X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=4c350de35f3e48432c40ef98cdb54c4826612745;hb=559457f14d914f6b1cb5d588a0ccf97529f011d1;hp=b06b5c7533b1e463460461bafe613af016acf743;hpb=57a75f13e98f4b5d311c2d3b9d9ff637120c5ee2;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index b06b5c7..4c350de 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -86,8 +86,8 @@ using std::string; using std::vector; int main(int argc, char **argv) { - const int width = 800; - const int height = 480; + const int width = 512; + const int height = 448; const float walkSpeed = 128.0f; @@ -191,6 +191,7 @@ int main(int argc, char **argv) { gameState.party[1] = &gameState.heroes[1]; gameState.party[2] = &gameState.heroes[2]; gameState.party[3] = &gameState.heroes[3]; + gameState.partySize = 4; GameConfig gameConfig; gameConfig.state = &gameState; @@ -279,11 +280,80 @@ int main(int argc, char **argv) { menubg.SetSize(Vector(64, 64)); menuResources.menubg = &menubg; - menuResources.normalFont = gameConfig.battleResources->normalFont; + menuResources.statusFont = gameConfig.battleResources->normalFont; graphics::Sprite statusLabels(IMG_Load("test-data/status-labels.png"), 32, 16); menuResources.statusLabels = &statusLabels; + graphics::Frame statusFrame(IMG_Load("test-data/status-frame.png"), 32, 32, 32, 32); + menuResources.statusFrame = &statusFrame; + + graphics::Sprite menuFontSprite(IMG_Load("test-data/menu-font.png"), 16, 16); + graphics::Font menuFont(&menuFontSprite, 0, -2); + + menuResources.normalFont = &menuFont; + + graphics::Sprite menuCursor(IMG_Load("test-data/menu-cursor.png"), 32, 16); + + graphics::MenuProperties mainMenuProperties; + mainMenuProperties.cols = 2; + mainMenuProperties.rows = 4; + mainMenuProperties.charsPerEntry = 8; + mainMenuProperties.rowGap = 8; + mainMenuProperties.colGap = 32; + mainMenuProperties.cursor = &menuCursor; + mainMenuProperties.font = &menuFont; + mainMenuProperties.wrapX = true; + mainMenuProperties.wrapY = true; + menuResources.mainMenuProperties = &mainMenuProperties; + + menuResources.mainMenuItemText = "ITEM"; + menuResources.mainMenuSpellText = "SPELL"; + menuResources.mainMenuCapsuleText = "CAPSULE"; + menuResources.mainMenuEquipmentText = "EQUIP"; + menuResources.mainMenuStatusText = "STATUS"; + menuResources.mainMenuChangeText = "CHANGE"; + menuResources.mainMenuConfigText = "CONFIG"; + menuResources.mainMenuScenarioText = "SCENARIO"; + + menuResources.mainMenuTimeText = "TIME"; + menuResources.mainMenuGoldText = "GOLD"; + + graphics::Sprite heroCursor(IMG_Load("test-data/hero-cursor.png"), 64, 16); + menuResources.heroCursor = &heroCursor; + menuResources.heroCursorBlinkTime = 532; + + menuResources.noEquipmentText = "No equip"; + + graphics::Sprite shoulderNav(IMG_Load("test-data/shoulder-nav.png"), 160, 16); + menuResources.shoulderNav = &shoulderNav; + + menuResources.atpLabel = "ATP"; + menuResources.dfpLabel = "DFP"; + menuResources.strLabel = "STR"; + menuResources.aglLabel = "AGL"; + menuResources.intLabel = "INT"; + menuResources.gutLabel = "GUT"; + menuResources.mgrLabel = "MGR"; + + menuResources.ipLabel = "IP"; + menuResources.experienceLabel = "NOW EXP"; + menuResources.nextLevelLabel = "NEXT LEVEL"; + + graphics::MenuProperties statusMenuProperties; + statusMenuProperties.cols = 2; + statusMenuProperties.rows = 1; + statusMenuProperties.charsPerEntry = 6; + statusMenuProperties.rowGap = 0; + statusMenuProperties.colGap = 16; + statusMenuProperties.cursor = &menuCursor; + statusMenuProperties.font = &menuFont; + statusMenuProperties.wrapX = true; + menuResources.statusMenuProperties = &statusMenuProperties; + + menuResources.nextLabel = "NEXT"; + menuResources.returnLabel = "RETURN"; + InitScreen screen(width, height); app::State *state(0);