TypeName() == "PartyLayout") { + PartyLayout *layout(new PartyLayout); + int index(partyLayouts.size()); + partyLayouts.push_back(layout); + ReadPartyLayout(*layout, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, PARTY_LAYOUT, index))); + } else if (dfn.TypeName() == "SimpleAnimation") { + SimpleAnimation *animation(new SimpleAnimation); + int index(simpleAnimations.size()); + simpleAnimations.push_back(animation); + ReadSimpleAnimation(*animation, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SIMPLE_ANIMATION, index))); + } else if (dfn.TypeName() == "Spell") { + Spell *spell(new Spell); + int index(spells.size()); + spells.push_back(spell); + ReadSpell(*spell, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPELL, index))); + } else if (dfn.TypeName() == "Sprite") { + Sprite *sprite(new Sprite); + int index(sprites.size()); + sprites.push_back(sprite); + ReadSprite(*sprite, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPRITE, index))); + } else if (dfn.TypeName() == "TargetingMode") { + TargetingMode *mode(new TargetingMode); + int index(targetingModes.size()); + targetingModes.push_back(mode); + ReadTargetingMode(*mode, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, TARGETING_MODE, index))); } else { - throw Error("unhandled object: " + dfn.TypeName()); + throw Error("unhandled object type: " + dfn.TypeName()); + } +} + + +void Interpreter::ReadBattleResources(battle::Resources &res, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "swapCursor") { + res.swapCursor = GetSprite(*i->second); + } else if (i->first == "moveIcons") { + res.moveIcons = GetSprite(*i->second); + } else if (i->first == "attackIcons") { + res.attackIcons = GetSprite(*i->second); + } else if (i->first == "attackChoiceIcons") { + res.attackChoiceIcons = GetSprite(*i->second); + } else if (i->first == "titleFrame") { + res.titleFrame = GetFrame(*i->second); + } else if (i->first == "titleFont") { + res.titleFont = GetFont(*i->second); + } else if (i->first == "heroTagFrame") { + res.heroTagFrame = GetFrame(*i->second); + } else if (i->first == "activeHeroTagFrame") { + res.activeHeroTagFrame = GetFrame(*i->second); + } else if (i->first == "smallHeroTagFrame") { + res.smallHeroTagFrame = GetFrame(*i->second); + } else if (i->first == "lastSmallHeroTagFrame") { + res.lastSmallHeroTagFrame = GetFrame(*i->second); + } else if (i->first == "heroTagFont") { + res.heroTagFont = GetFont(*i->second); + } else if (i->first == "heroTagLabels") { + res.heroTagLabels = GetSprite(*i->second); + } else if (i->first == "healthGauge") { + res.healthGauge = GetGauge(*i->second); + } else if (i->first == "manaGauge") { + res.manaGauge = GetGauge(*i->second); + } else if (i->first == "ikariGauge") { + res.ikariGauge = GetGauge(*i->second); + } else if (i->first == "selectFrame") { + res.selectFrame = GetFrame(*i->second); + } else if (i->first == "normalFont") { + res.normalFont = GetFont(*i->second); + } else if (i->first == "disabledFont") { + res.disabledFont = GetFont(*i->second); + } else if (i->first == "menuCursor") { + res.menuCursor = GetSprite(*i->second); + } else if (i->first == "weaponTargetCursor") { + res.weaponTargetCursor = GetSprite(*i->second); + } else if (i->first == "magicTargetCursor") { + res.magicTargetCursor = GetSprite(*i->second); + } else if (i->first == "itemTargetCursor") { + res.itemTargetCursor = GetSprite(*i->second); + } else if (i->first == "spellMenuHeadline") { + res.spellMenuHeadline = GetString(*i->second); + } else if (i->first == "spellMenuProperties") { + res.spellMenuProperties = GetMenuProperties(*i->second); + } else if (i->first == "itemMenuHeadline") { + res.itemMenuHeadline = GetString(*i->second); + } else if (i->first == "itemMenuProperties") { + res.itemMenuProperties = GetMenuProperties(*i->second); + } else if (i->first == "ikariMenuHeadline") { + res.ikariMenuHeadline = GetString(*i->second); + } else if (i->first == "ikariMenuProperties") { + res.ikariMenuProperties = GetMenuProperties(*i->second); + } else if (i->first == "noEquipmentText") { + res.noEquipmentText = GetString(*i->second); + } else if (i->first == "escapeText") { + res.escapeText = GetString(*i->second); + } else if (i->first == "numberAnimationPrototype") { + res.numberAnimationPrototype = GetAnimation(*i->second); + } else if (i->first == "bigNumberSprite") { + res.bigNumberSprite = GetSprite(*i->second); + } else if (i->first == "greenNumberSprite") { + res.greenNumberSprite = GetSprite(*i->second); + } else if (i->first == "weaponMenuIcon") { + res.weaponMenuIcon = GetSprite(*i->second); + } else if (i->first == "armorMenuIcon") { + res.armorMenuIcon = GetSprite(*i->second); + } else if (i->first == "shieldMenuIcon") { + res.shieldMenuIcon = GetSprite(*i->second); + } else if (i->first == "helmetMenuIcon") { + res.helmetMenuIcon = GetSprite(*i->second); + } else if (i->first == "ringMenuIcon") { + res.ringMenuIcon = GetSprite(*i->second); + } else if (i->first == "jewelMenuIcon") { + res.jewelMenuIcon = GetSprite(*i->second); + } else if (i->first == "levelLabelCol") { + res.levelLabelCol = GetNumber(*i->second); + } else if (i->first == "levelLabelRow") { + res.levelLabelRow = GetNumber(*i->second); + } else if (i->first == "healthLabelCol") { + res.healthLabelCol = GetNumber(*i->second); + } else if (i->first == "healthLabelRow") { + res.healthLabelRow = GetNumber(*i->second); + } else if (i->first == "manaLabelCol") { + res.manaLabelCol = GetNumber(*i->second); + } else if (i->first == "manaLabelRow") { + res.manaLabelRow = GetNumber(*i->second); + } else if (i->first == "moveLabelCol") { + res.moveLabelCol = GetNumber(*i->second); + } else if (i->first == "moveLabelRow") { + res.moveLabelRow = GetNumber(*i->second); + } else if (i->first == "ikariLabelCol") { + res.ikariLabelCol = GetNumber(*i->second); + } else if (i->first == "ikariLabelRow") { + res.ikariLabelRow = GetNumber(*i->second); + } else if (i->first == "heroesBgColor") { + res.heroesBgColor = GetColor(*i->second); + } else { + throw Error("unknown BattleResources property: " + i->first); + } + } +} + +void Interpreter::ReadComplexAnimation(ComplexAnimation &a, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "sprite") { + a.SetSprite(GetSprite(*i->second)); + } else if (i->first == "frametime") { + a.SetFrameTime(GetNumber(*i->second)); + } else if (i->first == "repeat") { + a.SetRepeat(GetBoolean(*i->second)); + } else if (i->first == "frames") { + const vector &values(GetPropertyListArray(*i->second)); + for (vector::const_iterator i(values.begin()), end(values.end()); i != end; ++i) { + ComplexAnimation::FrameProp frame; + ReadComplexAnimationFrame(frame, **i); + a.AddFrame(frame); + } + } else { + throw Error("unknown ComplexAnimation property: " + i->first); + } + } +} + +void Interpreter::ReadComplexAnimationFrame(ComplexAnimation::FrameProp &f, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "column") { + f.col = GetNumber(*i->second); + } else if (i->first == "row") { + f.row = GetNumber(*i->second); + } else if (i->first == "disposition") { + f.disposition = GetVector(*i->second); + } else { + throw Error("unknown ComplexAnimationFrame property: " + i->first); + } } } +void Interpreter::ReadFont(Font &f, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "sprite") { + f.SetSprite(GetSprite(*i->second)); + } else if (i->first == "columnoffset") { + f.SetColOffset(GetNumber(*i->second)); + } else if (i->first == "rowoffset") { + f.SetRowOffset(GetNumber(*i->second)); + } else { + throw Error("unknown Font property: " + i->first); + } + } +} + +void Interpreter::ReadFrame(Frame &f, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "image") { + f.SetSurface(GetImage(*i->second)); + } else if (i->first == "border") { + f.SetBorderSize(GetVector(*i->second)); + } else if (i->first == "repeat") { + f.SetRepeatSize(GetVector(*i->second)); + } else if (i->first == "offset") { + f.SetOffset(GetVector(*i->second)); + } else { + throw Error("unknown Frame property: " + i->first); + } + } +} + +void Interpreter::ReadGauge(Gauge &g, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "image") { + g.SetSurface(GetImage(*i->second)); + } else if (i->first == "full") { + g.SetFullOffset(GetVector(*i->second)); + } else if (i->first == "empty") { + g.SetEmptyOffset(GetVector(*i->second)); + } else if (i->first == "height") { + g.SetHeight(GetNumber(*i->second)); + } else if (i->first == "start") { + g.SetStartWidth(GetNumber(*i->second)); + } else if (i->first == "repeat") { + g.SetRepeatWidth(GetNumber(*i->second)); + } else if (i->first == "end") { + g.SetEndWidth(GetNumber(*i->second)); + } else { + throw Error("unknown Gauge property: " + i->first); + } + } +} + +void Interpreter::ReadIkari(Ikari &ikari, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "name") { + ikari.SetName(GetString(*i->second)); + } else if (i->first == "cost") { + ikari.SetCost(GetNumber(*i->second)); + } else if (i->first == "targets") { + ikari.GetTargetingMode() = *GetTargetingMode(*i->second); + } else if (i->first == "magical") { + if (GetBoolean(*i->second)) { + ikari.SetMagical(); + } + } else if (i->first == "physical") { + if (GetBoolean(*i->second)) { + ikari.SetPhysical(); + } + } else { + throw Error("unknown Ikari property: " + i->first); + } + } +} + +void Interpreter::ReadItem(Item &item, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "name") { + item.SetName(GetString(*i->second)); + } else if (i->first == "menuicon") { + item.SetMenuIcon(GetSprite(*i->second)); + } else if (i->first == "battle") { + if (GetBoolean(*i->second)) { + item.SetUsableInBattle(); + } + } else if (i->first == "targets") { + item.GetTargetingMode() = *GetTargetingMode(*i->second); + } else if (i->first == "ikari") { + item.SetIkari(GetIkari(*i->second)); + } else if (i->first == "attackanimation") { + item.SetAttackAnimation(GetAnimation(*i->second)); + } else { + throw Error("unknown Item property: " + i->first); + } + } +} + +void Interpreter::ReadHero(Hero &h, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "name") { + h.SetName(GetString(*i->second)); + } else if (i->first == "sprite") { + h.SetSprite(GetSprite(*i->second)); + } else if (i->first == "level") { + h.SetLevel(GetNumber(*i->second)); + } else if (i->first == "maxHealth") { + h.SetMaxHealth(GetNumber(*i->second)); + } else if (i->first == "health") { + h.SetHealth(GetNumber(*i->second)); + } else if (i->first == "maxMana") { + h.SetMaxMana(GetNumber(*i->second)); + } else if (i->first == "mana") { + h.SetMana(GetNumber(*i->second)); + } else if (i->first == "ip") { + h.SetIP(GetNumber(*i->second)); + } else if (i->first == "stats") { + battle::Stats stats; + ReadStats(stats, *GetPropertyList(*i->second)); + h.SetStats(stats); + } else if (i->first == "attackAnimation") { + h.SetAttackAnimation(GetAnimation(*i->second)); + } else if (i->first == "spellAnimation") { + h.SetSpellAnimation(GetAnimation(*i->second)); + } else if (i->first == "meleeAnimation") { + h.SetMeleeAnimation(GetAnimation(*i->second)); + } else { + throw Error("unknown Hero property: " + i->first); + } + } +} + +void Interpreter::ReadMenuProperties(graphics::MenuProperties &mprops, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "font") { + mprops.font = GetFont(*i->second); + } else if (i->first == "disabledFont") { + mprops.disabledFont = GetFont(*i->second); + } else if (i->first == "cursor") { + mprops.cursor = GetSprite(*i->second); + } else if (i->first == "charsPerEntry") { + mprops.charsPerEntry = GetNumber(*i->second); + } else if (i->first == "rows") { + mprops.rows = GetNumber(*i->second); + } else if (i->first == "rowGap") { + mprops.rowGap = GetNumber(*i->second); + } else if (i->first == "iconSpace") { + mprops.iconSpace = GetNumber(*i->second); + } else if (i->first == "cols") { + mprops.cols = GetNumber(*i->second); + } else if (i->first == "colGap") { + mprops.colGap = GetNumber(*i->second); + } else if (i->first == "delimiter") { + mprops.delimiter = *GetString(*i->second); + } else if (i->first == "charsPerNumber") { + mprops.charsPerNumber = GetNumber(*i->second); + } else if (i->first == "charsPerAdditionalText") { + mprops.charsPerAdditionalText = GetNumber(*i->second); + } else if (i->first == "additionalTextGap") { + mprops.additionalTextGap = GetNumber(*i->second); + } else { + throw Error("unknown MenuProperties property: " + i->first); + } + } +} void Interpreter::ReadMonster(Monster &m, const PropertyList &props) { for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { if (i->first == "name") { - if (i->second->IsLiteral()) { - m.SetName(i->second->GetLiteral().GetString().c_str()); + m.SetName(GetString(*i->second)); + } else if (i->first == "sprite") { + m.SetSprite(GetSprite(*i->second)); + } else if (i->first == "level") { + m.SetLevel(GetNumber(*i->second)); + } else if (i->first == "maxHealth") { + m.SetMaxHealth(GetNumber(*i->second)); + } else if (i->first == "health") { + m.SetHealth(GetNumber(*i->second)); + } else if (i->first == "maxMana") { + m.SetMaxMana(GetNumber(*i->second)); + } else if (i->first == "mana") { + m.SetMana(GetNumber(*i->second)); + } else if (i->first == "stats") { + battle::Stats stats; + ReadStats(stats, *GetPropertyList(*i->second)); + m.SetStats(stats); + } else if (i->first == "attackAnimation") { + m.SetAttackAnimation(GetAnimation(*i->second)); + } else if (i->first == "meleeAnimation") { + m.SetMeleeAnimation(GetAnimation(*i->second)); + } else { + throw Error("unknown Monster property: " + i->first); + } + } +} + +void Interpreter::ReadPartyLayout(PartyLayout &p, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "positions") { + const vector &positions(GetValueArray(*i->second)); + for (vector::const_iterator j(positions.begin()), end(positions.end()); j != end; ++j) { + p.AddPosition(GetVector(**j)); + } + } else { + throw Error("unknown PartyLayout property: " + i->first); + } + } +} + +void Interpreter::ReadSimpleAnimation(SimpleAnimation &a, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "sprite") { + a.SetSprite(GetSprite(*i->second)); + } else if (i->first == "frametime") { + a.SetFrameTime(GetNumber(*i->second)); + } else if (i->first == "repeat") { + a.SetRepeat(GetBoolean(*i->second)); + } else if (i->first == "framecount") { + a.SetNumFrames(GetNumber(*i->second)); + } else if (i->first == "col") { + a.SetCol(GetNumber(*i->second)); + } else if (i->first == "row") { + a.SetRow(GetNumber(*i->second)); + } else { + throw Error("unknown SimpleAnimation property: " + i->first); + } + } +} + +void Interpreter::ReadSpell(Spell &s, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "name") { + s.SetName(GetString(*i->second)); + } else if (i->first == "cost") { + s.SetCost(GetNumber(*i->second)); + } else if (i->first == "battle") { + if (GetBoolean(*i->second)) { + s.SetUsableInBattle(); + } + } else if (i->first == "targets") { + s.GetTargetingMode() = *GetTargetingMode(*i->second); + } else { + throw Error("unknown Spell property: " + i->first); + } + } +} + +void Interpreter::ReadSprite(Sprite &s, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "image") { + s.SetSurface(GetImage(*i->second)); + } else if (i->first == "size") { + s.SetSize(GetVector(*i->second)); + } else if (i->first == "offset") { + s.SetOffset(GetVector(*i->second)); + } else { + throw Error("unknown Sprite property: " + i->first); + } + } +} + +void Interpreter::ReadStats(Stats &s, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "atp") { + s.SetAttack(GetNumber(*i->second)); + } else if (i->first == "dfp") { + s.SetDefense(GetNumber(*i->second)); + } else if (i->first == "str") { + s.SetStrength(GetNumber(*i->second)); + } else if (i->first == "agl") { + s.SetAgility(GetNumber(*i->second)); + } else if (i->first == "int") { + s.SetIntelligence(GetNumber(*i->second)); + } else if (i->first == "gut") { + s.SetGut(GetNumber(*i->second)); + } else if (i->first == "mgr") { + s.SetMagicResistance(GetNumber(*i->second)); + } else { + throw Error("unknown Stats property: " + i->first); + } + } +} + +void Interpreter::ReadTargetingMode(TargetingMode &t, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "ally") { + if (GetBoolean(*i->second)) { + t.TargetAlly(); } else { - throw Error("identifier resolution not implemented"); + t.TargetEnemy(); + } + } else if (i->first == "enemy") { + if (GetBoolean(*i->second)) { + t.TargetEnemy(); + } else { + t.TargetAlly(); + } + } else if (i->first == "all") { + if (GetBoolean(*i->second)) { + t.TargetAll(); + } + } else if (i->first == "multiple") { + if (GetBoolean(*i->second)) { + t.TargetMultiple(); + } + } else if (i->first == "single") { + if (GetBoolean(*i->second)) { + t.TargetSingle(); } } else { - throw Error("unknown monster property: " + i->first); + throw Error("unknown TargetingMode property: " + i->first); } } }