X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=00fea98dfba5506231f60141c4763b902a024fb6;hb=d557b3422756e3492b60cf545fd956a2fbf18af1;hp=00b04d7dfe60750d247036709a7226d4ef0f0ef4;hpb=03dabc4ea94ac00e73c4a61260eaeb7f4a0973fe;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index 00b04d7..00fea98 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -6,6 +6,7 @@ */ #include "app/Application.h" +#include "app/Arguments.h" #include "app/Input.h" #include "battle/BattleState.h" #include "battle/Hero.h" @@ -25,9 +26,11 @@ #include "graphics/Menu.h" #include "graphics/SimpleAnimation.h" #include "graphics/Sprite.h" +#include "loader/Compiler.h" #include "loader/Interpreter.h" #include "loader/ParsedSource.h" #include "loader/Parser.h" +#include "loader/TypeDescription.h" #include "sdl/InitImage.h" #include "sdl/InitScreen.h" #include "sdl/InitSDL.h" @@ -36,10 +39,12 @@ #include #include #include +#include #include #include using app::Application; +using app::Arguments; using app::Input; using battle::BattleState; using battle::Hero; @@ -58,9 +63,11 @@ using graphics::Gauge; using graphics::Menu; using graphics::SimpleAnimation; using graphics::Sprite; +using loader::Compiler; using loader::Interpreter; using loader::ParsedSource; using loader::Parser; +using loader::TypeDescription; using sdl::InitImage; using sdl::InitScreen; using sdl::InitSDL; @@ -69,199 +76,160 @@ using std::cerr; using std::cout; using std::endl; using std::exception; +using std::string; +using std::vector; int main(int argc, char **argv) { const int width = 800; const int height = 480; - const int framerate = 33; - // std::srand(std::time(0)); try { InitSDL sdl; InitImage image(IMG_INIT_PNG); + battle::Resources::CreateTypeDescription(); + ComplexAnimation::CreateTypeDescription(); + Font::CreateTypeDescription(); + Frame::CreateTypeDescription(); + Gauge::CreateTypeDescription(); + Hero::CreateTypeDescription(); + Ikari::CreateTypeDescription(); + Interpreter::CreateTypeDescriptions(); + Item::CreateTypeDescription(); + graphics::MenuProperties::CreateTypeDescription(); + Monster::CreateTypeDescription(); + PartyLayout::CreateTypeDescription(); + SimpleAnimation::CreateTypeDescription(); + Spell::CreateTypeDescription(); + Sprite::CreateTypeDescription(); + Stats::CreateTypeDescription(); + common::TargetingMode::CreateTypeDescription(); + + Arguments args; + args.Read(argc, argv); + ParsedSource source; - Parser parser("test-data/test.l2s", source); - parser.Parse(); + + for (vector::const_iterator i(args.Infiles().begin()), end(args.Infiles().end()); i != end; ++i) { + string filePath(*i); + switch (filePath[filePath.size() - 1]) { + case 'o': + // TODO: load object file + break; + case 's': + Parser(filePath, source).Parse(); + break; + default: + throw std::runtime_error("don't know what to do with " + filePath); + } + } + +// Parser("test-data/test.l2s", source).Parse(); +// Parser("test-data/ikaris.l2s", source).Parse(); +// Parser("test-data/items.l2s", source).Parse(); +// Parser("test-data/spells.l2s", source).Parse(); +// Parser("test-data/constants.l2s", source).Parse(); + Interpreter intp(source); intp.ReadSource(); - InitScreen screen(width, height); + switch (args.DetectRunLevel()) { + case Arguments::COMPILE: + { + std::ofstream testOut(args.OutfilePath()); + Compiler(intp).Write(testOut); + return 0; + } + case Arguments::DUMP: + { + std::cout << source << std::endl; + return 0; + } + case Arguments::PLAY: + break; + } + + int battleResId(TypeDescription::GetTypeId("BattleResources")); + int heroId(TypeDescription::GetTypeId("Hero")); + int itemId(TypeDescription::GetTypeId("Item")); + int monsterId(TypeDescription::GetTypeId("Monster")); + int partyLayoutId(TypeDescription::GetTypeId("PartyLayout")); + int spellId(TypeDescription::GetTypeId("Spell")); // temporary test data SDL_Surface *bg(IMG_Load("test-data/battle-bg.png")); - PartyLayout monstersLayout(*intp.GetPartyLayout("monstersLayout")); - PartyLayout heroesLayout(*intp.GetPartyLayout("heroesLayout")); - - Monster monster(*intp.GetMonster("lizard")); - Hero maxim(*intp.GetHero("maxim")); - Hero selan(*intp.GetHero("selan")); - Hero guy(*intp.GetHero("guy")); - Hero dekar(*intp.GetHero("dekar")); - - battle::Resources battleRes; - - battleRes.swapCursor = intp.GetSprite("swapCursor"); - battleRes.attackIcons = intp.GetSprite("attackIcons"); - battleRes.attackChoiceIcons = intp.GetSprite("attackChoiceIcons"); - battleRes.moveIcons = intp.GetSprite("moveIcons"); - battleRes.titleFrame = intp.GetFrame("titleFrame"); - battleRes.titleFont = intp.GetFont("largeFont"); - battleRes.numberAnimationPrototype = intp.GetAnimation("numberAnimationPrototype"); - battleRes.bigNumberSprite = intp.GetSprite("bigNumbers"); - battleRes.greenNumberSprite = intp.GetSprite("bigGreenNumbers"); - - battleRes.heroTagLabels = intp.GetSprite("heroTagLabels"); - battleRes.levelLabelCol = 0; - battleRes.levelLabelRow = 0; - battleRes.healthLabelCol = 0; - battleRes.healthLabelRow = 1; - battleRes.manaLabelCol = 0; - battleRes.manaLabelRow = 2; - battleRes.moveLabelCol = 0; - battleRes.moveLabelRow = 3; - battleRes.ikariLabelCol = 0; - battleRes.ikariLabelRow = 4; - - battleRes.heroTagFont = intp.GetFont("heroTagFont"); - battleRes.heroTagFrame = intp.GetFrame("heroTagFrame"); - battleRes.activeHeroTagFrame = intp.GetFrame("activeHeroTagFrame"); - battleRes.smallHeroTagFrame = intp.GetFrame("smallHeroTagFrame"); - battleRes.lastSmallHeroTagFrame = intp.GetFrame("lastSmallHeroTagFrame"); - battleRes.heroesBgColor = SDL_MapRGB(screen.Screen()->format, 0x18, 0x28, 0x31); + PartyLayout monstersLayout(*reinterpret_cast(intp.GetObject(partyLayoutId, "monstersLayout"))); + PartyLayout heroesLayout(*reinterpret_cast(intp.GetObject(partyLayoutId, "heroesLayout"))); - battleRes.healthGauge = intp.GetGauge("healthGauge"); - battleRes.manaGauge = intp.GetGauge("manaGauge"); - battleRes.ikariGauge = intp.GetGauge("ikariGauge"); + Monster monster(*reinterpret_cast(intp.GetObject(monsterId, "lizard"))); + Hero maxim(*reinterpret_cast(intp.GetObject(heroId, "maxim"))); + Hero selan(*reinterpret_cast(intp.GetObject(heroId, "selan"))); + Hero guy(*reinterpret_cast(intp.GetObject(heroId, "guy"))); + Hero dekar(*reinterpret_cast(intp.GetObject(heroId, "dekar"))); - battleRes.selectFrame = intp.GetFrame("selectFrame"); - battleRes.normalFont = intp.GetFont("normalFont"); - battleRes.disabledFont = intp.GetFont("disabledFont"); - battleRes.menuCursor = intp.GetSprite("handCursor"); + battle::Resources *battleRes(reinterpret_cast(intp.GetObject(battleResId, "battleResources"))); - battleRes.weaponTargetCursor = intp.GetSprite("weaponTargetCursor"); - battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor"); - battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor"); - - maxim.AddSpell(intp.GetSpell("resetSpell")); - Spell *strongSpell(intp.GetSpell("strongSpell")); + maxim.AddSpell(reinterpret_cast(intp.GetObject(spellId, "resetSpell"))); + Spell *strongSpell(reinterpret_cast(intp.GetObject(spellId, "strongSpell"))); maxim.AddSpell(strongSpell); selan.AddSpell(strongSpell); - Spell *strongerSpell(intp.GetSpell("strongerSpell")); + Spell *strongerSpell(reinterpret_cast(intp.GetObject(spellId, "strongerSpell"))); maxim.AddSpell(strongerSpell); selan.AddSpell(strongerSpell); - Spell *championSpell(intp.GetSpell("championSpell")); + Spell *championSpell(reinterpret_cast(intp.GetObject(spellId, "championSpell"))); maxim.AddSpell(championSpell); selan.AddSpell(championSpell); - Spell *rallySpell(intp.GetSpell("rallySpell")); + Spell *rallySpell(reinterpret_cast(intp.GetObject(spellId, "rallySpell"))); maxim.AddSpell(rallySpell); selan.AddSpell(rallySpell); - selan.AddSpell(intp.GetSpell("escapeSpell")); - Spell *valorSpell(intp.GetSpell("valorSpell")); + selan.AddSpell(reinterpret_cast(intp.GetObject(spellId, "escapeSpell"))); + Spell *valorSpell(reinterpret_cast(intp.GetObject(spellId, "valorSpell"))); maxim.AddSpell(valorSpell); selan.AddSpell(valorSpell); - battleRes.spellMenuHeadline = intp.GetString("spellMenuHeadline"); - battleRes.spellMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':'); - - battleRes.weaponMenuIcon = intp.GetSprite("swordIcon"); - battleRes.armorMenuIcon = intp.GetSprite("armorIcon"); - battleRes.shieldMenuIcon = intp.GetSprite("shieldIcon"); - battleRes.helmetMenuIcon = intp.GetSprite("helmetIcon"); - battleRes.ringMenuIcon = intp.GetSprite("ringIcon"); - battleRes.jewelMenuIcon = intp.GetSprite("jewelIcon"); - Inventory inventory; - inventory.Add(intp.GetItem("antidoteItem"), 9); - inventory.Add(intp.GetItem("magicJarItem"), 4); - inventory.Add(intp.GetItem("hiPotionItem"), 4); - inventory.Add(intp.GetItem("powerPotionItem"), 4); - inventory.Add(intp.GetItem("escapeItem"), 2); - inventory.Add(intp.GetItem("sleepBallItem"), 1); - battleRes.inventory = &inventory; - - battleRes.itemMenuHeadline = intp.GetString("itemMenuHeadline"); - battleRes.itemMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 15, 6, 8, 16, 1, 32, 2, ':'); - - SDL_Surface *swordAttackImg(IMG_Load("test-data/attack-sword.png")); - Sprite swordAttackSprite(swordAttackImg, 96, 96); - SimpleAnimation swordAttackAnimation(&swordAttackSprite, 2 * framerate, 4); - - maxim.SetWeapon(intp.GetItem("zircoSwordItem")); - maxim.SetArmor(intp.GetItem("zirconArmorItem")); - maxim.SetShield(intp.GetItem("holyShieldItem")); - maxim.SetHelmet(intp.GetItem("legendHelmItem")); - maxim.SetRing(intp.GetItem("sProRingItem")); - maxim.SetJewel(intp.GetItem("evilJewelItem")); - -// selan.SetWeapon(intp.GetItem("zircoWhipItem")); - selan.SetArmor(intp.GetItem("zirconPlateItem")); - selan.SetShield(intp.GetItem("zircoGlovesItem")); - selan.SetHelmet(intp.GetItem("holyCapItem")); - selan.SetRing(intp.GetItem("ghostRingItem")); - selan.SetJewel(intp.GetItem("eagleRockItem")); - -// guy.SetWeapon(intp.GetItem("zircoAxItem")); - guy.SetArmor(intp.GetItem("zirconArmorItem")); - guy.SetShield(intp.GetItem("megaShieldItem")); - guy.SetHelmet(intp.GetItem("zircoHelmetItem")); - guy.SetRing(intp.GetItem("powerRingItem")); - guy.SetJewel(intp.GetItem("evilJewelItem")); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "antidoteItem")), 9); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "magicJarItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "hiPotionItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "powerPotionItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "escapeItem")), 2); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "sleepBallItem")), 1); + battleRes->inventory = &inventory; + + maxim.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoSwordItem"))); + maxim.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconArmorItem"))); + maxim.SetShield(reinterpret_cast(intp.GetObject(itemId, "holyShieldItem"))); + maxim.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "legendHelmItem"))); + maxim.SetRing(reinterpret_cast(intp.GetObject(itemId, "sProRingItem"))); + maxim.SetJewel(reinterpret_cast(intp.GetObject(itemId, "evilJewelItem"))); + +// selan.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoWhipItem"))); + selan.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconPlateItem"))); + selan.SetShield(reinterpret_cast(intp.GetObject(itemId, "zircoGlovesItem"))); + selan.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "holyCapItem"))); + selan.SetRing(reinterpret_cast(intp.GetObject(itemId, "ghostRingItem"))); + selan.SetJewel(reinterpret_cast(intp.GetObject(itemId, "eagleRockItem"))); + +// guy.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoAxItem"))); + guy.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconArmorItem"))); + guy.SetShield(reinterpret_cast(intp.GetObject(itemId, "megaShieldItem"))); + guy.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "zircoHelmetItem"))); + guy.SetRing(reinterpret_cast(intp.GetObject(itemId, "powerRingItem"))); + guy.SetJewel(reinterpret_cast(intp.GetObject(itemId, "evilJewelItem"))); // NOTE: this is actually Artea equipment - Item lizardBlow; - lizardBlow.SetName("Lizard blow"); - lizardBlow.SetMenuIcon(intp.GetSprite("swordIcon")); - lizardBlow.GetTargetingMode().TargetSingleEnemy(); - Ikari dragonRush; - dragonRush.SetName("Dragon rush"); - dragonRush.SetCost(164); - dragonRush.GetTargetingMode().TargetSingleEnemy(); - dragonRush.SetPhysical(); - lizardBlow.SetIkari(&dragonRush); -// dekar.SetWeapon(&lizardBlow); - Item holyRobe; - holyRobe.SetName("Holy robe"); - holyRobe.SetMenuIcon(intp.GetSprite("armorIcon")); - Ikari crisisCure; - crisisCure.SetName("Crisis cure"); - crisisCure.SetCost(164); - crisisCure.GetTargetingMode().TargetAllAllies(); - crisisCure.SetMagical(); - holyRobe.SetIkari(&crisisCure); - dekar.SetArmor(&holyRobe); - dekar.SetShield(intp.GetItem("zircoGlovesItem")); - dekar.SetHelmet(intp.GetItem("holyCapItem")); - Item rocketRing; - rocketRing.SetName("Rocket ring"); - rocketRing.SetMenuIcon(intp.GetSprite("ringIcon")); - Ikari fake; - fake.SetName("Fake"); - fake.SetCost(32); - fake.GetTargetingMode().TargetSingleAlly(); - fake.SetMagical(); - rocketRing.SetIkari(&fake); - dekar.SetRing(&rocketRing); - Item krakenRock; - krakenRock.SetName("Kraken rock"); - krakenRock.SetMenuIcon(intp.GetSprite("jewelIcon")); - Ikari tenLegger; - tenLegger.SetName("Ten-legger"); - tenLegger.SetCost(164); - tenLegger.GetTargetingMode().TargetAllEnemies(); - tenLegger.SetPhysical(); - rocketRing.SetIkari(&tenLegger); - dekar.SetJewel(&krakenRock); +// dekar.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "lizardBlowItem"))); + dekar.SetArmor(reinterpret_cast(intp.GetObject(itemId, "holyRobeItem"))); + dekar.SetShield(reinterpret_cast(intp.GetObject(itemId, "zircoGlovesItem"))); + dekar.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "holyCapItem"))); + dekar.SetRing(reinterpret_cast(intp.GetObject(itemId, "rocketRingItem"))); + dekar.SetJewel(reinterpret_cast(intp.GetObject(itemId, "krakenRockItem"))); - battleRes.ikariMenuHeadline = "Please choose equipment."; - battleRes.noEquipmentText = "No equip"; - battleRes.ikariMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 12, 6, intp.GetFont("normalFont")->CharHeight() / 2, intp.GetFont("normalFont")->CharWidth(), 1, intp.GetFont("normalFont")->CharWidth() * 2, 0, ':', 12, intp.GetFont("normalFont")->CharWidth()); - - battleRes.escapeText = "Escapes."; + InitScreen screen(width, height); - BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes)); + BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, battleRes)); battleState->AddMonster(monster); battleState->AddMonster(monster); battleState->AddMonster(monster);