X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Floader%2FInterpreter.h;h=044a3c0848c0dd51bb0df8a3124fb48e1c0457f2;hb=63e55846d4043f96ee1bdb95f0631b07d5f57c28;hp=b91e4781d901cefbb4a5dfa446d2c6b6787e1660;hpb=215260d3f49f6bbeed7ee5f5f1da3a5ac4ecc111;p=l2e.git diff --git a/src/loader/Interpreter.h b/src/loader/Interpreter.h index b91e478..044a3c0 100644 --- a/src/loader/Interpreter.h +++ b/src/loader/Interpreter.h @@ -22,6 +22,7 @@ namespace battle { class Hero; class Monster; class PartyLayout; + struct Resources; class Stats; } @@ -37,6 +38,7 @@ namespace graphics { class Font; class Frame; class Gauge; + struct MenuProperties; class SimpleAnimation; class Sprite; } @@ -68,6 +70,7 @@ public: public: graphics::Animation *GetAnimation(const std::string &name); + battle::Resources *GetBattleResources(const std::string &name); bool GetBoolean(const std::string &name) const; const graphics::Color &GetColor(const std::string &name) const; graphics::Font *GetFont(const std::string &name); @@ -76,6 +79,7 @@ public: battle::Hero *GetHero(const std::string &name); common::Ikari *GetIkari(const std::string &name); common::Item *GetItem(const std::string &name); + graphics::MenuProperties *GetMenuProperties(const std::string &name); battle::Monster *GetMonster(const std::string &name); int GetNumber(const std::string &name) const; battle::PartyLayout *GetPartyLayout(const std::string &name); @@ -87,6 +91,7 @@ public: geometry::Vector GetVector(const std::string &name) const; public: + const std::vector &BattleResources() const { return battleResources; } const std::vector &Booleans() const { return booleans; } const std::vector &Colors() const { return colors; } const std::vector &ComplexAnimations() const { return complexAnimations; } @@ -97,6 +102,7 @@ public: const std::vector &Ikaris() const { return ikaris; } const std::vector &Images() const { return images; } const std::vector &Items() const { return items; } + const std::vector &MenuProperties() const { return menuProperties; } const std::vector &Monsters() const { return monsters; } const std::vector &Numbers() const { return numbers; } const std::vector &PartyLayouts() const { return partyLayouts; } @@ -113,6 +119,7 @@ private: void ReadObject(const Definition &); graphics::Animation *GetAnimation(const Value &); + battle::Resources *GetBattleResources(const Value &); graphics::Color GetColor(const Value &); bool GetBoolean(const Value &); graphics::Font *GetFont(const Value &); @@ -122,6 +129,8 @@ private: common::Ikari *GetIkari(const Value &); SDL_Surface *GetImage(const Value &); common::Item *GetItem(const Value &); + graphics::MenuProperties *GetMenuProperties(const Value &); + battle::Monster *GetMonster(const Value &); int GetNumber(const Value &); battle::PartyLayout *GetPartyLayout(const Value &); const PropertyList *GetPropertyList(const Value &); @@ -134,6 +143,7 @@ private: const std::vector &GetValueArray(const Value &); geometry::Vector GetVector(const Value &); + void ReadBattleResources(battle::Resources &, const PropertyList &); void ReadComplexAnimation(graphics::ComplexAnimation &, const PropertyList &); void ReadComplexAnimationFrame(graphics::ComplexAnimation::FrameProp &, const PropertyList &); void ReadFont(graphics::Font &, const PropertyList &); @@ -142,6 +152,7 @@ private: void ReadHero(battle::Hero &, const PropertyList &); void ReadIkari(common::Ikari &, const PropertyList &); void ReadItem(common::Item &, const PropertyList &); + void ReadMenuProperties(graphics::MenuProperties &, const PropertyList &); void ReadMonster(battle::Monster &, const PropertyList &); void ReadPartyLayout(battle::PartyLayout &, const PropertyList &); void ReadSimpleAnimation(graphics::SimpleAnimation &, const PropertyList &); @@ -153,6 +164,7 @@ private: private: const ParsedSource &source; enum Type { + BATTLE_RESOURCES, BOOLEAN, COLOR, COMPLEX_ANIMATION, @@ -163,6 +175,7 @@ private: IKARI, IMAGE, ITEM, + MENU_PROPERTIES, MONSTER, NUMBER, PARTY_LAYOUT, @@ -187,6 +200,7 @@ private: std::map imageCache; + std::vector battleResources; std::vector booleans; std::vector colors; std::vector complexAnimations; @@ -197,6 +211,7 @@ private: std::vector ikaris; std::vector images; std::vector items; + std::vector menuProperties; std::vector monsters; std::vector numbers; std::vector partyLayouts;